mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Backported ItemCounterAutoCaps from 4.x
This commit is contained in:
@@ -670,6 +670,10 @@ ReloadReserve=-1
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;Set to 1 to change the counter in the 'Move Items' window to start with maximum number, except in the barter screen
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;Set to 1 to change the counter in the 'Move Items' window to start with maximum number, except in the barter screen
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ItemCounterDefaultMax=0
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ItemCounterDefaultMax=0
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;Set to 1 to enable money/caps auto-balancing in the barter screen
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;When moving money/caps to or from the table, the 'Move Items' window will be pre-filled with the correct balancing amount
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ItemCounterAutoCaps=0
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;Set to 1 to leave the music playing in dialogue with talking heads
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;Set to 1 to leave the music playing in dialogue with talking heads
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EnableMusicInDialogue=0
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EnableMusicInDialogue=0
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@@ -12,7 +12,7 @@ PTR_(bckgnd, BYTE*)
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PTR_(black_palette, DWORD)
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PTR_(black_palette, DWORD)
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PTR_(BlueColor, BYTE)
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PTR_(BlueColor, BYTE)
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PTR_(bottom_line, DWORD)
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PTR_(bottom_line, DWORD)
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PTR_(btable, DWORD)
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PTR_(btable, fo::GameObject*)
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PTR_(btncnt, DWORD)
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PTR_(btncnt, DWORD)
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PTR_(cap, fo::AIcap*) // dynamic array
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PTR_(cap, fo::AIcap*) // dynamic array
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PTR_(carCurrentArea, DWORD)
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PTR_(carCurrentArea, DWORD)
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@@ -181,7 +181,7 @@ PTR_(procTableStrs, const char*) // table of procId (from define.h
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PTR_(proto_main_msg_file, fo::MessageList)
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PTR_(proto_main_msg_file, fo::MessageList)
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PTR_(proto_msg_files, fo::MessageList) // array of 6 elements
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PTR_(proto_msg_files, fo::MessageList) // array of 6 elements
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PTR_(protoLists, fo::ProtoList) // array of 11 elements
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PTR_(protoLists, fo::ProtoList) // array of 11 elements
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PTR_(ptable, DWORD)
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PTR_(ptable, fo::GameObject*)
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PTR_(pud, DWORD)
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PTR_(pud, DWORD)
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PTR_(queue, fo::Queue*)
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PTR_(queue, fo::Queue*)
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PTR_(quick_done, DWORD)
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PTR_(quick_done, DWORD)
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@@ -203,7 +203,7 @@ PTR_(sound_music_path2, char*)
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PTR_(speech_volume, DWORD)
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PTR_(speech_volume, DWORD)
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PTR_(square, DWORD*) // array of 3 pointers, use (square && 0xFFF) to get ground fid, and ((square >> 16) && 0xFFF) to get roof
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PTR_(square, DWORD*) // array of 3 pointers, use (square && 0xFFF) to get ground fid, and ((square >> 16) && 0xFFF) to get roof
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PTR_(squares, DWORD*)
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PTR_(squares, DWORD*)
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PTR_(stack, DWORD) // array of 10 DWORD
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PTR_(stack, fo::GameObject*) // array of 10 GameObject*
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PTR_(stack_offset, DWORD) // array of 10 DWORD
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PTR_(stack_offset, DWORD) // array of 10 DWORD
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PTR_(stat_data, fo::StatInfo) // array of size == STAT_real_max_stat
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PTR_(stat_data, fo::StatInfo) // array of size == STAT_real_max_stat
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PTR_(stat_flag, DWORD)
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PTR_(stat_flag, DWORD)
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@@ -213,7 +213,7 @@ PTR_(Tag_, DWORD)
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PTR_(tag_skill, DWORD)
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PTR_(tag_skill, DWORD)
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PTR_(target_curr_stack, DWORD)
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PTR_(target_curr_stack, DWORD)
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PTR_(target_pud, DWORD*)
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PTR_(target_pud, DWORD*)
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PTR_(target_stack, DWORD) // array of 10 DWORD
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PTR_(target_stack, fo::GameObject*) // array of 10 GameObject*
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PTR_(target_stack_offset, DWORD) // array of 10 DWORD
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PTR_(target_stack_offset, DWORD) // array of 10 DWORD
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PTR_(target_str, DWORD)
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PTR_(target_str, DWORD)
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PTR_(target_xpos, DWORD)
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PTR_(target_xpos, DWORD)
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@@ -10,6 +10,9 @@
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namespace sfall
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namespace sfall
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{
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{
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static DWORD lastTableCostPC; // keep last cost for pc
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static DWORD lastTableCostNPC;
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// The hook is executed twice when entering the barter screen and after transaction: the first time is for the player; the second time is for NPC
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// The hook is executed twice when entering the barter screen and after transaction: the first time is for the player; the second time is for NPC
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static DWORD __fastcall BarterPriceHook_Script(fo::GameObject* source, fo::GameObject* target, DWORD callAddr) {
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static DWORD __fastcall BarterPriceHook_Script(fo::GameObject* source, fo::GameObject* target, DWORD callAddr) {
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bool barterIsParty = (*fo::ptr::dialog_target_is_party != 0);
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bool barterIsParty = (*fo::ptr::dialog_target_is_party != 0);
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@@ -22,12 +25,12 @@ static DWORD __fastcall BarterPriceHook_Script(fo::GameObject* source, fo::GameO
