Add get_combat_free_move for better mod compatibility

This commit is contained in:
phobos2077
2023-06-08 21:36:09 +02:00
parent b317ed71ce
commit 1c34f85789
8 changed files with 40 additions and 6 deletions
@@ -1,6 +1,10 @@
#ifndef COMMAND_EXTRA_H
#define COMMAND_EXTRA_H
#include "define_lite.h"
#include "define_extra.h"
#define ammo_caliber(ammoPid) get_proto_data(ammoPid, PROTO_AM_CALIBER)
#define obj_name_safe(obj) (obj_name(obj) if obj else "(null)")
#define get_active_weapon(critter) critter_inven_obj(critter, (2 - active_hand) if critter == dude_obj else INVEN_TYPE_RIGHT_HAND)