 Mr.StalinandNovaRain
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4ef20c3526
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Added new hook for function get_game_mode, when the game mode changes. (#86) (#153)
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2018-05-28 23:32:14 +08:00 |
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NovaRain
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c4903abd4c
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Added the description of set_iface_tag_text to notes.txt.
Fixed compilation error in BarBoxes.cpp.
Updated version number.
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2018-05-21 10:51:12 +08:00 |
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 Mr.StalinandNovaRain
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e0c0b9ba19
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Added function 'set_iface_tag_text' - sets custom text and color to bar boxes. (#152)
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2018-05-21 10:41:59 +08:00 |
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 mr.StalinandNovaRain
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15909dbb5b
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Fixed function "get_attack_type" and new function "attack_is_aimed". (#145)
* Fixed broken function 'get_attack_type'. Adding a new function 'attack_is_aimed'.
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2018-05-09 10:03:07 +08:00 |
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NovaRain
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ee9010217e
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Added description of HOOK_RESTTIMER, set_rest_heal_time, and set_rest_mode to documents.
Renamed the bit flags for set_rest_mode.
Fixed compilation error in Worldmap.cpp.
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2018-05-08 12:30:53 +08:00 |
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 mr.StalinandNovaRain
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9fa59a0d75
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Rest hook and functions (#144)
* Added new HOOK_RESTTIMER (#89)
* Added "set_rest_mode" and "set_rest_heal_time" script functions.
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2018-05-08 12:18:44 +08:00 |
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NovaRain
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371a299640
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Added new HOOK_SETGLOBALVAR (#34) (from Mr.Stalin)
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2018-05-02 11:14:02 +08:00 |
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NovaRain
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31f42128e1
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Added "floor2" script function to work with ceil (#109)
Added the missing description of ceil to notes.txt.
Disabled ceil marco in lib.math.h.
Removed duplications in Utils.h.
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2018-04-28 11:07:37 +08:00 |
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NovaRain
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57225bbd38
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Fixed max tile number for set_map_enter_position and compilation error in Worldmap.cpp.
Added the description of get/set_map_enter_position to function notes.
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2018-04-27 19:40:23 +08:00 |
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 mr.StalinandNovaRain
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310d029801
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New *_map_enter_position functions. (#141)
Added "get/set_map_enter_position" script functions (#101)
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2018-04-27 19:35:29 +08:00 |
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NovaRain
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0950efec8c
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Changed the upper limit of set_unjam_locks_time to 127.
Added set_unjam_locks_time to documents.
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2018-04-25 20:00:49 +08:00 |
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NovaRain
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d6aff61607
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Added "lock_is_jammed" and "unjam_lock" script functions.
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2018-04-24 08:13:26 +08:00 |
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NovaRain
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3abebb8486
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Added a new script function: set_ini_setting (from Mr.Stalin) (#85)
Added set_ini_setting to documents, and updated info for get_ini_setting.
Updated credits.
Replacing a couple of strcpy usages with strcpy_s.
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2018-04-21 09:01:27 +08:00 |
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NovaRain
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38a3dba476
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Added description and define of display_stats to notes.txt and sfall.h.
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2017-11-06 14:03:22 +08:00 |
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NovaRain
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6c65d8fe79
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Added descriptions for get/set_cursor_mode.
Added defines for cursor modes.
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2017-08-17 23:54:29 +08:00 |
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NovaRain
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34eaddebb8
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Added script functions get/set_cursor_mode #108
Removed "beta" from version string.
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2017-08-14 11:49:41 +08:00 |
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NovaRain
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7989da8bfa
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Added missing define and description for item_weight.
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2017-08-13 11:45:12 +08:00 |
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NovaRain
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f0e93450f6
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Minor format edits to sfall.h and LoadGameHook.cpp.
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2017-06-22 09:44:14 +08:00 |
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phobos2077
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85020d66f2
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Added new functions into docs #90
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2017-04-15 22:17:42 +07:00 |
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phobos2077
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629641eb96
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Added new HOOK_CARTRAVEL #90
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2017-04-15 21:59:18 +07:00 |
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phobos2077
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d484be45c8
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Added function car_gas_amount #90
- Sorted some defines
- Minor code formatting fixes
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2017-04-08 13:48:14 +07:00 |
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phobos2077
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e2a383511d
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Refactor opcodes in Objects.cpp
- Added missing argument type checks
- Replace asm blocks with wrapper function calls
- Use GameObject instead of DWORD
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2017-04-03 23:27:33 +07:00 |
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phobos2077
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9531fcbebd
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Added new hook script HOOK_COMBATTURN - runs before and after every turn in combat
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2017-04-01 20:31:19 +07:00 |
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phobos2077
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029419db3d
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Added real_dude_obj scripting function, useful for checking if currently controlling NPC or "real" character
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2017-04-01 02:14:27 +07:00 |
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phobos2077
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6e0fe881df
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Added new hook script for controlling FID of character figure on inventory screen
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2017-04-01 02:12:20 +07:00 |
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