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args[1] = (DWORD)target;
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args[1] = (DWORD)target;
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args[2] = !barterIsParty ? computeCost : 0;
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args[2] = !barterIsParty ? computeCost : 0;
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fo::GameObject* bTable = (fo::GameObject*)*fo::ptr::btable;
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fo::GameObject* bTable = *fo::ptr::btable;
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args[3] = (DWORD)bTable;
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args[3] = (DWORD)bTable;
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args[4] = fo::func::item_caps_total(bTable);
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args[4] = fo::func::item_caps_total(bTable);
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args[5] = fo::func::item_total_cost(bTable);
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args[5] = fo::func::item_total_cost(bTable);
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fo::GameObject* pTable = (fo::GameObject*)*fo::ptr::ptable;
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fo::GameObject* pTable = *fo::ptr::ptable;
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args[6] = (DWORD)pTable;
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args[6] = (DWORD)pTable;
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long pcCost = 0;
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long pcCost = 0;
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@@ -66,11 +69,11 @@ static void __declspec(naked) BarterPriceHook() {
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call BarterPriceHook_Script; // edx - target
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call BarterPriceHook_Script; // edx - target
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pop ecx;
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pop ecx;
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pop edx;
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pop edx;
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mov lastTableCostNPC, eax;
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retn;
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retn;
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}
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}
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}
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}
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static DWORD offersGoodsCost; // keep last cost for pc
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static void __declspec(naked) PC_BarterPriceHook() {
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static void __declspec(naked) PC_BarterPriceHook() {
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__asm {
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__asm {
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push edx;
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push edx;
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@@ -82,18 +85,28 @@ static void __declspec(naked) PC_BarterPriceHook() {
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call BarterPriceHook_Script;
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call BarterPriceHook_Script;
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pop ecx;
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pop ecx;
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pop edx;
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pop edx;
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mov offersGoodsCost, eax;
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mov lastTableCostPC, eax;
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retn;
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retn;
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}
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}
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}
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}
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static void __declspec(naked) OverrideCost_BarterPriceHook() {
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static void __declspec(naked) OverrideCost_BarterPriceHook() {
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__asm {
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__asm {
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mov eax, offersGoodsCost;
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mov eax, lastTableCostPC;
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retn;
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retn;
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}
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}
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}
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}
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void BarterPriceHook_GetLastCosts(long& outPcTableCost, long& outNpcTableCost) {
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if (!HookScripts::HookHasScript(HOOK_BARTERPRICE)) {
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outPcTableCost = fo::func::item_total_cost(*fo::ptr::ptable);
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outNpcTableCost = fo::func::barter_compute_value(*fo::ptr::obj_dude, fo::ptr::target_stack[0]);
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return;
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}
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outPcTableCost = lastTableCostPC;
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outNpcTableCost = lastTableCostNPC;
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}
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static fo::GameObject* sourceSkillOn = nullptr;
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static fo::GameObject* sourceSkillOn = nullptr;
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void SourceUseSkillOnInit() { sourceSkillOn = *fo::ptr::obj_dude; }
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void SourceUseSkillOnInit() { sourceSkillOn = *fo::ptr::obj_dude; }
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@@ -735,7 +748,7 @@ void Inject_BarterPriceHook() {
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0x475762 // display_table_inventories_
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0x475762 // display_table_inventories_
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};
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};
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HookCalls(BarterPriceHook, barterPriceHkAddr);
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HookCalls(BarterPriceHook, barterPriceHkAddr);
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const DWORD pcBarterPriceHkAddr[] = {0x4754F4, 0X47551A}; // display_table_inventories_
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const DWORD pcBarterPriceHkAddr[] = {0x4754F4, 0x47551A}; // display_table_inventories_
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HookCalls(PC_BarterPriceHook, pcBarterPriceHkAddr);
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HookCalls(PC_BarterPriceHook, pcBarterPriceHkAddr);
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HookCall(0x474D3F, OverrideCost_BarterPriceHook); // barter_attempt_transaction_ (just overrides cost of offered goods)
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HookCall(0x474D3F, OverrideCost_BarterPriceHook); // barter_attempt_transaction_ (just overrides cost of offered goods)
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}
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}
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@@ -21,4 +21,6 @@ void Inject_RollCheckHook();
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long PerceptionRangeHook_Invoke(fo::GameObject* watcher, fo::GameObject* target, long type, long result);
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long PerceptionRangeHook_Invoke(fo::GameObject* watcher, fo::GameObject* target, long type, long result);
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void BarterPriceHook_GetLastCosts(long& outPcTableCost, long& outNpcTableCost);
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}
