NovaRain
9fa6792932
gl_highlighting: separate colors for empty containers/corpses
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Clarified the description of the get_current_inven_size function.
Updated resource files.
2026-06-23 23:03:13 +08:00
NovaRain
1e1eeda287
Corrected the object ID range for party members
2026-05-27 09:52:31 +08:00
NovaRain
fb47779d4c
Fixed set/remove_script script functions
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* they didn't set the script index number on non-critter objects.
Changed objects_in_radius to accept a radius of 0.
Edits to scripting documents.
2026-04-23 22:24:37 +08:00
NovaRain
81e612f383
Added object type validation to item_weight metarule
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Fixed set_critter_current_ap and set_combat_free_move to update
player's AP lights only in combat
Edits to scripting documents.
(ref. fallout2-ce/fallout2-ce#380 )
2026-04-17 11:54:35 +08:00
NovaRain
1ee135611d
Increased the maximum party member level from 6 to 10 ( closes #621 )
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Updated scripting documents.
* the game reserves 10 level-up messages for each party member. More
level-ups require either more hacks or renumbering all level-up messages
in misc.msg. Otherwise, one will start using others' lines (e.g. Sulik
says Lenny's lines after lv10).
2026-04-11 00:01:25 +08:00
NovaRain
7cd30956a7
Edited the description of inc_npc_level in scripting docs
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Cosmetic edits: removed trailing spaces in some source files.
2026-04-01 22:24:53 +08:00
NovaRain
c28d8c0d2b
Deprecated two-argument form of add_extra_msg_file
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Edits to scripting documents.
2026-03-26 12:09:32 +08:00
NovaRain
7b3f69f496
Fixed glitched map when the encounter table has no available entries
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(ref. fallout2-ce/fallout2-ce#313 )
Updated sslc document.
2026-03-20 11:18:45 +08:00
phobos2077
9cdbc01728
Add script procs for creating permanent arrays from nested expressions, add arrays testcase script, fix load_array not accepting float as array key
2026-03-15 13:41:38 +01:00
phobos2077
168687c9ee
Support for nested expressions ( #616 )
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- Doesn't require any new opcode
- temp_array is repurposed as sub-expression terminator
- Accompanied by sslc update
- Backwards compatible with old scripts using single-layer expressions
2026-03-15 12:47:12 +01:00
phobos2077
b58c26a401
Fixed crash in PrepareGlobalScriptsListByMask in ReleaseXP build when using v141_xp toolset
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- Passing a raw pointer to fileMask's char array to db_get_file_list seemed to be the main cause
- I've also replaced the use of _strlwr with ToLowerCase on the string copy, to avoiding editing strings returned from engine function in-place
- Clarified the constness of file list variable used by db_*_file_list for the same reason
2026-02-28 15:54:28 +01:00
NovaRain
e9c73e6dd3
Updated web document for set_pipboy_available script function
2026-02-24 08:34:20 +08:00
NovaRain
29b6d4ba10
Removed misleading parens from functions without args in documents
2026-01-27 16:37:08 +08:00
Magus
cb24364319
Docs: remove misleading parens from functions without args, they should not be present.
2026-01-27 14:06:20 +07:00
NovaRain
0ad8b5484e
Updated version number and changelog
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Edits to sfall opcode list.
2025-10-09 19:24:45 +08:00
NovaRain
2c0a1e1e99
Updated sslc readme
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Recompiled gl_npcarmor due to sslc fixes.
2025-07-14 10:21:50 +08:00
NovaRain
730cdd8ae8
Minor edits to code and function notes
2025-03-11 09:00:28 +08:00
NovaRain
90872396ad
Changed PipBoyAvailableAtGameStart and set_pipboy_available
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* They no longer modify the vault suit movie state, which was an
undesired behavior.
Updated scripting documents.
2025-03-02 11:26:03 +08:00
NovaRain
0604112a2e
Edits to function documents
2025-01-22 21:37:06 +08:00
defder-su and GitHub
238b7368a2
Fixed typo
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https://sfall-team.github.io/sfall/hook-types/#withinperception
2025-01-09 19:10:22 +00:00
defder-su and GitHub
0f33bbf94a
Fixed typo
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https://sfall-team.github.io/sfall/hook-types/#combatturn
2025-01-07 21:00:51 +00:00
NovaRain
130eb7db77
Merge branch 'feature/restore-sneak-between-maps'
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Minor edit to documents.
2024-07-31 08:21:41 +08:00
NovaRain
2c5e044296
Prevent RegisterHook() from registering placeholder hooks
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Minor edits to code and documents.
2024-07-19 19:46:12 +08:00
Vlad and GitHub
9fdbacf4ca
Added new HOOK_BUILDSFXWEAPON ( #560 )
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* Hook for gsnd_build_weapon_sfx_name
* Fixed long name ACM crash in AutoSearchSFX
* Updated documents
2024-07-19 19:36:04 +08:00
phobos2077
87202bb124
Scripting headers: add material-related constants, minor lib extensions
2024-07-18 00:29:37 +02:00