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Updated changelog
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# Changelog
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## 4.4.6.1
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* The compatibility mode check now targets only unsupported Windows versions
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* Changed the way **ProcessorIdle** works to prevent conflicts with **CPU_USAGE_FIX** option in `f2_res.ini`
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* Added a fix to prevent out-of-bounds selection in the file list when loading a character file
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## 4.4.6
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* Fixed a bug introduced in 4.3.1 that broke the debug message about a missing critter art file
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* Fixed an issue where an item with a unique ID in the inventory had its ID reset by a non-unique item
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