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}
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@@ -24,6 +24,7 @@
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#include "HeroAppearance.h"
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#include "HeroAppearance.h"
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#include "HookScripts.h"
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#include "HookScripts.h"
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#include "LoadGameHook.h"
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#include "LoadGameHook.h"
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#include "HookScripts\MiscHs.h"
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#include "..\Game\inventory.h"
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#include "..\Game\inventory.h"
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#include "..\Game\items.h"
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#include "..\Game\items.h"
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@@ -618,12 +619,66 @@ end:
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}
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}
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}
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}
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static long CalculateSuggestedMoveCount(fo::GameObject* item, long maxQuantity, bool fromPlayer, bool fromInventory) {
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// This is an exact copy of logic from https://github.com/alexbatalov/fallout2-ce/pull/311
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if (item->protoId == fo::PID_BOTTLE_CAPS && !*fo::ptr::dialog_target_is_party) {
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// Calculate change money automatically
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long totalCostPlayer, totalCostNpc;
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BarterPriceHook_GetLastCosts(totalCostPlayer, totalCostNpc);
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// Actor's balance: negative - the actor must add money to balance the tables and vice versa
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long balance = fromPlayer ? totalCostPlayer - totalCostNpc : totalCostNpc - totalCostPlayer;
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if ((balance < 0 && fromInventory) || (balance > 0 && !fromInventory)) {
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return min(std::abs(balance), maxQuantity);
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}
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}
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return 1;
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}
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static bool itemCounterDefaultMax;
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static bool itemCounterAutoCaps;
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static long __fastcall CalculateDefaultMoveCount(DWORD maybeItem, DWORD retAddr, DWORD maxValue) {
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maxValue = min(maxValue, 99999); // capped like in vanilla
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if ((GetLoopFlags() & BARTER) != 0) {
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if (itemCounterAutoCaps && maxValue > 1) {
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bool fromPlayer;
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bool fromInventory;
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switch (retAddr) {
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case 0x474F96: // barter_move_inventory
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fromPlayer = true;
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fromInventory = true;
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break;
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case 0x475015: // barter_move_inventory
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fromPlayer = false;
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fromInventory = true;
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break;
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case 0x475261: // barter_move_from_table_inventory
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fromPlayer = true;
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fromInventory = false;
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break;
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case 0x4752DE: // barter_move_from_table_inventory
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fromPlayer = false;
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fromInventory = false;
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break;
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default:
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return 1;
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}
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// maybeItem may not contain object pointer in all cases, but it does in all 4 from above.
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return CalculateSuggestedMoveCount((fo::GameObject*)maybeItem, maxValue, fromPlayer, fromInventory);
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}
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return 1;
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}
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return itemCounterDefaultMax ? maxValue : 1;
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}
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static void __declspec(naked) do_move_timer_hack() {
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static void __declspec(naked) do_move_timer_hack() {
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__asm {
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__asm {
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mov ebx, 1;
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push ecx;
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call GetLoopFlags;
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push ebp; // max
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test eax, BARTER;
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mov edx, dword ptr [esp + 32]; // return address
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cmovz ebx, ebp; // set max when not in barter
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mov ecx, dword ptr [esp + 20]; // item, potentially
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call CalculateDefaultMoveCount;
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mov ebx, eax;
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pop ecx;
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retn;
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retn;
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}
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}
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}
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}
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@@ -753,7 +808,9 @@ void Inventory::init() {
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skipFromContainer = IniReader::GetConfigInt("Input", "FastMoveFromContainer", 0);
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skipFromContainer = IniReader::GetConfigInt("Input", "FastMoveFromContainer", 0);
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}
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}
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if (IniReader::GetConfigInt("Misc", "ItemCounterDefaultMax", 0)) {
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itemCounterDefaultMax = (IniReader::GetConfigInt("Misc", "ItemCounterDefaultMax", 0) != 0);
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itemCounterAutoCaps = (IniReader::GetConfigInt("Misc", "ItemCounterAutoCaps", 0) != 0);
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if (itemCounterDefaultMax || itemCounterAutoCaps) {
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MakeCall(0x4768A3, do_move_timer_hack);
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MakeCall(0x4768A3, do_move_timer_hack);
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}
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}
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