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@@ -75,18 +75,20 @@ See [`https://sfall-team.github.io/sfall/`](https://sfall-team.github.io/sfall/)
|
||||
| Global scripts / Global script functions | set_global_script_repeat<br>set_global_script_type<br>available_global_script_types | âś… except available_global_script_types | - |
|
||||
| Combat | attack_is_aimed<br>block_combat<br>force_aimed_shots<br>disable_aimed_shots<br>get_attack_type<br>get/set_bodypart_hit_modifier<br>combat_data<br>get/set/reset_critical_table<br>get_last_target<br>get_last_attacker<br>set_critter_burst_disable<br>get/set_critter_current_ap<br>set_spray_settings<br>get/set_combat_free_move | âś… except block_combat, force_aimed_shots, disable_aimed_shots, get_last_target, get_last_attacker, set_spray_settings | - |
|
||||
| Car | set_car_current_town<br>car_gas_amount<br>set_car_intface_art | implemented: all except set_car_intface_art | - |
|
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| Interface / Windows and images | art_frame_data<br>interface_art_draw<br>interface_print<br>draw_image<br>draw_image_scaled<br>get_window_under_mouse<br>create_win<br>get_window_attribute<br>message_box<br>set_window_flag<br>win_fill_color<br>interface_overlay<br>dialog_message<br>get_text_width<br>hide_window<br>show_window<br>create_message_window | implemented: only message_box, get_text_width, show_window, create_message_window | - |
|
||||
| Interface / Windows and images | art_frame_data<br>interface_art_draw<br>interface_print<br>draw_image<br>draw_image_scaled<br>get_window_under_mouse<br>create_win<br>get_window_attribute<br>message_box<br>set_window_flag<br>win_fill_color<br>interface_overlay<br>dialog_message<br>get_text_width<br>hide_window<br>show_window<br>create_message_window | âś… except interface_print, draw_image, draw_image_scaled, interface_overlay | - |
|
||||
| Interface / Outline | outlined_object<br>get_outline<br>set_outline | âś… | - |
|
||||
| Interface / Main interface | intface_is_hidden<br>intface_redraw<br>intface_hide<br>intface_show<br>set_quest_failure_value | implemented: only intface_redraw | `intface_redraw` only supports the zero-argument form; the optional-argument path is explicitly unimplemented. |
|
||||
| Interface / Inventory | display_stats<br>inventory_redraw<br>critter_inven_obj2<br>get_current_inven_size<br>item_weight | implemented: critter_inven_obj2, item_weight | - |
|
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| Interface / Inventory | display_stats<br>inventory_redraw<br>critter_inven_obj2<br>get_current_inven_size<br>item_weight | âś… except get_current_inven_size | - |
|
||||
| Interface / Cursor | get/set_cursor_mode | âś… | - |
|
||||
| Locks | lock_is_jammed<br>unjam_lock<br>set_unjam_locks_time | not implemented | - |
|
||||
| INI settings | get_ini_setting<br>get_ini_string<br>get_ini_section<br>get_ini_sections<br>get_ini_config<br>get_ini_config_db<br>set_ini_setting | âś… except get_ini_config, get_ini_config_db | `modified_ini` is intentionally omitted as deprecated. |
|
||||
| INI settings | get_ini_setting<br>get_ini_string<br>get_ini_section<br>get_ini_sections<br>get_ini_config<br>get_ini_config_db<br>set_ini_setting | âś… | `modified_ini` is intentionally omitted as deprecated. |
|
||||
| Objects and scripts | set_self<br>set_dude_obj<br>real_dude_obj<br>remove_script<br>get/set_script<br>obj_is_carrying_obj<br>loot_obj<br>dialog_obj<br>obj_under_cursor<br>get/set_object_data<br>get/set_flags<br>set_unique_id<br>set_scr_name<br>obj_is_openable<br>get/set_proto_data<br>get_object_ai_data | implemented: set_self, get/set/remove_script, obj_is_carrying_obj, loot_obj, dialog_obj, obj_under_cursor, get_object_data, get_flags, set_flags, set_unique_id, obj_is_openable, get_proto_data, set_proto_data | - |
