phobos2077
d7127a4deb
Fix crash in debug mode due to __stdcall not being explicitly specified for C++ function ( closes #476 )
2023-06-13 19:45:11 +02:00
NovaRain
46a80fdb6a
Added get_tile_fid and macros to function notes
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Some misc edits to documents.
2023-06-13 12:32:49 +08:00
NovaRain
492e31410c
Fixed the mode 2 of get_tile_fid
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Minor code/comment/format edits.
2023-06-13 10:15:02 +08:00
phobos2077
f5e7235a80
get_tile_fid: take FRM Limit patch into account by extending FRM mask from 12 to 14 bits
2023-06-13 01:10:23 +02:00
phobos2077
0fef6f1f8c
mods_order: remove comments before other checks, to prevent valid paths being ignored
2023-06-12 19:55:33 +02:00
phobos2077
4b9008d53c
get_tile_fid correct for backwards compatibility and flexibility
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- Allow to pass elevation using the free bits of the tileNum value to access elevations 1 and 2 (instead of defaulting to dude_elevation, which is not how it worked before)
- Access roof FID and raw data using mode flags in the top 4 bits
2023-06-12 18:26:28 +02:00
phobos2077
0d960ca326
Fix get_tile_fid function to work on elevations 1 and 2
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- Since it has no second argument, assume dude elevation
- Rewrite into new opcode system
2023-06-12 16:44:07 +02:00
Vlad and GitHub
c95d074f44
Merge pull request #470 from sfall-team/feature/load_order
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load_order.txt per #469
2023-06-12 14:47:27 +02:00
Vlad and GitHub
4b88bfad10
Merge pull request #473 from sfall-team/hook_return_string_v2
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Allow passing string directly to set_sfall_return in HOOK_DESCRIPTIONOBJ (v2)
2023-06-12 14:46:59 +02:00
phobos2077
94388d3470
LoadOrder update
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- Rename to "mods_order.txt"
- Create "mods" folder if it doesn't exist before creating an empty mods_order.txt
- Trim space and tab characters
- Allow comments after file names with ; or # (INI-style)
2023-06-12 11:59:10 +02:00
phobos2077
208cacc4dd
load_order.txt per #469
2023-06-12 11:59:10 +02:00
phobos2077
f222348b25
Update docs, remove deprecated macro
2023-06-12 11:55:06 +02:00
phobos2077
49cf0e6726
Allow passing string directly to set_sfall_return in HOOK_DESCRIPTIONOBJ
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- HookScripts: track return types in addition to values
- Set allowNonIntReturn in hook code to allow non-int return values to be accepted
- Moved get_sfall_arg and set_sfall_return opcodes to the new table
2023-06-12 11:52:12 +02:00
phobos2077
d107edbb23
invenWieldFunc fix for putting non-armor, non-weapon items into hand slot
2023-06-11 20:12:11 +02:00
phobos2077
e9f8984819
Script Headers: fix remove_items_pid function and fix naming
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- It didn't take different stacks of items into account as well as cases where one item is in the backback and other in the slot and you need to remove both
2023-06-11 14:07:44 +02:00
NovaRain
ab0c373a9b
Minor edits to code and documents
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Commented out unused combat related functions.
2023-06-09 11:20:47 +08:00
phobos2077
1c34f85789
Add get_combat_free_move for better mod compatibility
2023-06-08 21:36:09 +02:00
NovaRain
b317ed71ce
Added options to override the names of sound files for game modes
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Remove the worldmap/credits music override from Fallout1Behavior.
(was added in commit 00b85be )
Minor edits to ddraw.ini.
2023-06-05 11:37:58 +08:00
NovaRain
9197966993
Some grammar correction in function document
2023-06-05 10:54:36 +08:00
phobos2077
21fe99a297
Docs: Clarification about get_ini_* function return values
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- Also updated lib.strings.h
2023-06-04 20:32:43 +02:00
phobos2077
ac1abf71f8
Corrected hook documentation
2023-06-04 12:02:11 +02:00
phobos2077
bfc9fd4d88
Add set_combat_free_move metarule and 2 arguments to STDPROCEDURE to make it more useful
2023-06-04 11:59:13 +02:00
phobos2077
f755e0a1dc
Header update
2023-06-04 11:59:13 +02:00
NovaRain
3d88304777
Added a new example mod gl_rest_encounter
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Added a burst control example script.
2023-06-02 15:14:25 +08:00
NovaRain
4e37fb0228
Fixed crash when using NumbersInDialogue
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(revert commit a4d6687 )
Added more accurate description for div function in DamageMod.cpp.
2023-06-01 15:56:43 +08:00