Renamed MPClient folder to DebugEditor

Renamed FalloutClient.exe to FalloutDebug.exe
This commit is contained in:
NovaRain
2020-12-13 12:51:24 +08:00
parent 2764d2c9bc
commit db5704f653
14 changed files with 8 additions and 7 deletions
+37
View File
@@ -0,0 +1,37 @@
using System;
using System.Windows.Forms;
using System.IO;
namespace FalloutClient {
static class Program {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args) {
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
if (args.Length == 1 && args[0] == "-debugedit") {
Application.Run(new DebugEditor(new EditorConnection()));
} else {
MessageBox.Show("The debug editor can only be run from the game.\n" +
"Use the key assigned to the DebugEditorKey option in ddraw.ini to run the debugger.",
"sfall Debug Editor", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
}
}
enum DataTypeSend {
SetGlobal = 0,
SetMapVar = 1,
RetrieveCritter = 2,
SetCritter = 3,
SetSGlobal = 4,
GetArray = 9,
SetArray = 10,
GetLocal = 11,
SetLocal = 12,
Exit = 254
}
}