NovaRain
ff4757d529
Fixed the playback of additional movies defined in the MovieXX options ( #330 )
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Added the keyboard buffer cleanup function to metarule3.
2020-08-13 15:20:30 +08:00
NovaRain
d2b1cdec46
Changed the behavior of ObjCanSeeObj_ShootThru_Fix
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* now the critter can only see through objects in front of it.
2020-08-08 11:50:12 +08:00
NovaRain
deaaf6a137
Added a function extension for vanilla metarule3 function
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Added SET_HORRIGAN_ENCOUNTER function to metarule3.
Updated German translation.
2020-07-24 21:20:48 +08:00
NovaRain
1db8988368
Added "get_stat_max/min" script functions ( #307 )
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Added updating player's stats on the char screen to "display_stats"
script function (#314 )
2020-06-29 11:53:12 +08:00
NovaRain
229371e4ab
Added use_item_on_dude macro to sfall.h
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Various code edits:
* Implemented more HookCalls/MakeCalls/SafeWriteBatch in code.
* Moved return/jump address consts into their respective functions.
* Changed for-loop with iterators to use pre-increment.
2020-04-18 21:19:22 +08:00
NovaRain
53b407b8a5
Added DivisionOperatorFix option for signed integer division ( #278 )
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* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.
Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from Utils.cpp to new Math.cpp.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:02:06 +08:00
NovaRain
90b547a472
Rewrote and rename "dialog_box" to "message_box"
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Added support for '\n' control character to create_message_window.
Fix the playback of the speech sound file for the death screen.
2020-01-28 13:01:32 +08:00
NovaRain
d812059030
Added "dialog_box" script function
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Added a new attrType value to "get_window_attribute" function.
2020-01-27 20:41:21 +08:00
NovaRain
863a232703
Added "set_town_title" script function
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* for displaying custom title in floating text over a town.
Corrected some code.
2020-01-25 15:47:57 +08:00
NovaRain
b69640f09a
Removed DisplaySecondWeaponRange from ddraw.ini (always enabled)
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Minor edits to some code and documents.
2020-01-23 20:31:58 +08:00
NovaRain
d387e009ee
Added "get_window_attribute" script function ( #276 )
2020-01-22 21:13:22 +08:00
NovaRain
56f2ea46c2
Added a flashing icon to the Horrigan encounter
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Minor edits to some code and documents.
2020-01-22 10:20:32 +08:00
NovaRain
f57564c9ed
Expanded the functionality of Fallout1Behavior
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* calling endgame_movie now plays Movie11 or Movie12 depending on
the player's gender before the credits.
Added new flags to force_encounter_with_flags function.
2020-01-21 10:14:03 +08:00
NovaRain
dc4c4c2524
Added a blinking icon to force_encounter/with_flags functions
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* currently an icon is always shown for scripted force encounters.
2020-01-20 11:50:00 +08:00
NovaRain
957ed92498
Added a new hook: HOOK_ENCOUNTER
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Added procedure and macros for unsigned integer comparison to lib.math.h.
2020-01-19 12:18:14 +08:00
NovaRain
bf4c47d1c0
Added "set_terrain_name" script function
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Fixed minor bugs in WorldMapTerrainInfo, TravelMarkerStyles features.
Minor edits to Console.cpp, Logging.cpp.
2020-01-18 17:28:05 +08:00
NovaRain
160a5b6053
Simplified the code of travel markers and string_to_case function
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Added new addrs to CheckAddress.cpp.
Minor edits to some code and documents.
2020-01-17 21:53:41 +08:00
NovaRain
d1868d2eaf
Combined tolower/toupper in previous commit to "string_to_case"
2020-01-16 20:33:36 +08:00
NovaRain
dd7613c910
Added "tolower", "toupper" script functions
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Renamed TravelMarkerDots to TravelMarkerStyles.
2020-01-16 09:34:53 +08:00
NovaRain
0bf9a322c1
Corrected code and renamed hook/functions from the previous commit
2019-12-13 10:49:24 +08:00
NovaRain
2a2849537c
Added "string_format" script function
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Some code refactoring.
2019-12-01 12:09:58 +08:00
NovaRain
977e6a5ad7
Added "get_text_width" and "string_compare" script functions
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Fixed the return value of charcode script function for characters in
the extended ASCII character set.
Rewrote set_dm/df_model, set_movie_path functions in C++.
2019-11-23 20:18:06 +08:00
NovaRain
5053ab564d
Added a new argument to HOOK_GAMEMODECHANGE
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* now the previous game mode can be checked with arg2 (#211 )
Fixed GAMEMODECHANGE hook being triggered even when the game mode is not
changed.
Added 'SPECIAL' flag to the game mode functions (when switching from
DIALOG mode to BARTER).
2019-11-20 10:41:21 +08:00
NovaRain
e93d878d1d
Added a new hook: HOOK_STDPROCEDURE_END
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* as an extension to HOOK_STDPROCEDURE hook script.
Updated documents.
2019-11-17 08:32:03 +08:00
NovaRain
18c10d8911
Added four new script functions:
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"get_sfall_arg_at", "show_window", "hide_window", "set_window_flag"
Improved the functionality of "inventory_redraw" function.
2019-11-16 22:36:53 +08:00