|
||||
| Other / Game management | set_movie_path<br>stop/resume_game<br>mark_movie_played<br>game_loaded<br>get_game_mode<br>get_uptime<br>signal_close_game | implemented: game_loaded, get_game_mode, get_uptime, signal_close_game | - |
|
||||
| Gameplay tweaks | set_pickpocket_max<br>set_hit_chance_max<br>set_xp_mod<br>set_critter_hit_chance_mod<br>set_base_hit_chance_mod<br>set_hp_per_level_mod<br>gdialog_get_barter_mod<br>get/set_unspent_ap_bonus<br>get/set_unspent_ap_perk_bonus<br>set_base_pickpocket_mod<br>set_critter_pickpocket_mod<br>get/set_inven_ap_cost<br>set_drugs_data<br>get_kill_counter<br>mod_kill_counter<br>set_pipboy_available | implemented: gdialog_get_barter_mod, get/set_unspent_ap{_perk}_bonus, get/set_inven_ap_cost | - |
|
||||
| NPCs | inc_npc_level<br>get_npc_level<br>npc_engine_level_up | not implemented | - |
|
||||
| Other | get_year<br>set_dm/df_model<br>active_hand<br>toggle_active_hand<br>get/set_viewport_x/y<br>hero_select_win<br>get_light_level<br>message_str_game<br>sneak_success<br>create_spatial<br>unwield_slot<br>add_g_timer_event<br>add_extra_msg_file<br>get_metarule_table<br>metarule_exist<br>remove_timer_event<br>spatial_radius | implemented: get_year, active_hand, toggle_active_hand, get_light_level, message_str_game, add_extra_msg_file, metarule_exist | `input_funcs_available`, `nb_create_char` are deprecated in sfall and intentionally absent in CE. `add_extra_msg_file` does not support the explicit `fileNumber` form in CE. |
|
||||
| Hero Appearange | set_dm/df_model<br>hero_select_win | not implemented | - |
|
||||
| Events | add_g_timer_event<br>remove_timer_event<br>create_spatial<br>spatial_radius | not implemented | - |
|
||||
| Other | get_year<br>active_hand<br>toggle_active_hand<br>get/set_viewport_x/y<br>get_light_level<br>message_str_game<br>sneak_success<br>unwield_slot<br>add_extra_msg_file<br>get_metarule_table<br>metarule_exist<br> | âś… except get/set_viewport_x/y, sneak_success | `input_funcs_available`, `nb_create_char` are deprecated in sfall and intentionally absent in CE. `add_extra_msg_file` does not support the explicit `fileNumber` form in CE. |
|
||||
|
||||
## Hooks
|
||||
|
||||
@@ -104,8 +106,8 @@ See [`https://sfall-team.github.io/sfall/`](https://sfall-team.github.io/sfall/)
|
||||
| UseObj | `HOOK_USEOBJ` | âś… | CE notes an sfall-matching inconsistency around return code `2` behavior between interface contexts. |
|
||||
| RemoveInvenObj | `HOOK_REMOVEINVENOBJ` | đźš« | - |
|
||||
| BarterPrice | `HOOK_BARTERPRICE` | âś… | - |
|
||||
| MoveCost | `HOOK_MOVECOST` | đźš« | - |
|
||||
| ItemDamage | `HOOK_ITEMDAMAGE` | đźš« | - |
|
||||
| ItemDamage | `HOOK_ITEMDAMAGE` | âś… | - |
|
||||
| MoveCost | `HOOK_MOVECOST` | âś… | - |
|
||||
| AmmoCost | `HOOK_AMMOCOST` | âś… | Requires `check_weapon_ammo_cost=1` if you want pre-attack ammo validation to respect per-shot/per-round overrides. |
|
||||
| KeyPress | `HOOK_KEYPRESS` | âś… | Third hook arg is currently `0`; CE doesn't use VK codes. |
|
||||
| MouseClick | `HOOK_MOUSECLICK` | âś… | - |
|
||||
|
||||
@@ -65,6 +65,12 @@ procedure ini_test_suite begin
|
||||
call assertEquals("TC7 get_ini_sections size", len_array(result_array), 3);
|
||||
call assertTrue("TC7 get_ini_sections", scan_array(result_array, "TestMisc") >= 0);
|
||||
|
||||
// get_ini_config
|
||||
