mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Replace all usage of LoadUnlisted with fo::FrmFile
- Move cached FRM/PCX loading to new ExtraArt module - Use the same FRM cache for all unlisted FRM needs - Minor refactoring
This commit is contained in:
@@ -409,7 +409,7 @@ fo::GameObject* __fastcall MultiHexMoveIsBlocking(fo::GameObject* source, long d
|
||||
|
||||
// Returns the terrain type of the sub-tile at the specified coordinates on the world map
|
||||
long wmGetTerrainType(long xPos, long yPos) {
|
||||
long* terrainId;
|
||||
long* terrainId{};
|
||||
__asm {
|
||||
lea ebx, terrainId;
|
||||
mov edx, yPos;
|
||||
@@ -667,105 +667,5 @@ void RefreshGNW(bool skipOwner) {
|
||||
fo::var::setInt(FO_VAR_doing_refresh_all) = 0;
|
||||
}
|
||||
|
||||
//////////////////////////// UNLISTED FRM FUNCTIONS ////////////////////////////
|
||||
|
||||
static bool LoadFrmHeader(fo::UnlistedFrm *frmHeader, fo::DbFile* frmStream) {
|
||||
if (fo::func::db_freadInt(frmStream, &frmHeader->version) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShort(frmStream, &frmHeader->FPS) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShort(frmStream, &frmHeader->actionFrame) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShort(frmStream, &frmHeader->numFrames) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShortCount(frmStream, frmHeader->xCentreShift, 6) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShortCount(frmStream, frmHeader->yCentreShift, 6) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadIntCount(frmStream, frmHeader->oriOffset, 6) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadInt(frmStream, &frmHeader->frameAreaSize) == -1)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool LoadFrmFrame(fo::UnlistedFrm::Frame *frame, fo::DbFile* frmStream) {
|
||||
//FRMframe *frameHeader = (FRMframe*)frameMEM;
|
||||
//BYTE* frameBuff = frame + sizeof(FRMframe);
|
||||
|
||||
if (fo::func::db_freadShort(frmStream, &frame->width) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShort(frmStream, &frame->height) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadInt(frmStream, &frame->size) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShort(frmStream, &frame->x) == -1)
|
||||
return false;
|
||||
else if (fo::func::db_freadShort(frmStream, &frame->y) == -1)
|
||||
return false;
|
||||
|
||||
frame->indexBuff = new BYTE[frame->size];
|
||||
if (fo::func::db_fread(frame->indexBuff, 1, frame->size, frmStream) != frame->size)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
fo::UnlistedFrm *LoadUnlistedFrm(const char *frmName, unsigned int folderRef) {
|
||||
if (folderRef > fo::OBJ_TYPE_SKILLDEX) return nullptr;
|
||||
|
||||
const char *artfolder = fo::var::art[folderRef].path; // address of art type name
|
||||
char frmPath[MAX_PATH];
|
||||
|
||||
if (fo::var::use_language) {
|
||||
sprintf_s(frmPath, MAX_PATH, "art\\%s\\%s\\%s", (const char*)fo::var::language, artfolder, frmName);
|
||||
} else {
|
||||
sprintf_s(frmPath, MAX_PATH, "art\\%s\\%s", artfolder, frmName);
|
||||
}
|
||||
|
||||
fo::UnlistedFrm *frm = new fo::UnlistedFrm;
|
||||
|
||||
auto frmStream = fo::func::db_fopen(frmPath, "rb");
|
||||
|
||||
if (!frmStream && fo::var::use_language) {
|
||||
sprintf_s(frmPath, MAX_PATH, "art\\%s\\%s", artfolder, frmName);
|
||||
frmStream = fo::func::db_fopen(frmPath, "rb");
|
||||
}
|
||||
|
||||
if (frmStream != nullptr) {
|
||||
if (!LoadFrmHeader(frm, frmStream)) {
|
||||
fo::func::db_fclose(frmStream);
|
||||
delete frm;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
DWORD oriOffset_1st = frm->oriOffset[0];
|
||||
DWORD oriOffset_new = 0;
|
||||
frm->frames = new fo::UnlistedFrm::Frame[6 * frm->numFrames];
|
||||
for (int ori = 0; ori < 6; ori++) {
|
||||
if (ori == 0 || frm->oriOffset[ori] != oriOffset_1st) {
|
||||
frm->oriOffset[ori] = oriOffset_new;
|
||||
for (int fNum = 0; fNum < frm->numFrames; fNum++) {
|
||||
if (!LoadFrmFrame(&frm->frames[oriOffset_new + fNum], frmStream)) {
|
||||
fo::func::db_fclose(frmStream);
|
||||
delete frm;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
oriOffset_new += frm->numFrames;
|
||||
} else {
|
||||
frm->oriOffset[ori] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
fo::func::db_fclose(frmStream);
|
||||
} else {
|
||||
delete frm;
|
||||
return nullptr;
|
||||
}
|
||||
return frm;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,6 +33,20 @@ namespace fo
|
||||
namespace util
|
||||
{
|
||||
|
||||
// To safely unlock cache entries after using art_ptr_lock and similar functions
|
||||
struct ArtCacheLock {
|
||||
DWORD entryPtr = 0;
|
||||
|
||||
ArtCacheLock() { }
|
||||
ArtCacheLock(DWORD _lock) : entryPtr(_lock) { }
|
||||
~ArtCacheLock() {
|
||||
