Fix NPCAutoLevel and set_npc_level opcode

- Now properly doesn't shift first level up too early and doesn't set "early" flag
- Fixed using set_npc_level without disabling engine leveling logic
- Renamed to PartyMemberNoEarlyLevelUpPatch to match behavior
This commit is contained in:
phobos2077
2024-05-31 17:28:16 +02:00
parent a8ac1f8402
commit 002dfa61cb
4 changed files with 18 additions and 19 deletions
+3 -3
View File
@@ -383,9 +383,9 @@ TownMapHotkeysFix=1
;Set to 1 to disable the Horrigan encounter
DisableHorrigan=0
;Set to 1 to disable the random element in NPC levelling
;This will cause all NPC party members to automatically level up as soon as the player reaches the requirements
NPCAutoLevel=0
;Set to 1 to disable the random element in party member levelling
;This will prevent party members from randomly leveling up "earlier" and instead level up in defined regular intervals
PartyMemberNoEarlyLevelUp=0
;Change the initial starting location and world map viewport
;Leave at -1 for default