result_array := get_ini_config_db("config\\config_from_db.cfg");
|
||||
call assertEquals("TC8 get_ini_config_db size", len_array(result_array), 2);
|
||||
call assertTrue("TC8 get_ini_config ValidSection", result_array.ValidSection != 0);
|
||||
call assertEquals("TC8 get_ini_config_db ValidValue", result_array.ValidSection.ValidKey, "ValidValue");
|
||||
|
||||
call report_test_results("ini");
|
||||
end
|
||||
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
#include "sfall.h"
|
||||
#include "dik.h"
|
||||
#include "define_lite.h"
|
||||
#include "define_extra.h"
|
||||
#include "test_utils.h"
|
||||
|
||||
procedure run_unwield_slot_test(variable slot, variable slotName) begin
|
||||
variable equippedItem := critter_inven_obj2(dude_obj, slot);
|
||||
|
||||
if (equippedItem == 0) then begin
|
||||
display_msg("unwield_slot " + slotName + ": slot is empty");
|
||||
return;
|
||||
end
|
||||
|
||||
unwield_slot(dude_obj, slot);
|
||||
|
||||
call assertTrue("unwield_slot clears " + slotName + " slot", critter_inven_obj2(dude_obj, slot) == 0);
|
||||
call report_test_results("unwield_slot");
|
||||
end
|
||||
|
||||
procedure keypress_handler begin
|
||||
variable pressed := get_sfall_arg_at(0);
|
||||
variable key := get_sfall_arg_at(1);
|
||||
|
||||
if (not pressed) then return;
|
||||
|
||||
if (key == DIK_J) then begin
|
||||
call run_unwield_slot_test(INVEN_TYPE_WORN, "armor");
|
||||
end else if (key == DIK_K) then begin
|
||||
call run_unwield_slot_test(INVEN_TYPE_RIGHT_HAND, "right");
|
||||
end else if (key == DIK_L) then begin
|
||||
call run_unwield_slot_test(INVEN_TYPE_LEFT_HAND, "left");
|
||||
end
|
||||
end
|
||||
|
||||
procedure start begin
|
||||
if (not game_loaded) then return;
|
||||
|
||||
call assertEquals("unwield_slot metarule exists", metarule_exist("unwield_slot"), 1);
|
||||
call assertEquals("critter_inven_obj2 metarule exists", metarule_exist("critter_inven_obj2"), 1);
|
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display_msg("unwield_slot manual test ready: open inventory or barter, then press J armor, K right, L left");
|
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register_hook_proc(HOOK_KEYPRESS, keypress_handler);
|
||||
end
|
||||
@@ -0,0 +1,98 @@
|
||||
#include "sfall.h"
|
||||
#include "dik.h"
|
||||
#include "lib.arrays.h"
|
||||
#include "../test_utils.h"
|
||||
|
||||
variable itemdamage_mode := 0;
|
||||
variable itemdamage_seen := 0;
|
||||
variable itemdamage_last_min := 0;
|
||||
variable itemdamage_last_max := 0;
|
||||
variable itemdamage_last_hit_mode := 0;
|
||||
variable itemdamage_last_is_melee_weapon := 0;
|
||||
variable itemdamage_last_weapon_pid := -1;
|
||||
variable itemdamage_last_weapon_name := "<none>";
|
||||
|
||||
procedure itemdamage_mode_name begin
|
||||
if (itemdamage_mode == 1) then return "fixed-42";
|
||||
if (itemdamage_mode == 2) then return "range-30-30";
|
||||
return "engine";
|
||||
end
|
||||
|
||||
procedure itemdamage_weapon_name(variable weapon) begin
|
||||
if (weapon == 0) then return "<unarmed>";
|
||||
return obj_name(weapon);
|
||||
end
|
||||
|
||||
procedure itemdamage_handler begin
|
||||
variable
|
||||
args := get_sfall_args,
|
||||
weapon := args[2];
|
||||
|
||||
call assertEquals("itemdamage arg count", len_array(args), 6);
|
||||
call assertTrue("itemdamage min <= max", args[0] <= args[1]);
|
||||
call assertTrue("itemdamage melee flag", args[5] == 0 or args[5] == 1);
|
||||
|
||||
itemdamage_seen := itemdamage_seen + 1;
|
||||
itemdamage_last_min := args[0];
|
||||
itemdamage_last_max := args[1];
|