if (entryPtr != 0) {
|
||||
fo::func::art_ptr_unlock(entryPtr);
|
||||
entryPtr = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
__inline void DisplayPrint(const std::string& str) {
|
||||
fo::func::display_print(str.c_str());
|
||||
}
|
||||
@@ -191,7 +205,5 @@ void RedrawObject(fo::GameObject* obj);
|
||||
// Redraws all windows
|
||||
void RefreshGNW(bool skipOwner = false);
|
||||
|
||||
fo::UnlistedFrm *LoadUnlistedFrm(const char *frmName, unsigned int folderRef);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,8 +29,8 @@ namespace sfall
|
||||
struct Rectangle {
|
||||
long x, y, width, height;
|
||||
|
||||
long right() { return x + (width - 1); }
|
||||
long bottom() { return y + (height - 1); }
|
||||
long right() const { return x + (width - 1); }
|
||||
long bottom() const { return y + (height - 1); }
|
||||
};
|
||||
|
||||
}
|
||||
@@ -208,25 +208,25 @@ struct GameObject {
|
||||
long rads;
|
||||
long poison;
|
||||
|
||||
inline bool IsDead() {
|
||||
inline bool IsDead() const {
|
||||
return ((damageFlags & DamageFlag::DAM_DEAD) != 0);
|
||||
}
|
||||
inline bool IsNotDead() {
|
||||
inline bool IsNotDead() const {
|
||||
return ((damageFlags & DamageFlag::DAM_DEAD) == 0);
|
||||
}
|
||||
inline bool IsActive() {
|
||||
inline bool IsActive() const {
|
||||
return ((damageFlags & (DamageFlag::DAM_KNOCKED_OUT | DamageFlag::DAM_LOSE_TURN)) == 0);
|
||||
}
|
||||
inline bool IsNotActive() {
|
||||
inline bool IsNotActive() const {
|
||||
return ((damageFlags & (DamageFlag::DAM_KNOCKED_OUT | DamageFlag::DAM_LOSE_TURN)) != 0);
|
||||
}
|
||||
inline bool IsActiveNotDead() {
|
||||
inline bool IsActiveNotDead() const {
|
||||
return ((damageFlags & (DamageFlag::DAM_DEAD | DamageFlag::DAM_KNOCKED_OUT | DamageFlag::DAM_LOSE_TURN)) == 0);
|
||||
}
|
||||
inline bool IsNotActiveOrDead() {
|
||||
inline bool IsNotActiveOrDead() const {
|
||||
return ((damageFlags & (DamageFlag::DAM_DEAD | DamageFlag::DAM_KNOCKED_OUT | DamageFlag::DAM_LOSE_TURN)) != 0);
|
||||
}
|
||||
inline bool IsFleeing() {
|
||||
inline bool IsFleeing() const {
|
||||
return ((combatState & CombatStateFlag::InFlee) != 0);
|
||||
}
|
||||
|
||||
@@ -255,23 +255,23 @@ struct GameObject {
|
||||
GameObject* owner; // not saved
|
||||
long scriptIndex;
|
||||
|
||||
inline char Type() {
|
||||
inline char Type() const {
|
||||
return (protoId >> 24);
|
||||
}
|
||||
inline char TypeFid() {
|
||||
inline char TypeFid() const {
|
||||
return ((artFid >> 24) & 0x0F);
|
||||
}
|
||||
|
||||
inline bool IsCritter() {
|
||||
inline bool IsCritter() const {
|
||||
return (Type() == fo::ObjType::OBJ_TYPE_CRITTER);
|
||||
}
|
||||
inline bool IsNotCritter() {
|
||||
inline bool IsNotCritter() const {
|
||||
return (Type() != fo::ObjType::OBJ_TYPE_CRITTER);
|
||||
}
|
||||
inline bool IsItem() {
|
||||
inline bool IsItem() const {
|
||||
return (Type() == fo::ObjType::OBJ_TYPE_ITEM);
|
||||
}
|
||||
inline bool IsNotItem() {
|
||||
inline bool IsNotItem() const {
|
||||
return (Type() != fo::ObjType::OBJ_TYPE_ITEM);
|
||||
}
|
||||
};
|
||||
@@ -498,58 +498,6 @@ struct TileFrmFile : public FrmHeaderData {
|
||||
|
||||
static_assert(sizeof(TileFrmFile) == 2954, "Incorrect TileFrmFile definition.");
|
||||
|
||||
// structures for loading unlisted frms
|
||||
struct UnlistedFrm {
|
||||
DWORD version;
|
||||
WORD FPS;
|
||||
WORD actionFrame;
|
||||
WORD numFrames;
|
||||
WORD xCentreShift[6];
|
||||
WORD yCentreShift[6];
|
||||
DWORD oriOffset[6];
|
||||
DWORD frameAreaSize;
|
||||
|
||||
struct Frame {
|
||||
WORD width;
|
||||
WORD height;
|
||||
DWORD size;
|
||||
WORD x;
|
||||
WORD y;
|
||||
BYTE *indexBuff;
|
||||
|
||||
Frame() {
|
||||
width = 0;
|
||||
height = 0;
|
||||
size = 0;
|
||||
x = 0;
|
||||
y = 0;
|
||||
indexBuff = nullptr;
|
||||
}
|
||||
~Frame() {
|
||||
if (indexBuff != nullptr)
|
||||
delete[] indexBuff;
|
||||
}
|
||||
} *frames;
|
||||
|
||||
UnlistedFrm() {
|
||||
version = 0;
|
||||
FPS = 0;
|
||||
actionFrame = 0;
|
||||
numFrames = 0;
|
||||
for (int i = 0; i < 6; i++) {
|
||||
xCentreShift[i] = 0;
|
||||
yCentreShift[i] = 0;
|
||||
oriOffset[i] = 0;
|
||||
}
|
||||
frameAreaSize = 0;
|
||||
frames = nullptr;
|
||||
}
|
||||
|
||||
~UnlistedFrm() {
|
||||
if (frames != nullptr) delete[] frames;
|
||||
}
|
||||
};
|
||||
|
||||
//for holding a message
|
||||
struct MessageNode {
|
||||
long number;
|
||||
|
||||
@@ -18,6 +18,7 @@ VAR_(BlueColor, BYTE)
|
||||
VAR_(bottom_line, DWORD)
|
||||
VAR_(btable, DWORD)
|
||||
VAR_(btncnt, DWORD)
|
||||
VAR_(buf_length_2, long)
|
||||
VARD(cap, fo::AIcap) // dynamic array
|
||||
VAR_(carCurrentArea, DWORD)
|
||||
VAR_(carGasAmount, long) // from 0 to 80000
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "..\main.h"
|
