Commit Graph
178 Commits
Author SHA1 Message Date
NovaRain 22140e2a0c Added performance patches, some code moved to main.cpp
Minor edits to ddraw.ini.

Tweaked the names in AsmMacros.h.
2020-03-22 09:27:24 +08:00
NovaRain e479609581 Added a new "fullscreen windowed" DX9 mode
Added saving the position of the game window to ddraw.ini
2020-03-20 12:30:41 +08:00
NovaRain aab04764ae Added a new value to AllowUnsafeScripting
* for disabling the memory address check in write_xxx unsafe functions.
2020-03-17 13:39:05 +08:00
NovaRain 8bb660ff11 Fixed the player's money not being displayed after barter (#286)
Restored TownMapHotkeysFix option.

Updated version number.
2020-02-22 15:37:36 +08:00
NovaRain 517c2e6825 Updated stdafx.h and other code/doc files 2020-02-08 08:48:02 +08:00
NovaRain 5230ca9cbf Edited some wording in ddraw.ini and Define.h 2020-02-07 10:05:59 +08:00
NovaRain 84204d97d8 Simplified the code in HeroAppearance.cpp 2020-02-03 11:23:20 +08:00
NovaRain 21bf1056ac Added DivisionOperatorFix option for signed integer division (#278)
* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.

Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from ScriptUtils.hpp to new MathOps.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:49:54 +08:00
NovaRain 3b2e23fda6 Backported FO1 worldmap features from 4.x
* WorldMapTravelMarkers, WorldMapTerrainInfo options.
* set_terrain_name, set_town_title script functions.
2020-01-26 09:26:41 +08:00
NovaRain df1d147a4f Removed TownMapHotkeysFix from ddraw.ini (always enabled)
Also move its code from Worldmap.cpp to BugFixes.cpp.
2020-01-23 23:34:21 +08:00
NovaRain e733954e65 Removed DisplaySecondWeaponRange from ddraw.ini (always enabled)
Minor edits to some code and documents.
2020-01-23 20:35:18 +08:00
NovaRain d6486008f4 Expanded the functionality of Fallout1Behavior
* calling endgame_movie now plays Movie11 or Movie12 depending on
the player's gender before the credits.

Added new flags to force_encounter_with_flags function.
2020-01-21 21:40:36 +08:00
NovaRain 0b5c61cb72 Backported AutoQuickSave and AutoQuickSavePage options from 4.x
Updated version number and year.
2019-12-28 09:27:45 +08:00
NovaRain a1968f7f86 Minor edits to the built-in item highlighting function
Removed the redundant struct define in Tiles.cpp.

Added a comment to ScriptUtils.hpp.
2019-12-24 20:58:03 +08:00
NovaRain 310c392759 Added lootable corpses to the built-in item highlighting 2019-12-23 21:22:15 +08:00
NovaRain a9ad1a62eb Tweaked the path to load global shaders in the previous commit
* although 3.8 doesn't have the path issue as 4.x due to the lack of
loading custom .dat, it's better to unify the path in this case.

Refactored the code for DataLoadOrderPatch in the same way as 4.x.
2019-12-15 10:31:50 +08:00
NovaRain 04043989c6 Restored loading global shaders at game start from pre-3.0
Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
Minor edits to HeroAppearance.cpp.
2019-12-14 11:05:12 +08:00
NovaRain eeb97a4299 Some code refactoring 2019-12-01 12:10:33 +08:00
NovaRain 7bcb76e70c Restored and fixed RemoveWindowRounding option
Reorganized ddraw.ini a bit.
2019-11-21 00:58:41 +08:00
NovaRain e62b5c03db Added a fix for scripted interface windows
* prevents player's movement when clicking on the window.

* the mouse cursor will not be toggled when the cursor hovers over
a hidden window.

Updated version number.
2019-11-10 18:24:43 +08:00
NovaRain d26a06872a Backported the advanced BarBoxes features from 4.x:
* Added BoxBarCount option.
* Added "set_iface_tag_text" and "add_iface_tag" script functions.
* Now number of simultaneously displayed boxes depends on game res.
* Updated documents.
2019-11-01 21:14:03 +08:00
NovaRain d9a440f667 Fixed PM's weapon being misplaced after level up
Moved some codes from Worldmap.cpp to new Interface.cpp (same as 4.x).

Moved some option codes from main.cpp to other modules.

Removed CorpseLineOfFireFix from ddraw.ini (always enabled).
2019-10-31 11:42:20 +08:00
NovaRain 49bc2d3241 Some code fixes/edits. 2019-10-29 10:45:46 +08:00
NovaRain 25fabde434 Replaced GetPrivateProfileInt/String with wrapper functions
Fixed crash when a name in PremadePaths exceeds 11 characters.
2019-10-16 14:29:04 +08:00
NovaRain da7cd2a060 Implemented new ini reading funcs (part 2)
Refactored Premade.cpp, Reputations.cpp, KarmaFRMs in main.cpp, and
XPTable in Stats.cpp using 4.x implementation.
2019-10-15 21:57:49 +08:00