NovaRain
|
57225bbd38
|
Fixed max tile number for set_map_enter_position and compilation error in Worldmap.cpp.
Added the description of get/set_map_enter_position to function notes.
|
2018-04-27 19:40:23 +08:00 |
|
 mr.StalinandNovaRain
|
310d029801
|
New *_map_enter_position functions. (#141)
Added "get/set_map_enter_position" script functions (#101)
|
2018-04-27 19:35:29 +08:00 |
|
NovaRain
|
0950efec8c
|
Changed the upper limit of set_unjam_locks_time to 127.
Added set_unjam_locks_time to documents.
|
2018-04-25 20:00:49 +08:00 |
|
NovaRain
|
d6aff61607
|
Added "lock_is_jammed" and "unjam_lock" script functions.
|
2018-04-24 08:13:26 +08:00 |
|
NovaRain
|
3abebb8486
|
Added a new script function: set_ini_setting (from Mr.Stalin) (#85)
Added set_ini_setting to documents, and updated info for get_ini_setting.
Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
|
2018-04-21 09:01:27 +08:00 |
|
NovaRain
|
38a3dba476
|
Added description and define of display_stats to notes.txt and sfall.h.
|
2017-11-06 14:03:22 +08:00 |
|
NovaRain
|
6c65d8fe79
|
Added descriptions for get/set_cursor_mode.
Added defines for cursor modes.
|
2017-08-17 23:54:29 +08:00 |
|
NovaRain
|
34eaddebb8
|
Added script functions get/set_cursor_mode #108
Removed "beta" from version string.
|
2017-08-14 11:49:41 +08:00 |
|
NovaRain
|
7989da8bfa
|
Added missing define and description for item_weight.
|
2017-08-13 11:45:12 +08:00 |
|
NovaRain
|
f0e93450f6
|
Minor format edits to sfall.h and LoadGameHook.cpp.
|
2017-06-22 09:44:14 +08:00 |
|
phobos2077
|
85020d66f2
|
Added new functions into docs #90
|
2017-04-15 22:17:42 +07:00 |
|
phobos2077
|
629641eb96
|
Added new HOOK_CARTRAVEL #90
|
2017-04-15 21:59:18 +07:00 |
|
phobos2077
|
d484be45c8
|
Added function car_gas_amount #90
- Sorted some defines
- Minor code formatting fixes
|
2017-04-08 13:48:14 +07:00 |
|
phobos2077
|
e2a383511d
|
Refactor opcodes in Objects.cpp
- Added missing argument type checks
- Replace asm blocks with wrapper function calls
- Use GameObject instead of DWORD
|
2017-04-03 23:27:33 +07:00 |
|
phobos2077
|
9531fcbebd
|
Added new hook script HOOK_COMBATTURN - runs before and after every turn in combat
|
2017-04-01 20:31:19 +07:00 |
|
phobos2077
|
029419db3d
|
Added real_dude_obj scripting function, useful for checking if currently controlling NPC or "real" character
|
2017-04-01 02:14:27 +07:00 |
|
phobos2077
|
6e0fe881df
|
Added new hook script for controlling FID of character figure on inventory screen
|
2017-04-01 02:12:20 +07:00 |
|
phobos2077
|
cbe987df25
|
First prototype of armor appearance mod (hook-based)
- Add test version of gl_npcarmor script with config file for FO2 RP
- Add some useful scripting headers
- Add new scripting functions to sfall.h
|
2017-03-30 01:20:44 +07:00 |
|
phobos2077
|
c32dc7664e
|
Added new modes for get_game_mod to match Crafty's; implemented HookCalls function to reduce code duplication #66
|
2017-03-26 19:41:04 +07:00 |
|
phobos2077
|
adf8dd13dd
|
Moved highlighting-related settings into new "sfall-mods.ini", dedicated for scripted sfall mods;
Reverted description for MotionScannerFlags 1 and 2, it was actually correct before.
|
2017-03-16 01:21:20 +07:00 |
|
phobos2077
|
afadbb71c4
|
Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53
HighlightMod is permanently removed from sfall code, it is now only a script.
|
2017-03-14 00:20:34 +07:00 |
|
phobos2077
|
fa583d41d7
|
Added scripting functions: get/set_flags. This allows, for example, to turn character into a ghost dynamically from script.
|
2017-03-13 04:12:52 +07:00 |
|
phobos2077
|
6152615ce5
|
Implemented highlighting mod as a stand-alone global script with LOS and NoHighlight flag checks #53
|
2017-03-13 03:36:02 +07:00 |
|
phobos2077
|
2d4ce73664
|
Initial implementation of set_outline function (need to find better solution) #54
|
2017-03-11 21:48:59 +07:00 |
|
phobos2077
|
4ef88959e3
|
Moved argument validation to opcodeMetaTable. Now old-style opcode and sfall_funcX scripting functions work almost identical and their handlers can be interchanged.
Fixed some bugs with sfall_funcX.
|
2016-11-06 17:37:25 +07:00 |
|