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Minor edits to documents.
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@@ -288,7 +288,7 @@ SaveInCombatFix=1
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;Player's level is capped once the highest specified level is reached
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;XPTable=50,100,200
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;Set to 1 to enable additional weapon animations codes from o-t
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;Set to 1 to enable additional weapon animation codes from o-t
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;The 4 byte value at 0x39 of weapon protos may range from 0 to 15 rather than 0 to 10
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;Since the letters 'n' and 'r' are in use for other animations, an animation code of 11 corrisponds to 's' and 15 to 't'
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AdditionalWeaponAnims=1
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