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https://github.com/sfall-team/sfall.git
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Added "floor2" script function to work with ceil (#109)
Added the missing description of ceil to notes.txt. Disabled ceil marco in lib.math.h. Removed duplications in Utils.h.
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@@ -26,15 +26,14 @@ end
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return intp;
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end*/
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procedure ceil(variable val) begin
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/*procedure ceil(variable val) begin
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variable intp;
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intp := floor(val);
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if (abs(val-intp) > 0.0) then begin
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intp++;
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end
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return intp;
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end
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end*/
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procedure cap_number(variable num, variable min, variable max) begin
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if (num > max) then num := max;
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@@ -213,6 +213,7 @@
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#define critter_inven_obj2(obj, type) sfall_func2("critter_inven_obj2", obj, type)
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#define display_stats sfall_func0("display_stats")
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#define exec_map_update_scripts sfall_func0("exec_map_update_scripts")
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#define floor2(value) sfall_func1("floor2", value)
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#define get_cursor_mode sfall_func0("get_cursor_mode")
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#define get_flags(obj) sfall_func1("get_flags", obj)
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#define get_ini_section(file, sect) sfall_func2("get_ini_section", file, sect)
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@@ -265,6 +265,9 @@ Some utility/math functions are available:
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> float exponent(float x)
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- e^x
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> int ceil(float x)
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- round x to the nearest integer that is not less than x
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> int round(float x)
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- round x to the nearest integer
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@@ -378,6 +381,10 @@ Some utility/math functions are available:
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- The file name is limited to 63 chars, including the extension
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- The section name is limited to 32 characters
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> int sfall_func1("floor2", int/float value)
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- works just like vanilla floor function, but returns correct integers for negative values
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- vanilla floor function works exactly the same as ceil for negative values, much like trunc in C/C++
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> int sfall_func1("item_weight", object)
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- gets the current weight of an object
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@@ -23,6 +23,7 @@
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#include "Interface.h"
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#include "Misc.h"
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#include "Objects.h"
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#include "Utils.h"
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#include "Worldmap.h"
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#include "Metarule.h"
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@@ -80,6 +81,7 @@ static const SfallMetarule metarules[] = {
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{"critter_inven_obj2", sf_critter_inven_obj2, 2, 2, {ARG_OBJECT, ARG_INT}},
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{"display_stats", sf_display_stats, 0, 0},
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{"exec_map_update_scripts", sf_exec_map_update_scripts, 0, 0},
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{"floor2", sf_floor2, 1, 1, {ARG_NUMBER}},
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{"get_cursor_mode", sf_get_cursor_mode, 0, 0},
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{"get_flags", sf_get_flags, 1, 1, {ARG_OBJECT}},
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{"get_ini_section", sf_get_ini_section, 2, 2, {ARG_STRING, ARG_STRING}},
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@@ -49,11 +49,11 @@ void sf_cos(OpcodeContext& ctx) {
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ctx.setReturn(cos(ctx.arg(0).asFloat()));
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}
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void sf_tan(OpcodeContext& ctx) {
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void sf_tan(OpcodeContext& ctx) {
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ctx.setReturn(tan(ctx.arg(0).asFloat()));
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}
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void sf_arctan(OpcodeContext& ctx) {
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void sf_arctan(OpcodeContext& ctx) {
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ctx.setReturn(atan2(ctx.arg(0).asFloat(), ctx.arg(1).asFloat()));
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}
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@@ -70,7 +70,7 @@ void sf_atoi(OpcodeContext& ctx) {
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);
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}
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void sf_atof(OpcodeContext& ctx) {
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void sf_atof(OpcodeContext& ctx) {
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auto str = ctx.arg(0).asString();
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ctx.setReturn(
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static_cast<float>(atof(str))
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@@ -345,5 +345,9 @@ void sf_message_str_game(OpcodeContext& ctx) {
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ctx.setReturn(msg);
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}
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void sf_floor2(OpcodeContext& ctx) {
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ctx.setReturn(static_cast<int>(floor(ctx.arg(0).asFloat())));
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}
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}
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}
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@@ -57,22 +57,18 @@ void __declspec() NegateFixHook();
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void sf_power(OpcodeContext&);
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void sf_power(OpcodeContext&);
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void sf_log(OpcodeContext&);
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void sf_exponent(OpcodeContext&);
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void sf_exponent(OpcodeContext&);
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void sf_ceil(OpcodeContext&);
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void sf_ceil(OpcodeContext&);
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void sf_round(OpcodeContext&);
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void sf_message_str_game(OpcodeContext&);
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void sf_floor2(OpcodeContext&);
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char* _stdcall Substring(const char* str, int pos, int length);
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}
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