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itemdamage_last_hit_mode := args[4];
|
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itemdamage_last_is_melee_weapon := args[5];
|
||||
itemdamage_last_weapon_name := itemdamage_weapon_name(weapon);
|
||||
|
||||
if (weapon == 0) then
|
||||
itemdamage_last_weapon_pid := -1;
|
||||
else
|
||||
itemdamage_last_weapon_pid := obj_pid(weapon);
|
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|
||||
display_msg(string_format6("itemdamage mode=%s min=%d max=%d weapon=%s hit=%d melee=%d",
|
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itemdamage_mode_name,
|
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args[0],
|
||||
args[1],
|
||||
itemdamage_last_weapon_name,
|
||||
itemdamage_last_hit_mode,
|
||||
itemdamage_last_is_melee_weapon));
|
||||
|
||||
if (itemdamage_mode == 1) then begin
|
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set_sfall_return(42);
|
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end else if (itemdamage_mode == 2) then begin
|
||||
set_sfall_return(30);
|
||||
set_sfall_return(30);
|
||||
end
|
||||
end
|
||||
|
||||
procedure keypress_handler begin
|
||||
variable
|
||||
pressed := get_sfall_arg_at(0),
|
||||
key := get_sfall_arg_at(1);
|
||||
|
||||
if (not pressed) then return;
|
||||
|
||||
if (key == DIK_J) then begin
|
||||
itemdamage_mode := itemdamage_mode + 1;
|
||||
if (itemdamage_mode > 2) then itemdamage_mode := 0;
|
||||
display_msg(string_format1("itemdamage mode -> %s", itemdamage_mode_name));
|
||||
end else if (key == DIK_K) then begin
|
||||
display_msg(string_format7("itemdamage summary mode=%s seen=%d last=%d-%d weapon=%s pid=%d melee=%d",
|
||||
itemdamage_mode_name,
|
||||
itemdamage_seen,
|
||||
itemdamage_last_min,
|
||||
itemdamage_last_max,
|
||||
itemdamage_last_weapon_name,
|
||||
itemdamage_last_weapon_pid,
|
||||
itemdamage_last_is_melee_weapon));
|
||||
call assertTrue("itemdamage observed", itemdamage_seen > 0);
|
||||
call report_test_results("itemdamage");
|
||||
end
|
||||
end
|
||||
|
||||
procedure start begin
|
||||
if (not game_loaded) then return;
|
||||
|
||||
display_msg("itemdamage manual test ready:");
|
||||
display_msg("press J to cycle engine/fixed-42/range-30-30");
|
||||
display_msg("attack with fists, melee weapons, and ranged weapons");
|
||||
display_msg("press K to report after HOOK_ITEMDAMAGE fires");
|
||||
|
||||
register_hook_proc(HOOK_KEYPRESS, keypress_handler);
|
||||
register_hook_proc(HOOK_ITEMDAMAGE, itemdamage_handler);
|
||||
end
|
||||
@@ -0,0 +1,70 @@
|
||||
#include "sfall.h"
|
||||
#include "dik.h"
|
||||
|
||||
variable movecost_mode := 0;
|
||||
|
||||
procedure movecost_mode_name(variable mode) begin
|
||||
variable name := "unknown";
|
||||
|
||||
if (mode == 0) then name := "engine";
|
||||
else if (mode == 1) then name := "plus_per_hex";
|
||||
else if (mode == 2) then name := "double";
|
||||
|
||||
return name;
|
||||
end
|
||||
|
||||
procedure cycle_movecost_mode begin
|
||||
if (movecost_mode == 0) then movecost_mode := 1;
|
||||
else if (movecost_mode == 1) then movecost_mode := 2;
|
||||
else movecost_mode := 0;
|
||||
|
||||
display_msg(string_format1("movecost mode=%s", movecost_mode_name(movecost_mode)));
|
||||
end
|
||||
|
||||
procedure movecost_handler begin
|
||||
variable
|
||||
args := get_sfall_args,
|
||||
critter := args[0],
|
||||
distance := args[1],
|
||||
defaultCost := args[2],
|
||||
modeName := movecost_mode_name(movecost_mode),
|
||||
newCost := defaultCost;
|
||||
|
||||
if (critter != dude_obj) then return;
|
||||
|
||||
