Commit Graph
11 Commits
Author SHA1 Message Date
NovaRain 85dfb35f01 Updated NPC armor appearance mod script
Added command_lite.h header file (from EcCo mod).
Added alternative npcarmor.ini for vanilla Fallout 2.
2019-10-11 00:49:15 +08:00
NovaRain 19252ba507 Added options for tweaking some engine perks to the perks ini file
Added some engine function defines & util func for possible later use.
2019-09-06 13:11:27 +08:00
NovaRain aa91e9fad4 Fixed range for object ID.
Added checks for FID in NPC armor appearance mod.
Minor edits to documents.
2019-03-16 08:47:37 +08:00
NovaRain d8bb5848f7 Fixed the return FID in NPC armor appearance mod. 2019-03-02 09:55:40 +08:00
NovaRain 6cce07991e Added missing return values for HOOK_INVENWIELD.
Updated NPC armor appearance mod.
2018-12-25 09:28:30 +08:00
NovaRain ce338fa5d0 Added a procedure to search for alternative weapons to NPC armor appearance mod (#222) 2018-12-16 19:37:06 +08:00
NovaRain f33f356b7a Fixed NPC armor appearance mod preventing other critters from using weapons due to incorrect return value in check_weapon_change() (#222) 2018-12-16 08:57:38 +08:00
NovaRain ea1c00ec91 Added the ability to define allowed weapon animations for NPCs to NPC armor appearance mod (#159) 2018-06-05 22:08:39 +08:00
NovaRain 92b010f362 Added check for sfall version for gl_partycontrol and gl_npcarmor.
Changed version string because sfall 4.0 will be released in 'beta' stage first.
Minor edits to some documents.
2017-05-23 22:28:42 +08:00
phobos2077 5bbdcbd2db Added final version of NPC armor appearance script, compatible with both HeroAppearance mod and set_dude_obj (NPC control) function #82 2017-04-01 02:21:12 +07:00
phobos2077 cbe987df25 First prototype of armor appearance mod (hook-based)
- Add test version of gl_npcarmor script with config file for FO2 RP
- Add some useful scripting headers
- Add new scripting functions to sfall.h
2017-03-30 01:20:44 +07:00