NovaRain
9dce3c8d62
Fixed an issue with file IDs of additional game msg files being shifted when a file in ExtraGameMsgFileList is missing.
2018-07-24 09:39:26 +08:00
NovaRain
f28a179c78
Added more info to the comments of various keys in [Input] section in ddraw.ini.
v3.8.10
2018-06-12 20:53:03 +08:00
NovaRain
540abbe273
Fixed a bug in DisplaySecondWeaponRange that didn't display correct weapon range when the secondary mode is aimed (e.g. spear and throwing knife)
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Added more info about unwielding in HOKK_INVENWIELD to hookscripts.txt.
2018-06-11 13:47:20 +08:00
NovaRain
8dda3940d0
Added ItemFastMoveKey and ItemCounterDefaultMax options from 4.0 develop branch (commit aaa76cb3d1)
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Set ReloadReserve to be disabled by default.
2018-06-06 06:54:55 +08:00
NovaRain
44b9b24490
Minor edits to documents.
2018-06-04 21:28:05 +08:00
NovaRain
dafbc357b2
Added more detail to the comment of previous commit.
2018-06-02 18:13:33 +08:00
Mr.Stalin and NovaRain
02572a5193
Fix bug "walking dead" for critters in combat mode after their death. ( #160 )
2018-06-02 18:10:49 +08:00
NovaRain
cab19b5ca0
Fixed the backported code in commit d6952a0c93 not working when enabling AnimationsAtOnceLimit.
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Reorganized the layout of AnimationsAtOnceLimit.cpp to be more in-line with 4.0 code.
2018-06-02 08:21:19 +08:00
NovaRain
d6952a0c93
Backported the fix for the crash when the critter goes through a door with animation trigger from commit 56945c7437.
2018-06-01 23:42:52 +08:00
NovaRain
b996867d65
Minor edit to the code in Explosions.cpp.
2018-05-30 21:21:23 +08:00
NovaRain
bd18c240f9
Simplified the ASM code of get_mouse_buttons() a bit.
2018-05-30 09:37:58 +08:00
NovaRain
2ad28e3086
Added WorldMapFontPatch option to use Fallout's normal text font instead of DOS-like font on the world map. ( #48 )
2018-05-30 09:33:40 +08:00
NovaRain
ef5ff4e90f
Expanded get_mouse_buttons function to return a value for the middle mouse button (from Mr.Stalin)
2018-05-29 09:32:16 +08:00
NovaRain
0a672c1e10
Added MoreTiles option to increase the limit of FRM images for tiles from 4096 to 16383 (from Crafty)
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Added sfall log messages to both options in Tiles.cpp and edited the code style.
2018-05-28 10:15:02 +08:00
NovaRain
01214633f4
Simplified the code in BarBoxes.cpp.
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Updated version number.
Fixed a minor typo in function notes.txt.
2018-05-27 16:42:34 +08:00
NovaRain
334e98c4c1
Backported DisplaySecondWeaponRange option from 'develop' branch.
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Improved DisablePipboyAlarm so that when the player press Z key they won't see a blank Pipboy screen.
Simplified the HookCall usages in TimeLimit option.
2018-05-27 16:09:21 +08:00
NovaRain
78a29ad556
Simplified the code from commit 716bfd4156.
2018-05-15 20:23:34 +08:00
NovaRain
e5d14ff845
Minor edit to FixCharScrnBack() in HeroAppearance.cpp.
2018-05-14 21:16:44 +08:00
mr.Stalin and NovaRain
716bfd4156
Hero Appearance mod: Loads the custom background frm for the character windows. ( #150 )
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AppChCrt.frm (for the character creation) and AppChEdt.frm (for the character screen) should be placed in art/intrface, and the image size must be 640x480.
2018-05-14 09:56:56 +08:00
NovaRain
9b67db7208
Fixed broken get_attack_type function (from Mr.Stalin and Crafty)
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Replaced some SafeWriteX usages with SafeMemSet for writing serial NOPs.
Minor edits to documents.
v3.8.9
2018-05-08 15:39:39 +08:00
NovaRain
e92ded34e4
Added "floor2" script function to work with ceil ( #109 )
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Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
2018-04-28 11:16:10 +08:00
NovaRain
1689542165
Fixed the last additional notification boxes to the interface being missing ( #140 )
2018-04-26 10:11:22 +08:00
NovaRain
2c86201db9
Updated README.txt for info about additional headers/libraries.
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(cherry picked from commit e474ba1660 )
2018-04-21 09:19:20 +08:00
NovaRain
d7c9acf713
Added set_ini_setting to documents, and updated info for get_ini_setting.
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Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
2018-04-21 08:49:56 +08:00
mr.Stalin and NovaRain
399da0d322
Scripting function "set_ini_setting" for FuncX [sfall v3.8] ( #139 )
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* Added new script function "set_ini_setting" for FuncX (#85 )
* Small fix for sf_set_ini_setting function.
* Refactoring code for set/get_ini* functions.
2018-04-21 08:42:12 +08:00