||||
#include "..\FalloutEngine\Fallout2.h"
|
||||
#include "..\Modules\ExtraArt.h"
|
||||
#include "..\Modules\LoadGameHook.h"
|
||||
|
||||
#include "Init.h"
|
||||
@@ -22,7 +23,7 @@ namespace sf = sfall;
|
||||
static const long width = 640; // art
|
||||
static long scr_width = 639;
|
||||
|
||||
static fo::UnlistedFrm* altDialogArt;
|
||||
static fo::FrmFile* altDialogArt;
|
||||
|
||||
bool Dialog::DIALOG_SCRN_ART_FIX = true;
|
||||
bool Dialog::DIALOG_SCRN_BACKGROUND = false;
|
||||
@@ -172,20 +173,16 @@ static bool loadAltDialogArt = false;
|
||||
static void __cdecl talk_to_refresh_background_window_hook_buf_to_buf(BYTE* src, long w, long h, long srcWidth, BYTE* dst, long dstWidth) {
|
||||
if (!loadAltDialogArt) {
|
||||
loadAltDialogArt = true;
|
||||
altDialogArt = fo::util::LoadUnlistedFrm("HR_ALLTLK.frm", fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
altDialogArt = sf::LoadUnlistedFrmCached("HR_ALLTLK.frm", fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
}
|
||||
if (altDialogArt) {
|
||||
src = altDialogArt->frames->indexBuff;
|
||||
srcWidth = altDialogArt->frames->width;
|
||||
src = altDialogArt->frameData[0].data;
|
||||
srcWidth = altDialogArt->frameData[0].width;
|
||||
}
|
||||
fo::func::buf_to_buf(src, w, h, srcWidth, dst, dstWidth);
|
||||
}
|
||||
|
||||
static void UnloadDialogArt() {
|
||||
if (altDialogArt) {
|
||||
delete altDialogArt;
|
||||
altDialogArt = nullptr;
|
||||
}
|
||||
loadAltDialogArt = false;
|
||||
}
|
||||
|
||||
|
||||
+15
-19
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "..\main.h"
|
||||
#include "..\FalloutEngine\Fallout2.h"
|
||||
#include "..\Modules\ExtraArt.h"
|
||||
#include "..\Modules\LoadGameHook.h"
|
||||
|
||||
#include "Init.h"
|
||||
@@ -45,22 +46,20 @@ static class Panels {
|
||||
long rightBarID;
|
||||
|
||||
void LoadFRMImage(char* name, long winId) {
|
||||
auto* frm = fo::util::LoadUnlistedFrm(name, fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (!frm) return;
|
||||
fo::FrmFile* frm = sf::LoadUnlistedFrmCached(name, fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (frm == nullptr) return;
|
||||
|
||||
fo::Window* win = fo::func::GNW_find(winId);
|
||||
|
||||
long width = win->width;
|
||||
if (width > frm->frames->width) width = frm->frames->width;
|
||||
BYTE* scr = frm->frames->indexBuff;
|
||||
if (width > frm->frameData[0].width) width = frm->frameData[0].width;
|
||||
BYTE* scr = frm->frameData[0].data;
|
||||
|
||||
// set the position to the right side
|
||||
if (!IFaceBar::IFACE_BAR_SIDES_ORI && win->wRect.left <= 0) scr += (frm->frames->width - win->width);
|
||||
if (IFaceBar::IFACE_BAR_SIDES_ORI && win->wRect.left > xPosition) scr += (frm->frames->width - win->width);
|
||||
if (!IFaceBar::IFACE_BAR_SIDES_ORI && win->wRect.left <= 0) scr += (frm->frameData[0].width - win->width);
|
||||
if (IFaceBar::IFACE_BAR_SIDES_ORI && win->wRect.left > xPosition) scr += (frm->frameData[0].width - win->width);
|
||||
|
||||
fo::func::cscale(scr, width, frm->frames->height, frm->frames->width, win->surface, win->width, win->height, win->width);
|
||||
|
||||
delete frm;
|
||||
fo::func::cscale(scr, width, frm->frameData[0].height, frm->frameData[0].width, win->surface, win->width, win->height, win->width);
|
||||
}
|
||||
|
||||
public:
|
||||
@@ -205,24 +204,21 @@ static long __cdecl InterfaceArt(BYTE* scr, long w, long h, long srcWidth, BYTE*
|
||||
char file[33];
|
||||
std::sprintf(file, "HR_IFACE_%i%s.frm", IFaceBar::IFACE_BAR_WIDTH, ((expandAPBar) ? "E" : ""));
|
||||
|
||||
auto* frm = fo::util::LoadUnlistedFrm(file, fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (frm && frm->frames->width == IFaceBar::IFACE_BAR_WIDTH) {
|
||||
h = frm->frames->height;
|
||||
fo::FrmFile* frm = sf::LoadUnlistedFrmCached(file, fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (frm != nullptr && frm->frameData[0].width == IFaceBar::IFACE_BAR_WIDTH) {
|
||||
h = frm->frameData[0].height;
|
||||
if (h > 100) h = 100;
|
||||
|
||||
fo::func::buf_to_buf(frm->frames->indexBuff, frm->frames->width, h, frm->frames->width, dst, IFaceBar::IFACE_BAR_WIDTH);
|
||||
|
||||
delete frm;
|
||||
fo::func::buf_to_buf(frm->frameData[0].data, frm->frameData[0].width, h, frm->frameData[0].width, dst, IFaceBar::IFACE_BAR_WIDTH);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// no required file, use the default one provided by HRP
|
||||
if (!frm) frm = fo::util::LoadUnlistedFrm(((expandAPBar) ? "HR_IFACE_800E.frm" : "HR_IFACE_800.frm"), fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (frm == nullptr) frm = sf::LoadUnlistedFrmCached(((expandAPBar) ? "HR_IFACE_800E.frm" : "HR_IFACE_800.frm"), fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
|
||||
if (frm) {
|
||||
