Removed TooManyItemsBugFix, InventoryDragIssuesFix, NPCDrugAddictionFix, ArmorCorruptsNPCStatsFix, NPCTurnsIntoContainerFix, CarChargingFix, NPCWeightFix from ddraw.ini

Updated version number.
This commit is contained in:
NovaRain
2015-12-15 12:45:42 +08:00
parent 361e961b38
commit 8ce9ae89eb
3 changed files with 18 additions and 44 deletions
-26
View File
@@ -552,32 +552,6 @@ EnableMusicInDialogue=0
;Set to 1 to fix the bug that unable to sell used geiger counters or stealth boys
CanSellUsedGeiger=1
;Prevents 'Too Many Items' bug from corrupting game saves
TooManyItemsBugFix=1
;Set to 1 to fix a minor visual glitch when picking up a solo item from the top of inventory with a stack of multiple items at the bottom
;Also fixes the inability to reload weapons by dragging ammo onto weapons in the inventory list
InventoryDragIssuesFix=1
;Set to 1 to add proper checks for NPC's addiction instead of always using global variables
;Also fixes Jet Antidote not working on NPCs
NPCDrugAddictionFix=1
;Set to 1 to fix issues with NPC stats being dropped unreasonably if one has mutiple of the same armor in inventory and equips the armor,
;And either you order NPC to remove the armor through dialogue or one levels up
ArmorCorruptsNPCStatsFix=1
;Set to 1 to fix the bug that NPCs become unresponsive and act like walking containers if you move to another map while they are under 'lost next turn' critical miss effect
NPCTurnsIntoContainerFix=1
;Set to 1 to fix issues with being able to charge the car with using cells on scenary/critters and cells getting consumed even when the car is already fully charged
CarChargingFix=1
;Set to 1 to fix issues with the weight of equipped items on NPC not being counted in when stealing or bartering
NPCWeightFix=1
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[Debugging]
;Extra sfall configuration settings that can be used by modders