NovaRain
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a4230c3bad
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Added a function to EngineUtils.cpp
Minor edits to ddraw.ini.
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2022-05-28 21:40:34 +08:00 |
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NovaRain
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9667b522a8
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Tweaked how the graphics mode setting is read
Added a couple of notes to ddraw.ini.
Minor code edits.
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2022-05-27 13:18:09 +08:00 |
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NovaRain
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73ec85b01d
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Code edits to gl_npcarmor script
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2022-05-26 22:55:08 +08:00 |
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NovaRain
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e8652ca17b
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Some edits to documents
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2022-05-25 21:52:24 +08:00 |
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NovaRain
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8bad934279
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Removed ComputeSprayMod from ddraw.ini
Updated version number.
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2022-05-25 21:17:06 +08:00 |
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NovaRain
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fddb71e88a
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Added support for SPLASH_SCRN_TIME option to sfall HRP
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2022-05-24 22:49:40 +08:00 |
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NovaRain
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a51bd676e0
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Fixed being able to push knocked down team members in combat
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2022-05-23 12:00:20 +08:00 |
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NovaRain
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02b25c325f
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Simplified the fix in commit 4e3d8a6
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2022-05-22 14:45:21 +08:00 |
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NovaRain
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05cd041e79
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Code edits to Stats::UpdateHPStat()
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2022-05-20 15:36:15 +08:00 |
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NovaRain
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7ab89200d7
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Tweaked interface bar redraw in gl_partycontrol
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2022-05-12 21:58:03 +08:00 |
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NovaRain
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7057e044d0
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Changed Stats::UpdateHPStat() to update the current HP as well
Updated German translation file.
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2022-05-11 21:55:50 +08:00 |
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 NovaRainandGitHub
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51035958a3
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Merge pull request #435 from wipe2238/dependabot
Add dependabot configuration for GitHub Actions
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2022-05-10 21:40:23 +08:00 |
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Wipe
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2cbc026b72
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Dependabot will make PRs against develop branch
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2022-05-10 12:01:54 +02:00 |
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Wipe
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4ad77cebc1
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Added dependabot configuration for GitHub Actions
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2022-05-10 11:29:25 +02:00 |
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NovaRain
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64f6647fb0
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Fixed crash when the player equips an "overloaded" weapon
Fixed a bug in ReloadWeaponKey that could cause a hang.
(only triggerable due to the crash fix for overloaded weapons)
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2022-05-05 10:40:47 +08:00 |
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NovaRain
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b24df4caad
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Removed DivisionOperatorFix from ddraw.ini (always enabled)
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2022-04-29 08:09:24 +08:00 |
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NovaRain
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9a6022d923
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Moved FO1 worldmap sfx code to Interface.cpp
Removed extra button release sfx for markers on the world map.
(to match the exact FO1 behavior)
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2022-04-21 19:53:15 +08:00 |
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 MarkusandGitHub
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f985af96db
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Fallout 1 worldmap sfx implementation (#434)
Implemented FO1 worldmap sfx (#373)
Added obj_drop call definition.
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2022-04-21 19:49:48 +08:00 |
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NovaRain
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e9581cd92b
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Corrected placeholders for obsolete opcodes
Minor edit to documents.
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2022-04-20 09:51:40 +08:00 |
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NovaRain
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144d57243c
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[HRP] Disabled scaling of main menu buttons/text for Chinese version
* to prevent garbled text from Image::ScaleText()
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2022-04-18 14:22:08 +08:00 |
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NovaRain
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e5f7d29a03
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[HRP] Fixed movie subtitles not showing up when setting MOVIE_SIZE=1
* happens with certain combinations of screen and movie aspect ratios.
Minor edit to Credits.cpp.
Updated version number.
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2022-04-11 09:56:35 +08:00 |
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NovaRain
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d3255277d7
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Copy GitHub pages fixes
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2022-04-07 21:24:49 +08:00 |
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NovaRain
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824780db88
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Fix to GitHub pages
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2022-04-07 21:16:16 +08:00 |
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NovaRain
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0a5a4e569e
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Release 4.3.4
v4.3.4
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2022-04-07 20:46:58 +08:00 |
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NovaRain
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69461516fe
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Edited code comment in the previous commit
Code format edits to BugFixes.cpp.
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2022-04-07 20:42:33 +08:00 |
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