if (frm != nullptr) {
|
||||
// scale the 800px wide interface to the width of IFACE_BAR_WIDTH
|
||||
InterfaceArtScale(frm->frames->indexBuff, frm->frames->width, frm->frames->height, dst, h);
|
||||
delete frm;
|
||||
InterfaceArtScale(frm->frameData[0].data, frm->frameData[0].width, frm->frameData[0].height, dst, h);
|
||||
} else {
|
||||
// scale the vanilla interface to 640px wide (640-460=180)
|
||||
InterfaceArtScale(scr, w, h, dst, h);
|
||||
|
||||
@@ -24,7 +24,7 @@ static long __fastcall CreateWin(long height, long yPos, long xPos, long width,
|
||||
if (!setPosition[mode]) {
|
||||
setPosition[mode] = true;
|
||||
long x = (Setting::ScreenWidth() - width) / 2;
|
||||
long y = (fo::var::getInt(FO_VAR_buf_length_2) - height) / 2;
|
||||
long y = (fo::var::buf_length_2 - height) / 2;
|
||||
if (y < 0) y = 0;
|
||||
fo::var::iscr_data[mode].x = x;
|
||||
fo::var::iscr_data[mode].y = y;
|
||||
|
||||
+19
-23
@@ -7,6 +7,7 @@
|
||||
#include "..\main.h"
|
||||
#include "..\FalloutEngine\Fallout2.h"
|
||||
|
||||
#include "..\Modules\ExtraArt.h"
|
||||
#include "..\Modules\LoadGameHook.h"
|
||||
#include "..\Modules\Graphics.h"
|
||||
#include "..\Modules\MainMenu.h"
|
||||
@@ -31,8 +32,8 @@ bool MainMenuScreen::SCALE_BUTTONS_AND_TEXT_MENU; // if the value is false and U
|
||||
long MainMenuScreen::MENU_BG_OFFSET_X = 30;
|
||||
long MainMenuScreen::MENU_BG_OFFSET_Y = 19;
|
||||
|
||||
static fo::UnlistedFrm* mainBackgroundFrm;
|
||||
static fo::UnlistedFrm* btnBackgroundFrm;
|
||||
static fo::FrmFile* mainBackgroundFrm;
|
||||
static fo::FrmFile* btnBackgroundFrm;
|
||||
|
||||
static long mainmenuWidth = 640;
|
||||
|
||||
@@ -49,9 +50,9 @@ static void __cdecl main_menu_create_hook_buf_to_buf(BYTE* src, long sw, long sh
|
||||
dstW = w;
|
||||
|
||||
if (mainBackgroundFrm) {
|
||||
src = mainBackgroundFrm->frames->indexBuff;
|
||||
sh = mainBackgroundFrm->frames->height;
|
||||
sw = mainBackgroundFrm->frames->width;
|
||||
src = mainBackgroundFrm->frameData[0].data;
|
||||
sh = mainBackgroundFrm->frameData[0].height;
|
||||
sw = mainBackgroundFrm->frameData[0].width;
|
||||
}
|
||||
|
||||
bool stretch = (MainMenuScreen::MAIN_MENU_SIZE == 1 || MainMenuScreen::MAIN_MENU_SIZE == 2);
|
||||
@@ -81,13 +82,13 @@ static void __cdecl main_menu_create_hook_buf_to_buf(BYTE* src, long sw, long sh
|
||||
if (y < 0) y = 0;
|
||||
dst += (y * dstW) + x;
|
||||
|
||||
sh = btnBackgroundFrm->frames->height;
|
||||
sw = btnBackgroundFrm->frames->width;
|
||||
sh = btnBackgroundFrm->frameData[0].height;
|
||||
sw = btnBackgroundFrm->frameData[0].width;
|
||||
|
||||
if (MainMenuScreen::SCALE_BUTTONS_AND_TEXT_MENU) {
|
||||
fo::func::trans_cscale(btnBackgroundFrm->frames->indexBuff, sw, sh, sw, dst, (long)(sw * scaleFactor), (long)(sh * scaleFactor), dstW);
|
||||
fo::func::trans_cscale(btnBackgroundFrm->frameData[0].data, sw, sh, sw, dst, (long)(sw * scaleFactor), (long)(sh * scaleFactor), dstW);
|
||||
} else {
|
||||
fo::func::trans_buf_to_buf(btnBackgroundFrm->frames->indexBuff, sw, sh, sw, dst, dstW); // direct copy
|
||||
fo::func::trans_buf_to_buf(btnBackgroundFrm->frameData[0].data, sw, sh, sw, dst, dstW); // direct copy
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -101,13 +102,13 @@ static long __fastcall main_menu_create_hook_add_win(long h, long y, long color,
|
||||
sf::Graphics::BackgroundClearColor(0);
|
||||
|
||||
if (MainMenuScreen::USE_HIRES_IMAGES) {
|
||||
if (!mainBackgroundFrm) {
|
||||
mainBackgroundFrm = fo::util::LoadUnlistedFrm("HR_MAINMENU.frm", fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
btnBackgroundFrm = fo::util::LoadUnlistedFrm("HR_MENU_BG.frm", fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (mainBackgroundFrm == nullptr) {
|
||||
mainBackgroundFrm = sf::LoadUnlistedFrmCached("HR_MAINMENU.frm", fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
btnBackgroundFrm = sf::LoadUnlistedFrmCached("HR_MENU_BG.frm", fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
}
|
||||
if (mainBackgroundFrm) {
|
||||
sw = mainBackgroundFrm->frames->width;
|
||||
sh = mainBackgroundFrm->frames->height;
|
||||
if (mainBackgroundFrm != nullptr) {
|
||||
sw = mainBackgroundFrm->frameData[0].width;
|
||||
sh = mainBackgroundFrm->frameData[0].height;
|
||||
w = sw;
|
||||
h = sh;
|
||||
}
|
||||
@@ -274,14 +275,9 @@ static void __declspec(naked) main_menu_create_hook_register_button() {
|
||||
}
|
||||
|
||||
static void FreeMainMenuImages() {
|
||||
if (mainBackgroundFrm) {
|
||||
delete mainBackgroundFrm;
|
||||
mainBackgroundFrm = nullptr;
|
||||
}
|
||||
if (btnBackgroundFrm) {
|
||||
delete btnBackgroundFrm;
|
||||
btnBackgroundFrm = nullptr;
|
||||
}
|
||||
// Reset FRM pointers so they can be loaded again after Art cache is reset.
