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Reverted commit 1a69eaf
(found another way to fix freezing issues in Win11 24H2.)
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@@ -883,10 +883,14 @@ static void EngineOptimizationPatches() {
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BlockCall(0x4D6319);
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// Reduce delays in the save/load game screens
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SafeWriteBatch<BYTE>(33, { // 41 to 33 ms
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SafeWriteBatch<BYTE>(25, { // 41 to 25 ms
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0x47D00D, // LoadGame_
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0x47C1FD // SaveGame_
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});
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// LoadGame_
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SafeWrite8(0x47CF0D, 195 + 10); // jz 0x47CFDE
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// SaveGame_
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SafeWrite8(0x47C135, 140 + 10); // jz 0x47C1CF
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}
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void MiscPatches::SetIdle(int value) {
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