mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Added #pragma sce to all scripts that require -s option
This commit is contained in:
@@ -7,10 +7,13 @@ Auto Doors mod v1.2 for Fallout 2 by Mr.Stalin
|
|||||||
|
|
||||||
Requires sfall 3.7b or higher
|
Requires sfall 3.7b or higher
|
||||||
|
|
||||||
NOTE: this script requires compiler from sfall modderspack with -s option (short circuit evaluation)
|
NOTE: this script requires compiler from sfall modderspack with -s option
|
||||||
|
(short circuit evaluation)
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#pragma sce
|
||||||
|
|
||||||
/* Include Files */
|
/* Include Files */
|
||||||
#include "..\headers\define.h"
|
#include "..\headers\define.h"
|
||||||
//#include "..\headers\command.h"
|
//#include "..\headers\command.h"
|
||||||
|
|||||||
@@ -13,14 +13,15 @@ NOTE: this script requires compiler from sfall modderspack with -s option
|
|||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#pragma sce
|
||||||
procedure start;
|
|
||||||
procedure afterhitroll_handler;
|
|
||||||
|
|
||||||
#include "..\headers\define.h"
|
#include "..\headers\define.h"
|
||||||
#include "..\headers\sfall\sfall.h"
|
#include "..\headers\sfall\sfall.h"
|
||||||
#include "..\headers\sfall\define_extra.h"
|
#include "..\headers\sfall\define_extra.h"
|
||||||
|
|
||||||
|
procedure start;
|
||||||
|
procedure afterhitroll_handler;
|
||||||
|
|
||||||
procedure start begin
|
procedure start begin
|
||||||
if game_loaded then begin
|
if game_loaded then begin
|
||||||
register_hook_proc(HOOK_AFTERHITROLL, afterhitroll_handler);
|
register_hook_proc(HOOK_AFTERHITROLL, afterhitroll_handler);
|
||||||
|
|||||||
@@ -19,6 +19,8 @@
|
|||||||
|
|
||||||
**/
|
**/
|
||||||
|
|
||||||
|
#pragma sce
|
||||||
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
//#include "..\..\..\!SRC\headers\define.h"
|
//#include "..\..\..\!SRC\headers\define.h"
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,8 @@
|
|||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#pragma sce
|
||||||
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
|
||||||
#define IS_ARMOR(item) (obj_type(item) == OBJ_TYPE_ITEM and obj_item_subtype(item) == item_type_armor)
|
#define IS_ARMOR(item) (obj_type(item) == OBJ_TYPE_ITEM and obj_item_subtype(item) == item_type_armor)
|
||||||
|
|||||||
@@ -16,6 +16,8 @@
|
|||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#pragma sce
|
||||||
|
|
||||||
#include "..\headers\global.h"
|
#include "..\headers\global.h"
|
||||||
#include "..\headers\critrpid.h"
|
#include "..\headers\critrpid.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
|||||||
Reference in New Issue
Block a user