|
||||
mainBackgroundFrm = nullptr;
|
||||
btnBackgroundFrm = nullptr;
|
||||
if (buttonImageData) {
|
||||
delete[] buttonImageData;
|
||||
buttonImageData = nullptr;
|
||||
|
||||
@@ -0,0 +1,105 @@
|
||||
/*
|
||||
* sfall
|
||||
* Copyright (C) 2008-2024 The sfall team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "..\main.h"
|
||||
#include "..\FalloutEngine\Fallout2.h"
|
||||
#include "..\FalloutEngine\Structs.h"
|
||||
#include "LoadGameHook.h"
|
||||
|
||||
#include "ExtraArt.h"
|
||||
|
||||
namespace sfall
|
||||
{
|
||||
|
||||
typedef std::unordered_map<std::string, fo::FrmFile*> TFrmCache;
|
||||
typedef std::unordered_map<std::string, PcxFile> TPcxCache;
|
||||
|
||||
static TFrmCache frmFileCache;
|
||||
static TPcxCache pcxFileCache;
|
||||
|
||||
static PcxFile LoadPcxFile(const char* file) {
|
||||
PcxFile pcx;
|
||||
pcx.pixelData = fo::func::loadPCX(file, &pcx.width, &pcx.height, fo::var::pal);
|
||||
if (pcx.pixelData == nullptr) return PcxFile();
|
||||
|
||||
fo::func::datafileConvertData(pcx.pixelData, fo::var::pal, pcx.width, pcx.height);
|
||||
return pcx;
|
||||
}
|
||||
|
||||
fo::FrmFile* LoadFrmFileCached(const char* file) {
|
||||
fo::FrmFile* frmPtr = nullptr;
|
||||
auto cacheHit = frmFileCache.find(file);
|
||||
if (cacheHit != frmFileCache.end()) {
|
||||
frmPtr = cacheHit->second;
|
||||
} else {
|
||||
if (fo::func::load_frame(file, &frmPtr)) {
|
||||
frmPtr = nullptr;
|
||||
}
|
||||
frmFileCache.emplace(file, frmPtr);
|
||||
}
|
||||
return frmPtr;
|
||||
}
|
||||
|
||||
PcxFile LoadPcxFileCached(const char* file) {
|
||||
auto cacheHit = pcxFileCache.find(file);
|
||||
if (cacheHit != pcxFileCache.end()) {
|
||||
return cacheHit->second;
|
||||
}
|
||||
return pcxFileCache.emplace(file, LoadPcxFile(file)).first->second;
|
||||
}
|
||||
|
||||
fo::FrmFile* LoadUnlistedFrmCached(const char* frmName, unsigned int folderRef) {
|
||||
if (folderRef > fo::OBJ_TYPE_SKILLDEX) return nullptr;
|
||||
|
||||
const char* artfolder = fo::var::art[folderRef].path; // address of art type name
|
||||
char frmPath[MAX_PATH];
|
||||
|
||||
if (fo::var::use_language) {
|
||||
sprintf_s(frmPath, MAX_PATH, "art\\%s\\%s\\%s", (const char*)fo::var::language, artfolder, frmName);
|
||||
}
|
||||
else {
|
||||
sprintf_s(frmPath, MAX_PATH, "art\\%s\\%s", artfolder, frmName);
|
||||
}
|
||||
|
||||
fo::FrmFile* frm = LoadFrmFileCached(frmPath);
|
||||
if (frm == nullptr && fo::var::use_language) {
|
||||
sprintf_s(frmPath, MAX_PATH, "art\\%s\\%s", artfolder, frmName);
|
||||
frm = LoadFrmFileCached(frmPath);
|
||||
}
|
||||
return frm;
|
||||
}
|
||||
|
||||
static void ClearInterfaceArtCache() {
|
||||
for (auto &pair : pcxFileCache) {
|
||||
fo::func::freePtr_invoke(pair.second.pixelData);
|
||||
}
|
||||
pcxFileCache.clear();
|
||||
|
||||
for (auto &pair : frmFileCache) {
|
||||
fo::func::mem_free(pair.second);
|
||||
}
|
||||
frmFileCache.clear();
|
||||
}
|
||||
|
||||
void ExtraArt::init() {
|
||||
LoadGameHook::OnGameReset() += []() {
|
||||
ClearInterfaceArtCache();
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* sfall
|
||||
* Copyright (C) 2008-2024 The sfall team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Module.h"
|
||||
|
||||
namespace fo
|
||||
{
|
||||
struct FrmFile;
|
||||
}
|
||||
|
||||
namespace sfall
|
||||
{
|
||||
|
||||
struct PcxFile {
|
||||
unsigned char* pixelData;
|
||||
long width;
|
||||
long height;
|
||||
|
||||
PcxFile() : pixelData(nullptr), width(0), height(0) {}
|
||||
};
|
||||
|
||||
class ExtraArt : public Module {
|
||||
public:
|
||||
const char* name() { return "ExtraArt"; }
|
||||
void init();
|
||||
};
|
||||
|
||||
fo::FrmFile* LoadFrmFileCached(const char* file);
|
||||
PcxFile LoadPcxFileCached(const char* file);
|
||||
|
||||
fo::FrmFile* LoadUnlistedFrmCached(const char* file, unsigned int folderRef);
|
||||
|
||||
}
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "..\Translate.h"
|
||||
|
||||
#include "Inventory.h"
|
||||
#include "ExtraArt.h"
|
||||
#include "LoadGameHook.h"
|
||||
#include "LoadOrder.h"
|
||||
#include "PartyControl.h"
|
||||
@@ -585,10 +586,9 @@ static void DrawCharNote(bool style, int winRef, DWORD xPosWin, DWORD yPosWin, B