display_msg(string_format3("movecost dist=%d default=%d mode=%s",
|
||||
distance,
|
||||
defaultCost,
|
||||
modeName));
|
||||
|
||||
if (movecost_mode == 1) then begin
|
||||
newCost := defaultCost + distance;
|
||||
end else if (movecost_mode == 2) then begin
|
||||
newCost := defaultCost * 2;
|
||||
end else begin
|
||||
return;
|
||||
end
|
||||
|
||||
set_sfall_return(newCost);
|
||||
end
|
||||
|
||||
procedure keypress_handler begin
|
||||
variable
|
||||
pressed := get_sfall_arg_at(0),
|
||||
key := get_sfall_arg_at(1);
|
||||
|
||||
if (not pressed) then return;
|
||||
if (key != DIK_M) then return;
|
||||
|
||||
call cycle_movecost_mode;
|
||||
end
|
||||
|
||||
procedure start begin
|
||||
if (not game_loaded) then return;
|
||||
|
||||
display_msg("movecost manual test ready: enter combat, hover a tile, then move");
|
||||
display_msg("press M to cycle hook override: engine -> plus_per_hex -> double");
|
||||
|
||||
register_hook_proc(HOOK_KEYPRESS, keypress_handler);
|
||||
register_hook_proc(HOOK_MOVECOST, movecost_handler);
|
||||
end
|
||||
@@ -0,0 +1,7 @@
|
||||
[ValidSection]
|
||||
ValidKey=ValidValue
|
||||
Key2=2
|
||||
|
||||
[Section2]
|
||||
Key1=AA
|
||||
Key2=BB
|
||||
@@ -0,0 +1,2 @@
|
||||
A test mod for sfall scripting features testing.
|
||||
Add it to your mods_order.txt
|
||||
@@ -0,0 +1 @@
|
||||
Put compiled scripts in here
|
||||
+141
-79
@@ -10,6 +10,7 @@
|
||||
|
||||
#include "animation.h"
|
||||
#include "content_config.h"
|
||||
#include "datafile.h"
|
||||
#include "debug.h"
|
||||
#include "draw.h"
|
||||
#include "game.h"
|
||||
@@ -524,34 +525,6 @@ unsigned char* artLockFrameData(int fid, int frame, int direction, CacheEntry**
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// 0x4191CC
|
||||
unsigned char* artLockFrameDataReturningSize(int fid, CacheEntry** handlePtr, int* widthPtr, int* heightPtr)
|
||||
{
|
||||
*handlePtr = nullptr;
|
||||
|
||||
Art* art = nullptr;
|
||||
cacheLock(&gArtCache, fid, (void**)&art, handlePtr);
|
||||
|
||||
if (art == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// NOTE: Uninline.
|
||||
*widthPtr = artGetWidth(art, 0, 0);
|
||||
if (*widthPtr == -1) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// NOTE: Uninline.
|
||||
*heightPtr = artGetHeight(art, 0, 0);
|
||||
if (*heightPtr == -1) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// NOTE: Uninline.
|
||||
return artGetFrameData(art, 0, 0);
|
||||
}
|
||||
|
||||
// 0x419260
|
||||
int artUnlock(CacheEntry* handle)
|
||||
{
|
||||
@@ -1221,6 +1194,51 @@ static bool artIndexedPngHasSupportedTransparency(const LodePNGColorMode& color)
|
||||
return true;
|
||||
}
|
||||
|
||||
static Art* artAllocateSingleFrame(int width, int height, unsigned char** frameDataPtr)
|
||||
{
|
||||
if (width <= 0 || height <= 0 || width > SHRT_MAX || height > SHRT_MAX) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
size_t pixelCount = static_cast<size_t>(width) * static_cast<size_t>(height);
|
||||
if (pixelCount > kMaxNamedPngPixels || pixelCount > INT_MAX) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Art header = {};
|
||||
header.version = 4;
|
||||
header.framesPerSecond = 10;
|
||||
header.actionFrame = 0;
|
||||
header.frameCount = 1;
|
||||
header.dataSize = sizeof(ArtFrame) + static_cast<int>(pixelCount);
|
||||
|
||||
int currentPadding = paddingForSize(sizeof(Art));
|
||||
for (int rotation = 0; rotation < ROTATION_COUNT; rotation++) {
|
||||
header.dataOffsets[rotation] = 0;
|
||||
header.padding[rotation] = currentPadding;
|
||||
}
|
||||
|
||||
int dataSize = artGetDataSize(&header);
