Commit Graph
951 Commits
Author SHA1 Message Date
NovaRain 043d790a75 Removed "proto_exists" function in previous commit
Added macro for checking pid.
2021-05-26 08:48:06 +08:00
NovaRain 989feb1c65 Added "proto_exists" script function
Updated gl_auto_closebox example script.
2021-05-25 12:58:03 +08:00
NovaRain b931307ace Changed the placement algorithm for multihex critters
(Rewrote the fix in the previous commit.)
2021-05-23 09:11:19 +08:00
NovaRain eebaf80bda Fixed the placement of multihex critters in the player's party 2021-05-23 08:09:12 +08:00
NovaRain 6ed83ce9fd Fixed infinite loop in ObjCanSeeObj_ShootThru_Fix (#365) 2021-05-22 08:05:06 +08:00
NovaRain fdfb4c3a17 Corrected code for initializing attached script (create_object_sid, #378) 2021-05-19 10:19:38 +08:00
NovaRain 86e71738b9 Rewrote the fix for clearing floating text messages (#377) 2021-05-19 06:23:17 +08:00
NovaRain b55a09fb17 Fixed typos in hookscripts.md & sslc_readme.txt 2021-05-18 11:32:01 +08:00
NovaRain 0cecf9af17 Corrected code in Animations.cpp 2021-05-17 10:46:03 +08:00
NovaRain cc715e334a Implemented an improved animation registration process 2021-05-16 13:11:36 +08:00
NovaRain b0f108c89f Fixed value bounds for the redefined key code value in HOOK_KEYPRESS
Minor code & document edits.
2021-05-15 21:57:10 +08:00
NovaRain ac3a23ae0e Code edits to Animations.cpp to prepare new implementation
Added fill area truncation to win_fill_color.
2021-05-13 12:04:46 +08:00
NovaRain 4ec67526a4 Fixed setting the last script window when the mouse leaves (#376) 2021-05-12 10:41:23 +08:00
NovaRain 3a45d016af Rewrote the code in Animations.cpp
Fixed gl_auto_closebox not closing containers in some cases.
2021-05-11 10:43:21 +08:00
NovaRain 2cb2ebc9c9 Renamed gl_npcarmor script to gl_npcarmor_lite
Improved the version check in gl_highlighting_lite and gl_npcarmor_lite.
2021-05-09 19:59:49 +08:00
NovaRain 8c09223812 Code correction to two previous commits 2021-05-09 08:49:19 +08:00
NovaRain 45a268ee77 Enabled AI to use unarmed attack when switching weapons
Added build folders to gitignore.
2021-05-08 23:16:14 +08:00
NovaRain 2d2c13b35e Moved item_count function fix to ReplacementFuncs.cpp
Finished the code of item_weapon_mp_cost replacement.
2021-05-08 13:03:52 +08:00
NovaRain 075922aa33 Added a tweak to play "magic hands" anim when using items on objs
* for issues with scripted animations not playing (#356)
2021-05-07 15:49:47 +08:00
NovaRain b2c2a70822 Set idle(Sleep) function for losing window focus
Some code correction.
2021-05-06 10:43:40 +08:00
NovaRain 273f2b8e97 Added additional code to "duplicate obj_dude script data" fix 2021-05-04 12:42:39 +08:00
NovaRain 91afb6c5f1 Reverted the change of obj_under_cursor in 3.8.29 (commit 2d7ff1e)
The game window position is now also saved when dragging the window by
the title bar.
2021-05-02 12:09:53 +08:00
NovaRain 81046daa9d Adjusted how the fix for create_object_sid works
Added CreateObjectSidFix option.
2021-05-02 11:59:51 +08:00
NovaRain afc0cdd4c8 Rewrote the score calculation in AIBestWeaponFix (#370)
Changed FastShotFix to be disabled by default.
2021-04-29 12:48:03 +08:00
NovaRain 8b61f358e3 Backported FemaleDialogMsgs and DialogGenderWords options 2021-04-27 14:49:12 +08:00