|
||||
BYTE *PadSurface = new BYTE [280 * 168];
|
||||
surface_draw(280, 168, widthBG, xPosBG, yPosBG, BGSurface, 280, 0, 0, PadSurface);
|
||||
|
||||
fo::UnlistedFrm *frm = fo::util::LoadUnlistedFrm((style) ? "AppStyle.frm" : "AppRace.frm", fo::OBJ_TYPE_SKILLDEX);
|
||||
if (frm) {
|
||||
fo::util::DrawToSurface(frm->frames[0].width, frm->frames[0].height, 0, 0, frm->frames[0].width, frm->frames[0].indexBuff, 136, 37, 280, 168, PadSurface, 0); // cover buttons pics bottom
|
||||
delete frm;
|
||||
fo::FrmFile *frm = LoadUnlistedFrmCached((style) ? "AppStyle.frm" : "AppRace.frm", fo::OBJ_TYPE_SKILLDEX);
|
||||
if (frm != nullptr) {
|
||||
fo::util::DrawToSurface(frm->frameData[0].width, frm->frameData[0].height, 0, 0, frm->frameData[0].width, frm->frameData[0].data, 136, 37, 280, 168, PadSurface, 0); // cover buttons pics bottom
|
||||
}
|
||||
|
||||
int oldFont = GetFont(); // store current font
|
||||
@@ -653,7 +653,7 @@ static void __stdcall DrawCharNoteNewChar(bool type) {
|
||||
void __stdcall HeroSelectWindow(int raceStyleFlag) {
|
||||
if (!HeroAppearance::appModEnabled) return;
|
||||
|
||||
fo::UnlistedFrm *frm = fo::util::LoadUnlistedFrm("AppHeroWin.frm", fo::OBJ_TYPE_INTRFACE);
|
||||
fo::FrmFile *frm = LoadUnlistedFrmCached("AppHeroWin.frm", fo::OBJ_TYPE_INTRFACE);
|
||||
if (frm == nullptr) {
|
||||
fo::func::debug_printf("\nApperanceMod: art\\intrface\\AppHeroWin.frm file not found.");
|
||||
return;
|
||||
@@ -665,7 +665,6 @@ void __stdcall HeroSelectWindow(int raceStyleFlag) {
|
||||
|
||||
int winRef = fo::func::win_add(resWidth / 2 - 242, (resHeight - 100) / 2 - 65, 484, 230, 100, 0x4);
|
||||
if (winRef == -1) {
|
||||
delete frm;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -677,8 +676,7 @@ void __stdcall HeroSelectWindow(int raceStyleFlag) {
|
||||
BYTE *winSurface = fo::func::win_get_buf(winRef);
|
||||
BYTE *mainSurface = new BYTE [484 * 230];
|
||||
|
||||
surface_draw(484, 230, 484, 0, 0, frm->frames[0].indexBuff, 484, 0, 0, mainSurface);
|
||||
delete frm;
|
||||
surface_draw(484, 230, 484, 0, 0, frm->frameData[0].data, 484, 0, 0, mainSurface);
|
||||
|
||||
DWORD MenuUObj, MenuDObj;
|
||||
BYTE *MenuUSurface = fo::func::art_ptr_lock_data(BuildFrmId(6, 299), 0, 0, &MenuUObj); // MENUUP Frm
|
||||
@@ -1149,11 +1147,9 @@ static void __declspec(naked) FixCharScrnBack() {
|
||||
if (charScrnBackSurface == nullptr) {
|
||||
charScrnBackSurface = new BYTE [640 * 480];
|
||||
|
||||
fo::UnlistedFrm *frm = fo::util::LoadUnlistedFrm((fo::var::glblmode) ? "AppChCrt.frm" : "AppChEdt.frm", fo::OBJ_TYPE_INTRFACE);
|
||||
|
||||
fo::FrmFile *frm = LoadUnlistedFrmCached((fo::var::glblmode) ? "AppChCrt.frm" : "AppChEdt.frm", fo::OBJ_TYPE_INTRFACE);
|
||||
if (frm != nullptr) {
|
||||
surface_draw(640, 480, 640, 0, 0, frm->frames[0].indexBuff, 640, 0, 0, charScrnBackSurface);
|
||||
delete frm;
|
||||
surface_draw(640, 480, 640, 0, 0, frm->frameData[0].data, 640, 0, 0, charScrnBackSurface);
|
||||
} else {
|
||||
BYTE* oldCharScrnBackSurface = fo::var::bckgnd; // char screen background frm surface
|
||||
|
||||
|
||||
+28
-37
@@ -22,6 +22,7 @@
|
||||
#include "..\FalloutEngine\Fallout2.h"
|
||||
#include "..\SimplePatch.h"
|
||||
#include "..\Utils.h"
|
||||
#include "ExtraArt.h"
|
||||
#include "Graphics.h"
|
||||
#include "LoadGameHook.h"
|
||||
#include "Worldmap.h"
|
||||
@@ -96,13 +97,21 @@ fo::Window* Interface::GetWindow(long winType) {
|
||||
return (winID > 0) ? fo::func::GNW_find(winID) : nullptr;
|
||||
}
|
||||
|
||||
static BYTE* LoadInterfaceFrmData(fo::FrmFile** frm, const char* frmName) {
|
||||
if (*frm == nullptr) {
|
||||
*frm = LoadUnlistedFrmCached(frmName, fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (*frm == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
return (*frm)->frameData[0].data;
|
||||
}
|
||||
|
||||
static BYTE movePointBackground[16 * 9 * 5];
|
||||
static fo::UnlistedFrm* ifaceFrm = nullptr;
|
||||
static fo::FrmFile* ifaceFrm = nullptr;
|
||||
|
||||
static void* LoadIfaceFrm() {
|
||||
ifaceFrm = fo::util::LoadUnlistedFrm("IFACE_E.frm", fo::OBJ_TYPE_INTRFACE);
|
||||
