 NovaRainandGitHub
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96de6c0bfd
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Merge pull request #383 from phobos2077/dependabot/bundler/docs/nokogiri-1.11.6
Bump nokogiri from 1.10.3 to 1.11.6 in /docs
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2021-06-01 12:20:05 +08:00 |
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 dependabot[bot]andGitHub
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7b02efad58
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Bump nokogiri from 1.10.3 to 1.11.6 in /docs
Bumps [nokogiri](https://github.com/sparklemotion/nokogiri) from 1.10.3 to 1.11.6.
- [Release notes](https://github.com/sparklemotion/nokogiri/releases)
- [Changelog](https://github.com/sparklemotion/nokogiri/blob/main/CHANGELOG.md)
- [Commits](https://github.com/sparklemotion/nokogiri/compare/v1.10.3...v1.11.6)
Signed-off-by: dependabot[bot] <support@github.com>
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2021-06-01 04:14:13 +00:00 |
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NovaRain
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a19a9eae10
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Release 4.3
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2021-06-01 12:00:50 +08:00 |
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NovaRain
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443a423081
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Some edits to documents
Removed txt version of arrays, hookscripts, and function notes.
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2021-06-01 11:05:38 +08:00 |
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NovaRain
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b665c904f1
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Minor code edits
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2021-06-01 09:51:59 +08:00 |
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NovaRain
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a9a8088775
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Added a debug message about missing combat object
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2021-05-30 11:49:13 +08:00 |
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NovaRain
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dbe2de310c
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Fixed incorrect object type search when loading a game saved in combat
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2021-05-29 10:36:00 +08:00 |
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NovaRain
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1a40aceea3
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Added markdown version of function notes and opcode list
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2021-05-28 21:38:10 +08:00 |
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NovaRain
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09ab715687
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Code edits to various modules
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2021-05-28 11:35:26 +08:00 |
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NovaRain
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5e3f1eeaad
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Removed "proto_exists" function in previous commit
Added macro for checking pid.
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2021-05-26 06:58:18 +08:00 |
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NovaRain
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1b37ed5d7c
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Added "proto_exists" script function
Updated gl_auto_closebox example script.
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2021-05-25 12:55:11 +08:00 |
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NovaRain
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0b242a770d
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Changed the placement algorithm for multihex critters
(Rewrote the fix in the previous commit.)
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2021-05-23 09:10:37 +08:00 |
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NovaRain
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4d1371b540
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Fixed the placement of multihex critters in the player's party
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2021-05-23 08:07:22 +08:00 |
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NovaRain
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cb70bc78a3
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Fixed infinite loop in ObjCanSeeObj_ShootThru_Fix (#365)
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2021-05-22 08:04:11 +08:00 |
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NovaRain
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e8abb99d0e
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Corrected code for initializing attached script (create_object_sid, #378)
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2021-05-19 10:19:00 +08:00 |
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NovaRain
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aee6ed1195
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Rewrote the fix for clearing floating text messages (#377)
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2021-05-19 06:22:37 +08:00 |
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NovaRain
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6b368e6a69
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Updated files for online documents
Fixed typos in hookscripts.md & sslc_readme.txt.
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2021-05-18 11:31:20 +08:00 |
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NovaRain
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9ce3a42102
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Corrected code in Animations.cpp
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2021-05-17 10:43:43 +08:00 |
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NovaRain
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73a9128369
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Implemented an improved animation registration process
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2021-05-16 13:05:38 +08:00 |
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NovaRain
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dd4ad75e4e
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Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
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2021-05-15 21:54:59 +08:00 |
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NovaRain
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9497fae442
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Code edits to Animations.cpp to prepare new implementation
Added fill area truncation to win_fill_color.
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2021-05-13 12:03:23 +08:00 |
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NovaRain
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16f8f1b92b
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Fixed setting the last script window when the mouse leaves (#376)
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2021-05-12 10:30:38 +08:00 |
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NovaRain
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6b7e83ab15
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Rewrote the code in Animations.cpp
Fixed gl_auto_closebox not closing containers in some cases.
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2021-05-11 10:43:06 +08:00 |
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NovaRain
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fc53df5a16
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Added a new hook: HOOK_CANUSEWEAPON
Updated NPC armor appearance mod script.
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2021-05-09 20:17:40 +08:00 |
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NovaRain
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4f22b5a9fa
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Code correction to two previous commits
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2021-05-09 08:42:28 +08:00 |
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