mirror of
https://github.com/fallout2-ce/fallout2-ce.git
synced 2026-07-27 16:47:11 -07:00
* Add basic content config structure * Moved non-file related settings from ddraw.ini to game.cfg * Various fixes from self review * Moved remaining worldmap settings to game.cfg * Migrate character and text related settings * Update docs * chore: auto-format with clang-format * Add hard-coded foce_base.dat to have reliable location to load CE-provided content from * Move game.cfg to new base mod * Automatic migration from ddraw.ini * chore: auto-format with clang-format * Removed option to disable cities limit fix * Minor review comment fixes * Migrate to /data instead of CE dat * Migrate to local game#patch.cfg and skip fields with default values - This was if some mod modifies/overwrites game.cfg later, only fields that user cares about will be loaded from user's override, and said mod is less likely to break * Fix potential issue when "master_patches" is an absolute path and move recursive mkdir into a helper function * Refactor code and fix some edge cases: data folder not exists when migrating, ddraw.ini doesn't exist * Rename face_base.dat -> ce.dat --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>