NovaRain
6319017186
Added new HOOK_ONEXPLOSION and a new mode "set_explosion_max_targets" to metarule2_explosions (from Mr.Stalin) ( #35 )
2018-10-30 11:19:19 +08:00
NovaRain
a10196e2ca
Corrected the key overriding mechanism and removed unused vKey argument from KeyPressedDelegate (from Mr.Stalin)
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Changed the debug editor to require sfall debugging mode.
Some minor code edits.
2018-10-29 11:04:51 +08:00
NovaRain
88779c10e0
Added a new return value to HOOK_KEYPRESS to override the pressed key (from Crafty)
2018-10-27 22:30:01 +08:00
NovaRain
919384bac7
Added a new setting to DebugMode to send debug output to both the screen and the debug log (from Crafty)
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Simplified the code for ObjCanSeeObj_ShootThru_Fix a bit (from Mr.Stalin)
Changed sfall to not to create sfallfs.sav when UseFileSystemOverride is not enabled.
Updated item highlighting mod to be disabled while in the loot screen.
2018-10-27 09:43:12 +08:00
NovaRain
a60f58c0eb
Reverted some changes in the previous commit.
2018-10-26 06:46:24 +08:00
NovaRain
558e654dbf
Replaced some __cdecl calling conventions to __fastcall.
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(from Mr.Stalin - Reason: The compiler can use the arguments for its own purposes, which can spoil the stored value on the stack.)
Simplified the code for ObjCanSeeObj_ShootThru_Fix and added extra note to ddraw.ini (#208 )
2018-10-25 11:16:39 +08:00
NovaRain
5ab389a51a
Added new HOOK_USESKILLON and PartyMemberSkillFix option ( #191 )
2018-10-24 12:19:30 +08:00
NovaRain
134dc03dc9
Added an option to skip loading game settings from a saved game (from Mr.Stalin)
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Minor edits to ddraw.ini.
2018-10-20 09:53:16 +08:00
NovaRain
1ac8825b1b
Fixed showing game movies and subtitles for DX9 mode when not using the hi-res patch, and added logging messages for DX9 mode (from Mr.Stalin)
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Changed DisplayNPCExtraInfo to PartyMemberExtraInfo.
2018-10-19 10:27:00 +08:00
NovaRain
851e9b6d59
Added DisplayNPCExtraInfo option to ddraw.ini for commit bceb505024.
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Changed some constant/variable names in Explosions.cpp.
2018-10-17 09:31:29 +08:00
NovaRain
cbb6afac7c
Updated NPC combat control mod to work with BoxBarCount.
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Added additional notes to HOOK_COMBATDAMAGE in hookscripts.txt.
2018-10-16 22:18:35 +08:00
NovaRain
bceb505024
Added displaying party member's current level & AC & addict flag info to the combat control panel (from Mr.Stalin)
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Changed highlighting containers/corpses to be default on in sfall-mods.ini.
2018-10-16 10:05:25 +08:00
NovaRain
005684fa3b
Added 3 new modes to metarule2_explosions and "item_make_explosive" script function ( #169 )
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Simplified byte writing in some options (from Crafty)
Minor edits to Criticals.cpp.
Updated version number.
2018-10-14 21:05:15 +08:00
NovaRain
009a6cc21d
Fixed the exploit that allows you to gain excessive skill points from Tag! perk before leaving the character screen (from Mr.Stalin)
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Minor edits to documents.
2018-10-12 10:56:18 +08:00
NovaRain
bb13dbd727
Added FastMoveFromContainer as the auxiliary option for ItemFastMoveKey (from Mr.Stalin)
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Refactored the code of StackEmptyWeapons.
2018-10-10 17:52:05 +08:00
NovaRain
88f3622a5d
Added "dialog_obj" script function.
2018-10-08 09:42:38 +08:00
NovaRain
e6d958a83b
Rewrote get/set_proto_data functions in C++ and added an auto-extend mechanism for proto loading limit (from Mr.Stalin)
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Replaced ProtoProcessingLimit with LoadProtoMaxLimit option.
Added more definitions to define_extra.h and reformatted sfall.h a bit.
2018-10-07 10:30:59 +08:00
NovaRain
569721381c
Added ProtoProcessingLimit option to address some glitches with scripts that will process a large number of protos ( #198 )
2018-10-04 09:44:48 +08:00
NovaRain
96cb6c51ea
Updated version number.
2018-10-01 21:10:21 +08:00
NovaRain
5874450f60
AllowDShowSound improvements from Mr.Stalin:
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* Added volume control support for alternative sound files.
* Added mode 2 to play alternative music files even if original acm files are not present in the music folder.
* Added AllowDShowMovies option to separate avi files playback from enabling DX9 mode.
* Fixed initialization bug when DX9 mode is disabled.
* Small refactoring on ASM code.
Added missing FadeMultiplier option to ddraw.ini.
2018-09-30 21:34:35 +08:00
NovaRain
f088c9bb70
Fixed the mood argument of start_gdialog function being ignored for talking heads. (from Crafty)
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Simplified the code of disabling losing unused perks.
2018-09-30 16:24:15 +08:00
NovaRain
7f8481d03a
Added "get/set_rest_on_map" script functions (from Mr.Stalin)
2018-09-28 13:59:09 +08:00
NovaRain
f162a5ab0c
Moved item_count function fix from Inventory.cpp to BugFixes.cpp.
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Minor edit to document.
2018-09-25 14:12:06 +08:00
NovaRain
f7fe463f42
Added "create_win" script function and InterfaceDontMoveOnTop option (from Mr.Stalin)
2018-09-23 16:13:20 +08:00
NovaRain
27f2d57ebd
Fixed ai_retrieve_object_ engine function not returning the requested object when there are different objects with the same ID (from Mr.Stalin)
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Added info about map_*_p_proc procedures to the global script section in notes.txt (#197 )
2018-09-23 08:13:35 +08:00