NovaRain
643d8d3886
Added fix for destroy_p_proc not being called if the critter is killed by explosives when you leave the map.
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Integrated Crafty's explosives crash fix.
Updated the link of NMA forum post in the comment.
2016-07-13 15:59:14 +08:00
NovaRain
924c35d011
Improved the unlimited ammo exploit fix to prevent crashes during map transition in RP new areas. (from Crafty)
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Updated set_new_results_hack with Crafty's newer code base.
2016-07-12 09:47:26 +08:00
NovaRain
86163bf94c
Changed the script procs defines in ScriptExtender.h to their real procedure names in SSL.
2016-07-06 17:15:05 +08:00
NovaRain
21b2d34432
Added some new engine-related defines and constants.
2016-06-03 09:38:31 +08:00
NovaRain
98508a9c76
Added a bug fix for incorrect initialization of action points at the beginning of each turn (from Crafty's mod)
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Removed unused code in Bugs.cpp.
2016-05-27 10:37:12 +08:00
NovaRain
f8b232cc09
Changed how SpeedInterfaceCounterAnims=2 works (from Crafty's mod). Now it updates the hp/ac counter instantly no matter what.
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Fixed get_screen_width/height functions not returning correct values when using the windowed mode in the hi-res patch.
Added some new engine-related defines and constants.
2016-05-17 12:20:22 +08:00
NovaRain
394b4b9967
Edited the description of ExtraGameMsgFileList a bit.
2016-05-11 15:33:01 +08:00
NovaRain
1bea84eb3c
Added ExtraGameMsgFileList setting to ddraw.ini, and updated message_str_game reference in sfall function notes.txt.
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Added a couple of new engine-related defines.
Updated version number. (Need to consider changing to semantic versioning for 3.8.)
2016-05-10 17:18:31 +08:00
NovaRain
26159138e0
Removed the duplicated include from HeroAppearance.cpp.
2016-05-10 12:48:17 +08:00
NovaRain
1883009930
Cleaned up some artifacts in codes.
2016-05-10 12:42:34 +08:00
NovaRain
f1289c1e7d
Merge branch 'feature/extra_msg' of https://github.com/Vennor/sfall into Vennor-feature/extra_msg
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# Conflicts:
# sfall/Message.cpp
# sfall/Message.h
2016-05-10 12:33:44 +08:00
Vennor
c3e4894243
Moved opening brace to the same line as the function prototype.
2016-05-09 19:34:07 +02:00
Vennor
2330dd97bb
Refactored op_message_str_game2 function to always return a valid string value. Now an "Error" string will be returned on error instead of an uninitialized char pointer or an integer value.
2016-05-09 19:10:25 +02:00
Vennor
90b718122d
Added string header inclusion to Message.cpp.
2016-05-08 20:15:37 +02:00
Vennor
5ca7ed0dc5
- Renamed ClearExtraGameMsgFiles function to ClearReadExtraGameMsgFiles.
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- Moved ClearReadExtraGameMsgFiles function to Message.cpp.
- Added map clearing to ClearReadExtraGameMsgFiles.
- Changed formatting.
2016-05-08 20:13:13 +02:00
Vennor
9bd03bfb76
Changed std::unordered_map to std::tr1::unordered_map for compatibility with older compilers.
2016-05-08 20:09:56 +02:00
Vennor
07b7e270b8
- Encapsulated and moved ReadExtraGameMsgFiles function call from NewGame2 to MainMenu.
2016-05-08 16:11:51 +02:00
Vennor
f9dbbcdca2
- Tidied up extra game message getter a bit.
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- Removed unnecessary function call.
2016-05-08 15:53:05 +02:00
NovaRain
fcdb5633d4
Edited the description of InstantWeaponEquip a bit.
v3.7b
2016-04-21 09:21:12 +08:00
NovaRain
4e2bfd6b08
Some minor document edits: fixing typos, removing double/trailing spaces, unifying space/tab usages, and lining up some lines.
2016-04-20 10:20:05 +08:00
NovaRain
8c0fab1f6b
Added an example mod of hs_keypress.
2016-04-19 17:18:26 +08:00
NovaRain
05f15f0262
Removed incorrect information from sfall function notes.
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Edited the description in ddraw.ini with less self-advertising.
Added a few new engine-related defines and constants.
2016-04-18 10:28:12 +08:00
NovaRain
147cb50a66
Moved existing msg file reading functions and structs from HeroAppearance.cpp to a dedicated Message.h/.cpp file pair, for preparing to merge with Vennor's new feature.
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Enabled ComputeSprayMod by default (reason: more reasonable bullet distribution than vanilla logic, even with default ratios.)
Fixed a minor typo in sfall function list document.
2016-04-07 12:04:24 +08:00
Vennor
b8968c5334
- Added extra msg file reading based on names given in ddraw.ini.
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- Added fetching strings from extra msg files.
2016-04-02 18:43:52 +02:00
Vennor
4f6b68ca93
- Moved existing msg file reading functions and structs from HeroAppearance.cpp to a dedicated Message.h/.cpp file pair.
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- Added extern map to hold read extra msg files.
2016-04-02 18:41:59 +02:00