if (!ifaceFrm) return nullptr;
|
||||
return ifaceFrm->frames[0].indexBuff;
|
||||
return LoadInterfaceFrmData(&ifaceFrm, "IFACE_E.frm");
|
||||
}
|
||||
|
||||
static void __declspec(naked) intface_init_hook_lock() {
|
||||
@@ -1104,15 +1113,15 @@ static void UIAnimationSpeedPatch() {
|
||||
SimplePatch<BYTE>(&addrs[4], 2, "Misc", "PipboyTimeAnimDelay", 50, 0, 127);
|
||||
}
|
||||
|
||||
|
||||
static fo::UnlistedFrm* barterTallFrm = nullptr;
|
||||
static fo::UnlistedFrm* tradeTallFrm = nullptr;
|
||||
static fo::UnlistedFrm* inventoryTallFrms[3] = { nullptr, nullptr, nullptr };
|
||||
static const char* inventoryTallFrmNames[3] = { "invbox_473.frm", "use_472.frm", "loot_472.frm"};
|
||||
static fo::FrmFile* barterTallFrm = nullptr;
|
||||
static fo::FrmFile* tradeTallFrm = nullptr;
|
||||
constexpr long numTallFrms = fo::INVENTORY_WINDOW_TYPE_TRADE;
|
||||
static fo::FrmFile* inventoryTallFrms[numTallFrms] = { nullptr, nullptr, nullptr };
|
||||
static const char* inventoryTallFrmNames[numTallFrms] = { "invbox_473.frm", "use_472.frm", "loot_472.frm"};
|
||||
|
||||
static DWORD findInventoryWindowTypeByFid(DWORD fid) {
|
||||
fid &= 0xFFF;
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
for (int i = 0; i < numTallFrms; ++i) {
|
||||
if (fid == fo::var::iscr_data[i].artIndex)
|
||||
return i;
|
||||
}
|
||||
@@ -1123,45 +1132,25 @@ static BYTE* __fastcall inventory_get_art_data(DWORD fid) {
|
||||
DWORD windowType = findInventoryWindowTypeByFid(fid);
|
||||
if (windowType > fo::INVENTORY_WINDOW_TYPE_LOOT) return nullptr;
|
||||
|
||||
fo::UnlistedFrm** frm = &inventoryTallFrms[windowType];
|
||||
if (*frm == nullptr) {
|
||||
*frm = fo::util::LoadUnlistedFrm(inventoryTallFrmNames[windowType], fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (*frm == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
return (*frm)->frames[0].indexBuff;
|
||||
return LoadInterfaceFrmData(&inventoryTallFrms[windowType], inventoryTallFrmNames[windowType]);
|
||||
}
|
||||
|
||||
static BYTE* __fastcall gdialog_barter_get_art_data() {
|
||||
fo::UnlistedFrm** frm;
|
||||
const char* frmName;
|
||||
if (fo::var::dialog_target_is_party) {
|
||||
frm = &tradeTallFrm;
|
||||
frmName = "trade_238.frm";
|
||||
return LoadInterfaceFrmData(&tradeTallFrm, "trade_238.frm");
|
||||
}
|
||||
else {
|
||||
frm = &barterTallFrm;
|
||||
frmName = "barter_239.frm";
|
||||
}
|
||||
if (*frm == nullptr) {
|
||||
*frm = fo::util::LoadUnlistedFrm(frmName, fo::ArtType::OBJ_TYPE_INTRFACE);
|
||||
if (*frm == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
return (*frm)->frames[0].indexBuff;
|
||||
return LoadInterfaceFrmData(&barterTallFrm, "barter_239.frm");
|
||||
}
|
||||
|
||||
static DWORD __fastcall gdialog_barter_get_art_height() {
|
||||
fo::UnlistedFrm** frm = fo::var::dialog_target_is_party
|
||||
fo::FrmFile** frm = fo::var::dialog_target_is_party
|
||||
? &tradeTallFrm
|
||||
: &barterTallFrm;
|
||||
|
||||
if (*frm == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return (*frm)->frames[0].height;
|
||||
return (*frm)->frameData[0].height;
|
||||
}
|
||||
|
||||
// replace art data for dialog barter window
|
||||
@@ -1346,12 +1335,14 @@ void Interface::init() {
|
||||
ammoBarXPos -= 2;
|
||||
}
|
||||
}
|
||||
ExpandedBarterPatch();
|
||||
LoadGameHook::OnGameInit() += []() {
|
||||
// Needs to be invoked in OnGameInit when screen height is already known.
|
||||
ExpandedBarterPatch();
|
||||
};
|
||||
ExpandedInventoryPatch();
|
||||
}
|
||||
|
||||
void Interface::exit() {
|
||||
if (ifaceFrm) delete ifaceFrm;
|
||||
if (dotStyle) delete[] dotStyle;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,10 +17,12 @@
|
||||
*/
|
||||
|
||||
#include "..\..\..\FalloutEngine\AsmMacros.h"
|
||||
#include "..\..\..\FalloutEngine\EngineUtils.h"
|
||||
#include "..\..\..\FalloutEngine\Fallout2.h"
|
||||
|
||||
#include "..\..\..\InputFuncs.h"
|
||||
#include "..\..\BarBoxes.h"
|
||||
#include "..\..\ExtraArt.h"
|
||||
#include "..\..\LoadGameHook.h"
|
||||
#include "..\..\ScriptExtender.h"
|
||||
#include "..\..\Interface.h"
|
||||
@@ -502,70 +504,29 @@ struct FrameData {
|
||||
}
|
||||
|
||||
// Data from PCX file.
