Replaced ASM code in various opcodes with macros (from Mr.Stalin)

Unified the directory separator in documents.
Updated version number.
This commit is contained in:
NovaRain
2019-04-30 10:38:39 +08:00
parent 7500e6b637
commit 3c255085ed
14 changed files with 445 additions and 739 deletions
+1 -1
View File
@@ -303,7 +303,7 @@ Some utility/math functions are available:
- see "hookscripts.txt" for more details
> string message_str_game(int fileId, int messageId)
- works exactly the same as message_str, except you get messages from files in "text/english/game" folder
- works exactly the same as message_str, except you get messages from files in "text\<language>\game\" directory
- use GAME_MSG_* defines or mstr_* macros from sfall.h to use specific msg file
- Additional game msg files added by ExtraGameMsgFileList setting will have consecutive fileIds assigned beginning from 0x2000. (e.g. if you set ExtraGameMsgFileList=foo,bar in ddraw.ini, foo.msg will be associated with 0x2000 and bar.msg with 0x2001.)