NovaRain
4edf36a1dc
Removed some more unnecessary memset code.
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Added note on effect flags to CriticalOverrides.ini.
2019-01-31 09:12:15 +08:00
NovaRain
4a5f556cd3
Removed some unnecessary memset code.
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Minor code corrections.
2019-01-30 00:15:12 +08:00
NovaRain
2b7754746c
Refactored code in Books.cpp.
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Increased the maximum number of books in BooksFile to 50.
Moved scattered Cpp11_emu.h includes from various cpp files to main.h.
2019-01-29 11:11:03 +08:00
NovaRain
8a4a83c8f8
Added HideObjIsNullMsg option to [Debugging].
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Moved DebugEditor option from MiscPatches.cpp to DebugEditor.cpp.
2019-01-27 10:43:54 +08:00
NovaRain
c04df22c48
Added two bug fixes for loading a game saved in combat mode (from Mr.Stalin)
2019-01-27 09:22:03 +08:00
NovaRain
8e0ccc576c
Fixed pickup_obj/drop_obj/use_obj script functions (from Mr.Stalin)
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Fixed a crash when calling use_obj/use_obj_on_obj functions without using set_self in global scripts.
2019-01-25 00:31:23 +08:00
NovaRain
42566cc9da
Added AttackComplexFix option (from Mr.Stalin)
2019-01-23 09:33:54 +08:00
NovaRain
9e1c68e78d
Fixed bugs in attack_complex and critter_mod_skill script functions.
2019-01-22 17:06:36 +08:00
NovaRain
9765396b08
Fixed set_self function for use_obj_on_obj, attack, attack_complex vanilla functions (from Mr.Stalin) ( #214 )
2019-01-22 09:47:19 +08:00
NovaRain
b008502e13
Added error message when the name for sfall global variable is not equal to 8 characters.
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Fixed error in FileSystem.cpp from the previous commit.
Updated version number.
2019-01-21 13:55:42 +08:00
NovaRain
d71efe5b82
Corrected code in FileSystem.cpp (from Mr.Stalin)
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Added fix for db_freadInt_ engine function from BugFixes.cpp when enabling UseFileSystemOverride.
2019-01-20 22:16:38 +08:00
NovaRain
120888e5ed
Added "art_cache_clear" script function.
2019-01-20 09:10:58 +08:00
NovaRain
7b5075042d
Fixed and refactored code in FileSystem.cpp (from Mr.Stalin)
2019-01-20 00:20:51 +08:00
NovaRain
12ad41043d
Refactored ASM code in FileSystem.cpp (from Mr.Stalin)
2019-01-17 10:10:38 +08:00
NovaRain
e509932add
Added support for returning integer values to abs math function.
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Minor code refactoring in Skills.cpp.
2019-01-16 11:38:49 +08:00
NovaRain
ba3ad33587
Fixed a bug that broke the calculation of the skill point cost for increasing skill levels ( #226 )
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Updated version number for hot fix.
v3.8.14.1
2019-01-14 09:34:19 +08:00
NovaRain
6e74c3166a
Refactored ASM code in Sound.cpp (from Mr.Stalin)
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Minor fix for "path_find_to" script function.
Changed the two wrapper functions in ObjectsOps.hpp using dev branch as ref.
Changed some code in ObjectsOps.hpp for edited wrapper functions.
Moved obj_under_cursor to ObjectsOps.hpp.
Reformatted Karma/Worldmap related code in main.cpp as in dev branch.
v3.8.14
2019-01-08 13:28:00 +08:00
NovaRain
e320acce0b
Expanded create/temp_array functions to allow creating a new "lookup" type of associative array (from Mr.Stalin)
2019-01-08 06:52:00 +08:00
NovaRain
4f48926105
Added support for sorting associative arrays by keys or values (from Mr.Stalin)
2019-01-07 15:13:22 +08:00
NovaRain
5611931063
Fixed a crash bug when using sorting functions on an associative array(map) (from Mr.Stalin)
2019-01-06 11:59:09 +08:00
NovaRain
f00022fed6
Moved ModifiedIni to main.cpp.
2019-01-04 21:08:30 +08:00
NovaRain
78815425e2
Refactored ASM code in KillCounter.cpp.
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Reformatted and tweaked code in Explosions.cpp.
2019-01-03 11:07:57 +08:00
NovaRain
9ddddcc120
Changed INVENTORYMOVE hook to be called before displaying the 'Move Items' window for drag and drop ammo on weapons.
2019-01-03 09:35:26 +08:00
NovaRain
11c15cec93
Refactored some ASM code in BurstMods.cpp, Inventory.cpp, Credits.cpp, AnimationsAtOnceLimit.cpp.
2019-01-01 10:27:40 +08:00
NovaRain
f36bd6fb61
Improved the functionality of ElevatorsFile to allow to change the FRM images of the elevator panel and create new elevator types (from Mr.Stalin)
2018-12-31 10:10:06 +08:00