|
||||
FrameData(BYTE* data, long w, long h) {
|
||||
pixelData = data;
|
||||
width = (short)w;
|
||||
height = (short)h;
|
||||
FrameData(PcxFile pcx) {
|
||||
pixelData = pcx.pixelData;
|
||||
width = (short)pcx.width;
|
||||
height = (short)pcx.height;
|
||||
}
|
||||
};
|
||||
|
||||
static FrameData LoadPCXFile(const char* file) {
|
||||
long w, h;
|
||||
BYTE* pixelData = fo::func::loadPCX(file, &w, &h, fo::var::pal);
|
||||
if (pixelData == nullptr) return FrameData();
|
||||
|
||||
fo::func::datafileConvertData(pixelData, fo::var::pal, w, h);
|
||||
return FrameData(pixelData, w, h);
|
||||
}
|
||||
|
||||
static bool IsPCXFile(const char* file) {
|
||||
const char* pos = strrchr(file, '.');
|
||||
return pos && _stricmp(++pos, "PCX") == 0;
|
||||
}
|
||||
|
||||
typedef std::unordered_map<std::string, fo::FrmFile*> TFRMCache;
|
||||
typedef std::unordered_map<std::string, FrameData> TPCXCache;
|
||||
|
||||
static TFRMCache frmFileCache;
|
||||
static TPCXCache pcxFileCache;
|
||||
|
||||
//static fo::FrmFile* LoadArtFileCached(const char* file, long frame, long direction, fo::FrmFrameData* &framePtr, bool checkPCX) {
|
||||
static FrameData LoadFrameDataCached(const char* file, long frame, long direction) {
|
||||
if (IsPCXFile(file)) {
|
||||
auto cacheHit = pcxFileCache.find(file);
|
||||
if (cacheHit != pcxFileCache.end()) {
|
||||
return cacheHit->second;
|
||||
}
|
||||
return pcxFileCache.emplace(file, LoadPCXFile(file)).first->second;
|
||||
return LoadPcxFileCached(file);
|
||||
}
|
||||
|
||||
fo::FrmFile* frmPtr = nullptr;
|
||||
auto cacheHit = frmFileCache.find(file);
|
||||
if (cacheHit != frmFileCache.end()) {
|
||||
frmPtr = cacheHit->second;
|
||||
} else {
|
||||
if (fo::func::load_frame(file, &frmPtr)) {
|
||||
frmPtr = nullptr;
|
||||
}
|
||||
frmFileCache.emplace(file, frmPtr);
|
||||
}
|
||||
return (frmPtr != nullptr)
|
||||
fo::FrmFile* frmPtr = LoadFrmFileCached(file);
|
||||
return frmPtr != nullptr
|
||||
? FrameData(frmPtr, direction, frame)
|
||||
: FrameData();
|
||||
}
|
||||
|
||||
void ClearInterfaceArtCache() {
|
||||
for (auto &pair : pcxFileCache) {
|
||||
fo::func::freePtr_invoke(pair.second.pixelData);
|
||||
}
|
||||
pcxFileCache.clear();
|
||||
|
||||
for (auto &pair : frmFileCache) {
|
||||
fo::func::mem_free(pair.second);
|
||||
}
|
||||
frmFileCache.clear();
|
||||
}
|
||||
|
||||
static long GetArtFIDFile(long fid, char* outFilePath) {
|
||||
long direction = 0;
|
||||
long _fid = fid & 0xFFFFFFF;
|
||||
@@ -590,20 +551,7 @@ static long GetArtFIDFile(long fid, char* outFilePath) {
|
||||
return direction;
|
||||
}
|
||||
|
||||
struct ArtCacheLock {
|
||||
DWORD entryPtr = 0;
|
||||
|
||||
ArtCacheLock() {}
|
||||
ArtCacheLock(DWORD _lock) : entryPtr(_lock) {}
|
||||
~ArtCacheLock() {
|
||||
if (entryPtr != 0) {
|
||||
fo::func::art_ptr_unlock(entryPtr);
|
||||
entryPtr = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static FrameData LockFrameData(unsigned long fid, ArtCacheLock& lock, long direction, long frame) {
|
||||
static FrameData LockFrameData(unsigned long fid, fo::util::ArtCacheLock& lock, long direction, long frame) {
|
||||
long objType = (fid >> 24) & 0xF;
|
||||
if (direction < 0) {
|
||||
// If direction is not specified, take it from FID.
|
||||
@@ -623,7 +571,7 @@ static long DrawImage(OpcodeContext& ctx, bool isScaled) {
|
||||
return 0;
|
||||
}
|
||||
FrameData frm;
|
||||
ArtCacheLock cacheLock;
|
||||
fo::util::ArtCacheLock cacheLock;
|
||||
|
||||
bool isID = ctx.arg(0).isInt();
|
||||
long frame = ctx.arg(1).rawValue();
|
||||
@@ -740,7 +688,7 @@ static long InterfaceDrawImage(OpcodeContext& ctx, fo::Window* ifaceWin) {
|
||||
if (size > 2) h = sArray->val[2].intVal;
|
||||
}
|
||||
}
|
||||
ArtCacheLock cacheLock;
|
||||
fo::util::ArtCacheLock cacheLock;
|
||||
FrameData frm;
|
||||
if (isID) { // art id
|
||||
long fid = ctx.arg(1).rawValue();
|
||||
|
||||
@@ -293,7 +293,6 @@ void Opcodes::InitNew() {
|
||||
PipboyAvailableRestore();
|
||||
ForceEncounterRestore(); // restore if the encounter did not happen
|
||||
ResetIniCache();
|
||||
ClearInterfaceArtCache();
|
||||
};
|
||||
|
||||
if (int unsafe = IniReader::GetIntDefaultConfig("Debugging", "AllowUnsafeScripting", 0)) {
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
#include "Modules\Elevators.h"
|
||||
#include "Modules\EngineTweaks.h"
|
||||
#include "Modules\Explosions.h"
|
||||
#include "Modules\ExtraArt.h"
|
||||
#include "Modules\ExtraSaveSlots.h"
|
||||
#include "Modules\FileSystem.h"
|
||||
#include "Modules\Graphics.h"
|
||||
@@ -117,6 +118,7 @@ static void InitModules() {
|
||||
manager.add<LoadOrder>();
|
||||
manager.add<LoadGameHook>();
|
||||
manager.add<MainLoopHook>();
|
||||
manager.add<ExtraArt>();
|
||||
|
||||
manager.add<EngineTweaks>();
|
||||
manager.add<Books>();
|
||||
|
||||
Reference in New Issue
Block a user