|
||||
unsigned char* data = reinterpret_cast<unsigned char*>(internal_malloc(dataSize));
|
||||
if (data == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
memset(data, 0, dataSize);
|
||||
Art* art = reinterpret_cast<Art*>(data);
|
||||
*art = header;
|
||||
|
||||
ArtFrame* frame = reinterpret_cast<ArtFrame*>(data + sizeof(Art) + art->padding[0]);
|
||||
frame->width = static_cast<short>(width);
|
||||
frame->height = static_cast<short>(height);
|
||||
frame->size = static_cast<int>(pixelCount);
|
||||
frame->x = 0;
|
||||
frame->y = 0;
|
||||
|
||||
*frameDataPtr = reinterpret_cast<unsigned char*>(frame) + sizeof(ArtFrame);
|
||||
return art;
|
||||
}
|
||||
|
||||
static Art* artLoadIndexedPng(const char* path)
|
||||
{
|
||||
std::vector<unsigned char> encoded;
|
||||
@@ -1255,47 +1273,44 @@ static Art* artLoadIndexedPng(const char* path)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
size_t pixelCount = static_cast<size_t>(width) * static_cast<size_t>(height);
|
||||
|
||||
Art header = {};
|
||||
header.version = 4;
|
||||
header.framesPerSecond = 10;
|
||||
header.actionFrame = 0;
|
||||
header.frameCount = 1;
|
||||
header.dataSize = sizeof(ArtFrame) + static_cast<int>(pixelCount);
|
||||
|
||||
int currentPadding = paddingForSize(sizeof(Art));
|
||||
for (int rotation = 0; rotation < ROTATION_COUNT; rotation++) {
|
||||
header.dataOffsets[rotation] = 0;
|
||||
header.padding[rotation] = currentPadding;
|
||||
}
|
||||
|
||||
int dataSize = artGetDataSize(&header);
|
||||
unsigned char* data = reinterpret_cast<unsigned char*>(internal_malloc(dataSize));
|
||||
if (data == nullptr) {
|
||||
unsigned char* frameData = nullptr;
|
||||
Art* art = artAllocateSingleFrame(static_cast<int>(width), static_cast<int>(height), &frameData);
|
||||
if (art == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
memset(data, 0, dataSize);
|
||||
Art* art = reinterpret_cast<Art*>(data);
|
||||
*art = header;
|
||||
|
||||
ArtFrame* frame = reinterpret_cast<ArtFrame*>(data + sizeof(Art) + art->padding[0]);
|
||||
frame->width = static_cast<short>(width);
|
||||
frame->height = static_cast<short>(height);
|
||||
frame->size = static_cast<int>(pixelCount);
|
||||
frame->x = 0;
|
||||
frame->y = 0;
|
||||
|
||||
if (!artUnpackIndexedPngPixels(indexedData, width, height, state.info_png.color.bitdepth, reinterpret_cast<unsigned char*>(frame) + sizeof(ArtFrame))) {
|
||||
if (!artUnpackIndexedPngPixels(indexedData, width, height, state.info_png.color.bitdepth, frameData)) {
|
||||
debugPrint("ART: failed to read indexed PNG pixels: %s\n", path);
|
||||
internal_free(data);
|
||||
internal_free(art);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return art;
|
||||
}
|
||||
|
||||
static Art* artLoadPcx(const char* path)
|
||||
{
|
||||
char mutablePath[COMPAT_MAX_PATH];
|
||||
strncpy(mutablePath, path, sizeof(mutablePath));
|
||||
mutablePath[sizeof(mutablePath) - 1] = '\0';
|
||||
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
unsigned char* pcxData = datafileRead(mutablePath, &width, &height);
|
||||
if (pcxData == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
unsigned char* frameData = nullptr;
|
||||
Art* art = artAllocateSingleFrame(width, height, &frameData);
|
||||
if (art != nullptr) {
|
||||
memcpy(frameData, pcxData, static_cast<size_t>(width) * static_cast<size_t>(height));
|
||||
}
|
||||
|
||||
internal_free(pcxData);
|
||||
return art;
|
||||
}
|
||||
|
||||
static Art* artLoadFrm(const char* path)
|
||||
{
|
||||
File* stream = fileOpen(path, "rb");
|
||||
