Commit Graph
861 Commits
Author SHA1 Message Date
NovaRain 1e1eeda287 Corrected the object ID range for party members 2026-05-27 09:52:31 +08:00
NovaRain d74ec5f4fa Removed ExtraSaveSlots from ddraw.ini (always enabled)
Changed the maximum number of save slots to 1000 (10k was overkill).
2026-05-23 00:12:57 +08:00
NovaRain d9ee190435 Added a new value to InstantWeaponEquip
Tweaked the animation sequence when interacting with scenery or using
an item on an object.
2026-05-18 14:02:10 +08:00
NovaRain fb47779d4c Fixed set/remove_script script functions
* they didn't set the script index number on non-critter objects.

Changed objects_in_radius to accept a radius of 0.

Edits to scripting documents.
2026-04-23 22:24:37 +08:00
NovaRain 81e612f383 Added object type validation to item_weight metarule
Fixed set_critter_current_ap and set_combat_free_move to update
player's AP lights only in combat

Edits to scripting documents.

(ref. fallout2-ce/fallout2-ce#380)
2026-04-17 11:54:35 +08:00
NovaRain 31df2d5c98 Added #pragma sce to all scripts that require -s option 2026-04-14 11:27:22 +08:00
NovaRain 1ee135611d Increased the maximum party member level from 6 to 10 (closes #621)
Updated scripting documents.

* the game reserves 10 level-up messages for each party member. More
level-ups require either more hacks or renumbering all level-up messages
in misc.msg. Otherwise, one will start using others' lines (e.g. Sulik
says Lenny's lines after lv10).
2026-04-11 00:01:25 +08:00
NovaRain bfbdea7e83 Removed GlobalScriptPaths option
* storing global scripts across multiple paths is almost never needed,
and no publicly available mod really uses the option. If one doesn't
want to put their global scripts in the main folder, they can always
package the scripts in a mod dat file/folder instead.
2026-04-10 08:54:46 +08:00
NovaRain a14f3d14a3 Updated resource files for the previous commit 2026-04-02 13:39:59 +08:00
NovaRain cc61526f69 Removed AllowLargeTiles option
* Originally, its goal was to bypass the tile FRM limit and save
people's time from splitting tiles. But no one has really used this
option since sfall 2.0 (no bug reports about being broken for many
years). And boosting the limit to 16383 should practically solve the
first goal.

* In the end the option doesn't really do what its name suggests and is
completely unused. Its tile auto-splitting function is also not very
practical.
2026-04-02 11:47:12 +08:00
NovaRain 7cd30956a7 Edited the description of inc_npc_level in scripting docs
Cosmetic edits: removed trailing spaces in some source files.
2026-04-01 22:24:53 +08:00
NovaRain c28d8c0d2b Deprecated two-argument form of add_extra_msg_file
Edits to scripting documents.
2026-03-26 12:09:32 +08:00
NovaRain 7b3f69f496 Fixed glitched map when the encounter table has no available entries
(ref. fallout2-ce/fallout2-ce#313)

Updated sslc document.
2026-03-20 11:18:45 +08:00
phobos2077 9cdbc01728 Add script procs for creating permanent arrays from nested expressions, add arrays testcase script, fix load_array not accepting float as array key 2026-03-15 13:41:38 +01:00
phobos2077 168687c9ee Support for nested expressions (#616)
- Doesn't require any new opcode
- temp_array is repurposed as sub-expression terminator
- Accompanied by sslc update
- Backwards compatible with old scripts using single-layer expressions
2026-03-15 12:47:12 +01:00
NovaRain f5bc53d780 Fixed the root cause of crash in PrepareGlobalScriptsListByMask
* Calling convention violation - v141_xp uses ebx to store reference,
but db_get_file_list does not preserve it.
* v140_xp uses esi instead, which is preserved by the engine function.
* Reverted some code changes in ScriptExtender.cpp.
2026-03-12 21:32:04 +08:00
phobos2077 b58c26a401 Fixed crash in PrepareGlobalScriptsListByMask in ReleaseXP build when using v141_xp toolset
- Passing a raw pointer to fileMask's char array to db_get_file_list seemed to be the main cause
- I've also replaced the use of _strlwr with ToLowerCase on the string copy, to avoiding editing strings returned from engine function in-place
- Clarified the constness of file list variable used by db_*_file_list for the same reason
2026-02-28 15:54:28 +01:00
NovaRain 38e1eaef64 Updated version number and changelog 2026-02-25 22:04:49 +08:00
NovaRain e9c73e6dd3 Updated web document for set_pipboy_available script function 2026-02-24 08:34:20 +08:00
NovaRain 1e950f5172 Updated version number and changelog 2026-02-11 22:07:01 +08:00
NovaRain 29b6d4ba10 Removed misleading parens from functions without args in documents 2026-01-27 16:37:08 +08:00
Magus cb24364319 Docs: remove misleading parens from functions without args, they should not be present. 2026-01-27 14:06:20 +07:00
NovaRain 84d8d80d30 Code edits to SingleCore to make it run safer
Changed SingleCore to be disabled by default.
(its usage is questionable on newer systems.)
2026-01-16 10:10:07 +08:00
NovaRain b3c5fad981 Code edits to ProcessorIdle
* use proper QS_ALLINPUT as it includes QS_RAWINPUT for WinXP+.
* set the option enabled by default.
2026-01-15 09:20:17 +08:00
NovaRain 7e74abf78f Added settings about the mirrored shades to tweaks.ini
Updated the description of Fallout1Behavior.
2026-01-13 14:23:02 +08:00