Commit Graph
1157 Commits
Author SHA1 Message Date
NovaRain 914c653d69 Merge branch 'develop' v4.2.8 2020-10-18 07:22:34 +08:00
NovaRain 6d412e97fc Minor edits to PartyControl.cpp 2020-10-18 07:16:39 +08:00
NovaRain 1141348efe Added the ability for controlled critters to use Sneak skill in combat 2020-10-15 10:36:11 +08:00
NovaRain 5c9d512d12 Fixed and improved the code in Graphics module 2020-10-15 09:30:04 +08:00
NovaRain d36031613d Added the ability to change the poison level for critters 2020-10-12 20:45:39 +08:00
NovaRain cf277efc85 Corrected code in Arrays.cpp 2020-10-12 11:01:25 +08:00
NovaRain 9a3b770182 Code optimization for array expression 2020-10-11 10:13:52 +08:00
NovaRain fa9aa6dc6f Moved some code from Graphics.cpp to the new submodule GameRender.cpp
Minor edits to MetaruleExtender.cpp and notes.txt.
2020-10-11 01:08:59 +08:00
NovaRain 3d99f6ea66 Code correction in Functions.cpp
Updated global shader example files.
2020-10-09 08:52:14 +08:00
NovaRain a02d90a52e Updated define_extra.h 2020-10-08 15:38:24 +08:00
NovaRain ce5e9cd990 Updated example mod scripts 2020-10-08 15:33:37 +08:00
NovaRain c71ca95665 Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes.
2020-10-08 13:49:58 +08:00
NovaRain 2f750a8a4b Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
2020-10-06 11:46:13 +08:00
NovaRain ac28d7293b Added "print_text" script function 2020-10-05 14:38:53 +08:00
NovaRain 51dfee26d3 Removed InterfaceDontMoveOnTop from ddraw.ini (always enabled)
Added a fix to prevent toggling the cursor for a Transparent window.
2020-10-05 10:23:17 +08:00
NovaRain cbe6be6c46 Added support for transparent interface windows (#25) 2020-10-03 11:45:25 +08:00
NovaRain 349d217257 Fixed FrmFile struct in the previous commit 2020-09-29 09:02:56 +08:00
NovaRain 4e9d4f2f37 Some code refactoring
Added a value of 2 to TextureFilter option.
2020-09-28 12:04:08 +08:00
NovaRain 5eac185bfe Minor edits to the document in previous commit 2020-09-26 22:14:18 +08:00
NovaRain e696db4b7b Added "interface_art_draw" script function
Added an argument to "intface_redraw" function to redraw all interfaces.
2020-09-26 16:15:32 +08:00
NovaRain 88d9126b18 Changed the behavior of saving/restoring hook arguments
(no need to specify the number of args when executing a nested hook)
Reverted the change of argCount in some hooks.
Disabled an obsolete fix for MultiHexPathingFix.
2020-09-25 00:07:56 +08:00
NovaRain a1d18983e4 Added the ability to get Automap window pointer
Reorganized some code to prepare for later commits.
2020-09-24 15:14:25 +08:00
NovaRain 8179583160 Correction to the hooks code
Minor edits to some code.
2020-09-23 22:37:11 +08:00
NovaRain 876616fc7d Added a new argument to HOOK_TOHIT (#339)
Added hook type 3 to HOOK_WITHINPERCEPTION (when AI selects a target)

Extended the upper limit of set_pickpocket_max and set_hit_chance_max
script functions to 999.

Added a fix for combat_is_shot_blocked_ not taking the flags of critters
in the line of fire into account.

Minor edits to ASM code of some hooks.
2020-09-22 15:43:26 +08:00
NovaRain 008692bec7 Fixed the MMX buf_to_buf_ for warning C4799
Minor edits to ASM code of some hooks.
2020-09-21 21:30:08 +08:00