@@ -1340,6 +1355,10 @@ Art* artLoad(const char* path)
|
||||
return artLoadIndexedPng(path);
|
||||
}
|
||||
|
||||
if (artPathHasExtension(path, ".pcx")) {
|
||||
return artLoadPcx(path);
|
||||
}
|
||||
|
||||
Art* art = artLoadFrm(path);
|
||||
if (art != nullptr) {
|
||||
return art;
|
||||
@@ -1491,7 +1510,7 @@ public:
|
||||
|
||||
const Art* art() const { return _art.get(); }
|
||||
|
||||
unsigned char* frameData(int frame, int direction, int& outWidth, int& outHeight) const;
|
||||
ArtFrame* frame(int frame, int direction) const;
|
||||
|
||||
unsigned int mru = 0;
|
||||
|
||||
@@ -1504,17 +1523,9 @@ NamedCacheEntry::NamedCacheEntry(ArtPtr&& art)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned char* NamedCacheEntry::frameData(int frame, int direction, int& outWidth, int& outHeight) const
|
||||
ArtFrame* NamedCacheEntry::frame(int frame, int direction) const
|
||||
{
|
||||
unsigned char* data = artGetFrameData(_art.get(), frame, direction);
|
||||
if (!data) {
|
||||
outWidth = 0;
|
||||
outHeight = 0;
|
||||
return nullptr;
|
||||
}
|
||||
outWidth = artGetWidth(_art.get(), frame, direction);
|
||||
outHeight = artGetHeight(_art.get(), frame, direction);
|
||||
return data;
|
||||
return artGetFrame(_art.get(), frame, direction);
|
||||
}
|
||||
|
||||
std::shared_ptr<NamedCacheEntry> artLockNamedFrameData(const char* path)
|
||||
@@ -1597,9 +1608,12 @@ ObjectType FrmId::objectType() const
|
||||
FrmImage::FrmImage()
|
||||
{
|
||||
_key = nullptr;
|
||||
_frame = nullptr;
|
||||
_data = nullptr;
|
||||
_width = 0;
|
||||
_height = 0;
|
||||
_xOffset = 0;
|
||||
_yOffset = 0;
|
||||
}
|
||||
|
||||
FrmImage::~FrmImage()
|
||||
@@ -1610,9 +1624,12 @@ FrmImage::~FrmImage()
|
||||
FrmImage::FrmImage(FrmImage&& other) noexcept
|
||||
: _namedKey(std::move(other._namedKey))
|
||||
, _key(other._key)
|
||||
, _frame(other._frame)
|
||||
, _data(other._data)
|
||||
, _width(other._width)
|
||||
, _height(other._height)
|
||||
, _xOffset(other._xOffset)
|
||||
, _yOffset(other._yOffset)
|
||||
{
|
||||
other.resetInternal();
|
||||
}
|
||||
@@ -1623,9 +1640,12 @@ FrmImage& FrmImage::operator=(FrmImage&& other) noexcept
|
||||
unlock();
|
||||
_namedKey = std::move(other._namedKey);
|
||||
_key = other._key;
|
||||
_frame = other._frame;
|
||||
_data = other._data;
|
||||
_width = other._width;
|
||||
_height = other._height;
|
||||
_xOffset = other._xOffset;
|
||||
_yOffset = other._yOffset;
|
||||
|
||||
other.resetInternal();
|
||||
}
|
||||
@@ -1633,33 +1653,60 @@ FrmImage& FrmImage::operator=(FrmImage&& other) noexcept
|
||||
}
|
||||
|
||||
bool FrmImage::lock(const FrmId& frmId)
|
||||
{
|
||||
return lock(frmId, 0, 0);
|
||||
}
|
||||
|
||||
bool FrmImage::lock(const FrmId& frmId, int frame, int direction)
|
||||
{
|
||||
if (frmId.fid() >= 0) {
|
||||
return lock(frmId.fid());
|
||||
return lock(frmId.fid(), frame, direction);
|
||||
}
|
||||
if (frmId.filePath() != nullptr) {
|
||||
return frmId.hasObjectType()
|
||||
? lock(frmId.objectType(), frmId.filePath())
|
||||
: lock(frmId.filePath());
|
||||
? lock(frmId.objectType(), frmId.filePath(), frame, direction)
|
||||
: lock(frmId.filePath(), frame, direction);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool FrmImage::lock(unsigned int fid)
|
||||
{
|
||||
return lock(fid, 0, 0);
|
||||
}
|
||||
|
||||
bool FrmImage::lock(unsigned int fid, int frame, int direction)
|
||||
{
|
||||
if (isLocked()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
_data = artLockFrameDataReturningSize(fid, &_key, &_width, &_height);
|
||||
if (!_data) {
|
||||
Art* art = artLock(fid, &_key);
