NovaRain
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7dc0681b4c
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Text edits to INI files
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2024-04-18 20:47:45 +08:00 |
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NovaRain
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b066e9d533
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Updated changelog
v4.4.3
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2024-04-04 22:50:46 +08:00 |
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NovaRain
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6e8f2c6c36
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Removed SpeedInterfaceCounterAnims=3 (now default behavior)
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2024-04-01 17:20:04 +08:00 |
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NovaRain
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0044af0362
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Fixed xp exploit from canceling Here and Now perk
(when the player has Swift Learner perk)
Removed DisplaySwiftLearnerExp from ddraw.ini (always enabled)
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2024-03-29 16:55:00 +08:00 |
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NovaRain
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ce0e950884
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Minor code edits
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2024-03-28 08:34:21 +08:00 |
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NovaRain
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a66ff8d252
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Edits to gl_partycontrol and main.h
* it seems no need to "fix" Gecko Skinning perk anymore.
* use array to hold perk levels instead of calling has_trait twice.
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2024-03-27 11:18:53 +08:00 |
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NovaRain
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9bd9837a7d
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Added a new example mod gl_molotov
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2024-03-26 12:14:24 +08:00 |
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NovaRain
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a89e672355
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Fixed add_extra_msg_file loading the same msg file more than once (#467)
Minor code edits.
Updated version number.
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2024-03-22 12:07:26 +08:00 |
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NovaRain
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b32c358a77
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Added a new example mod gl_static_books
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2024-03-14 10:20:03 +08:00 |
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NovaRain
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1b98bedd6f
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Edits to sslc documents
* edited the description of command line options.
* removed old references of dos4gw.exe (only for pre-2.10) and FSE.
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2024-03-11 10:08:31 +08:00 |
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NovaRain
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596b485d9c
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Fixed the clickability issue of the "Use Inventory Item On" action
* the game would execute the default action for the overlapped object
instead of the player using the item.
(ref. BGforgeNet/Fallout2_Restoration_Project#271)
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2024-03-05 10:40:10 +08:00 |
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NovaRain
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ae53c9586a
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Updated npcarmor.ini based on new NPC armor mod
(ref. BGforgeNet/Fallout2_NPC_Armor@ca93bb6)
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2024-03-05 10:31:16 +08:00 |
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NovaRain
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7b53814c82
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Updated npcarmor.ini based on newer RPU (v27+)
(ref. BGforgeNet/Fallout2_NPC_Armor#5)
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2024-03-04 11:52:52 +08:00 |
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NovaRain
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e9b40f5491
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Tweaked the log for loading global scripts
* it should be after the game scripts check.
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2024-03-03 00:01:07 +08:00 |
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NovaRain
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71a7545445
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Added additional check to AI weapon switching fix
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2024-02-29 13:19:30 +08:00 |
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NovaRain
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42ab38a333
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Minor edits to ddraw.ini
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2024-02-26 09:27:21 +08:00 |
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NovaRain
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c540ce8e72
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Fixed unnecessary path searching for loading external wrapper
(ref. https://github.com/sfall-team/sfall/issues/504#issuecomment-1962314458)
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2024-02-24 20:47:31 +08:00 |
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NovaRain
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3db8ed3381
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Cosmetic edits: unified indentation of switch-case
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2024-02-22 08:39:25 +08:00 |
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NovaRain
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de009eec4e
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Added support for an external DirectDraw wrapper
(#504)
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2024-02-22 08:36:27 +08:00 |
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NovaRain
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9268776736
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Added a note about external wrapper to ddraw.ini
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2024-02-22 08:35:58 +08:00 |
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NovaRain
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c09ed0565b
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Further attempt to keep DD7+no windowed for external wrapper
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2024-02-20 10:40:27 +08:00 |
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NovaRain
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e57f9b5503
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Disallowed DX9 mode when using external wrapper
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2024-02-19 22:07:44 +08:00 |
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NovaRain
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39ed1d313f
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Code correction to the previous commit
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2024-02-18 01:04:51 +08:00 |
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NovaRain
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510bd6ddeb
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Added a basic loading process for external ddraw wrapper
Changed sfall to DD7 if bult-in HRP is enabled but f2_res.ini is
missing.
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2024-02-17 19:00:56 +08:00 |
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NovaRain
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c0f11b7a46
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Fixed critical hit message for super mutants
* judging from combat.msg, the fix has been applied to a wrong
bodypart since 2.8b.
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2024-02-17 07:52:03 +08:00 |
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