mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Add get_combat_free_move for better mod compatibility
This commit is contained in:
@@ -1,6 +1,10 @@
|
||||
#ifndef COMMAND_EXTRA_H
|
||||
#define COMMAND_EXTRA_H
|
||||
|
||||
#include "define_lite.h"
|
||||
#include "define_extra.h"
|
||||
|
||||
|
||||
#define ammo_caliber(ammoPid) get_proto_data(ammoPid, PROTO_AM_CALIBER)
|
||||
#define obj_name_safe(obj) (obj_name(obj) if obj else "(null)")
|
||||
#define get_active_weapon(critter) critter_inven_obj(critter, (2 - active_hand) if critter == dude_obj else INVEN_TYPE_RIGHT_HAND)
|
||||
|
||||
Reference in New Issue
Block a user