Commit Graph
1651 Commits
Author SHA1 Message Date
NovaRain 56150d572a Renamed some object flags 2023-03-05 10:18:59 +08:00
NovaRain a75886a020 Added a tweak to the ammo info for Glovz's/YAAM
* to display correct ammo stats based on the formulas w/o editing
proto.msg manually.

Updated translation ini files.

Set the maximum number of screenshots to 10k (was 100k)

* 100k is impractical because the max files per directory on FAT32 is
65535 (only if all files are in 8.3 format) when the game came out.
2023-03-01 09:13:48 +08:00
NovaRain 64dc30d922 Removed CreditsAtBottom from ddraw.ini
* sfall built-in credits will be shown at the beginning when from the
main menu and at the end during the ending.
2023-02-26 23:29:17 +08:00
NovaRain a6a2285ffe Fixed incorrect death endings being shown
* can happen in vanilla FO2 when the player is lv10 or higher,
with a low chance.
2023-02-15 21:05:25 +08:00
NovaRain 381032a246 Removed redundant "Done" strings from sfall log
* only when there are alternative states or for graphics/sound/scripting
2023-02-10 08:42:02 +08:00
NovaRain b6ee7bebf2 Tweaked how disabled unsafe opcodes work
* now disabled opcodes will just do nothing instead of causing the
script terminated.
2023-02-09 15:04:41 +08:00
NovaRain dd73cbea9c Removed StackEmptyWeapons from ddraw.ini (always enabled) 2023-02-02 12:38:33 +08:00
NovaRain 5c5df4ef64 Added a tweak to allow premade characters to have less than two traits
Fixed the player's traits not being displayed in certain unusual cases.
(with save editing or hex-edited GCD file)
2023-01-10 10:31:35 +08:00
NovaRain ad137896c9 Increased the upper limit of ProcessorIdle 2023-01-07 23:06:07 +08:00
NovaRain 9bdd633fcd Cosmetic edits: updated/unified the copyright header years 2022-12-31 10:13:41 +08:00
NovaRain 48e2a63cdf Edits to sfall_ver_* script functions
* they take no arguments and only return constants, simpler structure
in ASM is enough.
2022-12-26 08:43:40 +08:00
NovaRain 33e6cb0cb8 Fixed broken read_string script function
* actually it has never worked.
2022-12-22 09:34:52 +08:00
NovaRain 52e796815a Fixed a crash bug in FullItemDescInBarter
* when weapon/ammo has no description, it'd trigger UB from strncpy_s.
2022-12-17 10:35:39 +08:00
NovaRain 05f2fb4001 Minor edits to Functions_def.h 2022-12-03 13:18:06 +08:00
NovaRain 024a13c6a8 Minor edits to code and documents 2022-12-01 08:40:39 +08:00
NovaRain 9ecd598544 Fixed args for HOOK_RESTTIMER 2022-11-26 09:58:13 +08:00
NovaRain 8521c1772b Minor edits to a few ASM hacks
(Changed 2-bytes null jcc to just 2 nop)
2022-11-16 12:19:04 +08:00
NovaRain f7d94e16c9 Tweaked HOOK_INVENTORYMOVE for dropping caps
* before the amount was set in the dropped object only after the hook.

Edits to hook script documents.
2022-10-29 11:32:25 +08:00
NovaRain 3b8d2a4527 Edited the format for window title
Reorganized RMOBJ_* defines in define_extra.h.
2022-10-27 17:20:41 +08:00
NovaRain db7419a2f7 Some format edits to documents
Updated version number.
2022-10-25 21:23:21 +08:00
NovaRain 007fa7314b Minor edit to hookscripts.md 2022-10-18 08:58:51 +08:00
NovaRain 87f5a5f081 Fixed incorrect critter names for corpses
* happens when multiple critters based on the same proto with
different scripts attached are killed.

Tweaked the fix for create_object_sid function.
2022-10-09 23:25:15 +08:00
NovaRain 5d5da0a471 Code correction to LoadOrder.cpp
Updated version number.
2022-09-28 10:17:11 +08:00
NovaRain bd15cf2b9e Fixed the order of autoloaded dat files on FAT file system 2022-09-27 16:14:38 +08:00
NovaRain ea2a4bfdfa Edited [ExtraPatches] description in ddraw.ini 2022-09-22 10:49:16 +08:00