Commit Graph
1925 Commits
Author SHA1 Message Date
NovaRain 3d1de2c74a Fixed gh-pages build error 2024-07-16 20:50:34 +08:00
NovaRain 190ebc417b Prevent unnecessary toggling of the tags in show/hide_iface_tag 2024-07-16 10:43:45 +08:00
NovaRain 9dce219eb1 Updated version number
Minor code cosmetic edits.
2024-07-08 10:52:31 +08:00
phobos2077 f53fc1f751 Fix dangling pointer when using USE_HIRES_IMAGES and returning to main menu 2024-07-06 20:56:00 +02:00
phobos2077 92aab86b20 Don't use cache for loading HeroApp skilldex art (closes #555)
- It uses the same path every time but swaps dat files...
2024-07-06 20:36:10 +02:00
phobos2077 2daf5b8190 mf_string_format: fix inconsistent behavior of escaped percent character 2024-07-06 15:24:54 +02:00
NovaRain dc3537747f Reverted GameReset in LoadGameHook.cpp to pre-4.1.4 behavior
(when the engine's game_reset is called, sfall will reset modules as
well for consistency, closes #553)
2024-06-29 17:35:43 +08:00
phobos2077 d9b59107af Add v4.4.4 ru changelog 2024-06-29 11:30:34 +02:00
NovaRain b852d6f168 Added checks for OutlineColorContainers/Corpses in gl_highlighting
(same as OutlineColor, in case player set them to negative values.)

Updated resource files.
2024-06-28 21:12:54 +08:00
phobos2077 abd62dd834 gl_highlighting: separate colors for containers and corpses
- Items and corpses blending together can be an issue
2024-06-27 23:25:25 +02:00
NovaRain a8163b6b0c Updated changelog and readme v4.4.4 2024-06-19 20:40:22 +08:00
NovaRain e2e33f07c0 Updated sslc doc for documentation site 2024-06-18 11:27:43 +08:00
NovaRain 2d20de66fc Corrected proto pid offset in define_extra.h 2024-06-17 15:21:36 +08:00
NovaRainandGitHub a2ae42fa8f Merge pull request #552 from wipe2238/github-action
Updated GitHub Actions setup
2024-06-17 08:22:24 +08:00
Wipe a6839cf8a4 Updated GitHub Actions setup
- enabled running build on pull requests
- simplified action inputs
- updated/removed outdated comments
2024-06-16 16:16:15 +02:00
NovaRain eb8febf347 Further simplification of the previous commit
Updated sslc_readme.md.
2024-06-15 19:06:38 +08:00
NovaRain a35bc8882a Minor edits to combat_begin_anim_stop_hook 2024-06-09 14:10:45 +08:00
NovaRain 24058c5fb5 Merge branch 'feature/dont-stop-anim-forever' 2024-06-09 14:07:21 +08:00
NovaRain 929be4f7b3 Changed the game mode check in gl_highlighting
* now opening other interfaces (inventory, options, etc.) will also
turn off highlight.
2024-06-09 12:05:07 +08:00
NovaRain f12f39bef0 Fixed crash on game save (due to commit 13e0348c) 2024-06-09 06:26:10 +08:00
phobos2077 e90edf8f42 anim_stop: if called from combat_begin, skip ending sequences where current animation is forever 2024-06-08 13:26:09 +02:00
NovaRain fd0bd975fd Fixed page build error 2024-06-07 08:23:45 +08:00
NovaRain faca95a77b Expanded show/hide_iface_tag functions to work with tag value 0 (sneak)
Updated documents.
2024-06-07 08:06:26 +08:00
NovaRain 13e0348cc3 Minor code edits: replace some push/pop in ASM with pushadc/popadc pair 2024-06-06 21:55:27 +08:00
NovaRain 497973d259 Code edits to ItemMoveSkipDragKey
(slightly reduced the number of variables.)
2024-06-06 21:38:53 +08:00