NovaRain
5d9008f407
Minor code edits on Graphics/Movies/TalkingHeads.cpp
2019-05-05 10:59:49 +08:00
NovaRain
64e4daeb02
Code refactoring in Arrays.cpp & ScriptArrays.hpp.
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Added new example mods gl_ammomod & gl_highlighting_lite to modderspack.
Renamed Bugs.cpp to BugFixes.cpp.
2019-05-05 10:11:36 +08:00
NovaRain
40ed445956
Simplified the iterator in party member protos patch.
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Added initialization and delete for repList, as in 4.x.
2019-05-03 10:14:00 +08:00
NovaRain
cbd3964ae5
Moved worldmap related code from main.cpp to the new Worldmap.cpp.
2019-05-02 21:02:49 +08:00
NovaRain
34628c0ea5
Unset the read-only attribute for party member's .sav proto files
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Slightly changed the implementation of previous commit.
2019-05-02 14:33:09 +08:00
NovaRain
f2f260e743
Backported the patch for party member base protos.
2019-05-02 09:28:28 +08:00
NovaRain
f13e6bd9f3
Reordered the execution of functions before exiting the map
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* partyMemberSaveProtos and queue_leaving_map are now called after
executing map_exit_p_proc procedure.
2019-05-01 11:37:11 +08:00
NovaRain
8ef05d205a
Fixed the argument value of dialogue_reaction script function
2019-04-30 11:18:42 +08:00
NovaRain
3c255085ed
Replaced ASM code in various opcodes with macros (from Mr.Stalin)
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Unified the directory separator in documents.
Updated version number.
2019-04-30 10:38:39 +08:00
NovaRain
7500e6b637
Updated set_unique_id defines in sfall.h.
v3.8.17
2019-04-24 20:26:26 +08:00
NovaRain
560eead694
Rewrote Force Encounter script function code.
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Changed set_global_script_repeat/type & set_self to use fastcall.
Minor edits to BugFixes.cpp and ddraw.ini.
2019-04-24 15:06:07 +08:00
NovaRain
45baeff397
Minor code edits to some opcodes.
2019-04-23 11:40:28 +08:00
NovaRain
2df1dfbadc
Fixed and improved Use32BitHeadGraphics option:
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* Fixed the position of the talking head texture when the game res is
larger than 640x480.
* Added the support to use textures without the need of patching
talking head FRM files.
2019-04-23 07:35:18 +08:00
NovaRain
cbe31e845c
Renamed heads/ddraw2 to TalkingHeads/Graphics.
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Added necessary defines to prepare TalkingHeads backporting.
Some code edits to AI.cpp, MainMenu.cpp, movies.cpp.
2019-04-22 23:03:03 +08:00
NovaRain
2e2d3f7946
Renamed AmmoMod.cpp/h to DamageMod.
2019-04-19 09:24:17 +08:00
NovaRain
854adc2afc
Reverted some changes in previous commit.
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* Now weapons with knockback modifiers applied still stack with others
in the inventory.
2019-04-17 10:34:13 +08:00
NovaRain
0c8794661c
Further implementation of unique ID.
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* weapons with knockback modifiers applied will have a special ID
(negative value) that work as a temporary UID for the current game
session.
Added checks on object types to functions in Combat module.
Added the second argument to set_unique_id script function.
2019-04-16 20:53:41 +08:00
NovaRain
ceb55cdfa9
Fixed the start procedure not being called correctly
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* If the required standard script procedure is missing, the procedure
above the start proc is called instead of the start (from Crafty)
Added a id reversion mechanism to remove_weapon_knockback.
2019-04-15 13:04:15 +08:00
NovaRain
6791b15af1
Added "set_unique_id" script function.
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Minor edit to Perks.cpp.
Added DevXP config to project files.
2019-04-14 07:35:52 +08:00
NovaRain
ff4f5d7e73
Updated proto offsets in define_extra.h.
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Minor edit to HookScripts.cpp.
2019-04-10 09:50:59 +08:00
NovaRain
564c48354a
Backported the code of AmmoCost hook from 4.x.
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* Mainly for fixing the issues with CheckWeaponAmmoCost. Because it's
easier to backport the whole set of code than working on the old
implementation. Shouldn't affect the performance much.
Also backported the CheckWeaponAmmoCost code from 4.x.
Updated hookscripts.txt to reflect the change.
Now the debug editor starts at the center of the screen.
2019-04-09 09:53:56 +08:00
NovaRain
4232be088c
Fixed setting array values in the debug editor.
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Some code corrections.
2019-04-06 08:31:14 +08:00
NovaRain
9ec8a12288
Added setting array values for the debug editor.
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Updates to sfall debug editor (part 1)
2019-04-05 13:03:08 +08:00
NovaRain
b97c5fd65d
Updated sfall debug editor (from Mr.Stalin)
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Formatted the code of sfall debug editor.
2019-04-04 10:37:09 +08:00
NovaRain
5c377ad3df
Added support for the new 'automap=yes/no' parameter to maps.txt
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* This parameter overrides the hardcoded values for displaying the map
in the pipboy automaps for the first 160 maps (from Mr.Stalin)
2019-04-03 22:10:19 +08:00