|
||||
if (art == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
_frame = artGetFrame(art, frame, direction);
|
||||
if (_frame == nullptr) {
|
||||
unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
_data = reinterpret_cast<unsigned char*>(_frame) + sizeof(ArtFrame);
|
||||
_width = _frame->width;
|
||||
_height = _frame->height;
|
||||
_xOffset = _frame->x;
|
||||
_yOffset = _frame->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FrmImage::lock(const char* frmPath)
|
||||
{
|
||||
return lock(frmPath, 0, 0);
|
||||
}
|
||||
|
||||
bool FrmImage::lock(const char* frmPath, int frame, int direction)
|
||||
{
|
||||
if (isLocked()) {
|
||||
return false;
|
||||
@@ -1668,21 +1715,33 @@ bool FrmImage::lock(const char* frmPath)
|
||||
_namedKey = artLockNamedFrameData(frmPath);
|
||||
if (!_namedKey) return false;
|
||||
|
||||
_data = _namedKey->frameData(0, 0, _width, _height);
|
||||
if (_data == nullptr) {
|
||||
_namedKey = nullptr;
|
||||
_frame = _namedKey->frame(frame, direction);
|
||||
if (_frame == nullptr) {
|
||||
unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
_data = reinterpret_cast<unsigned char*>(_frame) + sizeof(ArtFrame);
|
||||
_width = _frame->width;
|
||||
_height = _frame->height;
|
||||
_xOffset = _frame->x;
|
||||
_yOffset = _frame->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FrmImage::lock(ObjectType objType, const char* frmRelativePath)
|
||||
{
|
||||
return lock(objType, frmRelativePath, 0, 0);
|
||||
}
|
||||
|
||||
bool FrmImage::lock(ObjectType objType, const char* frmRelativePath, int frame, int direction)
|
||||
{
|
||||
if (objType < OBJ_TYPE_ITEM || objType >= OBJ_TYPE_COUNT) {
|
||||
return false;
|
||||
}
|
||||
snprintf(_art_name, sizeof(_art_name), "%s%s%s\\%s", _cd_path_base, "art\\", gArtListDescriptions[objType].name, frmRelativePath);
|
||||
return lock(_art_name);
|
||||
return lock(_art_name, frame, direction);
|
||||
}
|
||||
|
||||
void FrmImage::unlock()
|
||||
@@ -1697,9 +1756,12 @@ void FrmImage::resetInternal()
|
||||
{
|
||||
_namedKey = nullptr;
|
||||
_key = nullptr;
|
||||
_frame = nullptr;
|
||||
_data = nullptr;
|
||||
_width = 0;
|
||||
_height = 0;
|
||||
_xOffset = 0;
|
||||
_yOffset = 0;
|
||||
}
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
@@ -128,7 +128,6 @@ void artRender(int fid, unsigned char* dest, int width, int height, int pitch);
|
||||
int art_list_str(int fid, char* name);
|
||||
Art* artLock(int fid, CacheEntry** cache_entry);
|
||||
unsigned char* artLockFrameData(int fid, int frame, int direction, CacheEntry** out_cache_entry);
|
||||
unsigned char* artLockFrameDataReturningSize(int fid, CacheEntry** out_cache_entry, int* widthPtr, int* heightPtr);
|
||||
int artUnlock(CacheEntry* cache_entry);
|
||||
int artCacheFlush();
|
||||
int artCopyFileName(int objectType, int id, char* dest);
|
||||
@@ -185,8 +184,8 @@ private:
|
||||
const char* _path = nullptr;
|
||||
};
|
||||
|
||||
// A helper for using RAII to read single-frame FRM's.
|
||||
// lock/unlock use the art-cache instead of just loading/unloading directly.
|
||||
// RAII helper for locking one selected frame from FID-backed or path-backed art.
|
||||
// lock/unlock use caches instead of just loading/unloading directly.
|
||||
class FrmImage {
|
||||
public:
|
||||
FrmImage();
|
||||
@@ -201,13 +200,19 @@ public:
|
||||
|
||||
bool isLocked() const { return _key != nullptr || _namedKey; }
|
||||
bool lock(const FrmId& frmId);
|
||||
bool lock(const FrmId& frmId, int frame, int direction);
|
||||
bool lock(unsigned int fid);
|
||||
bool lock(unsigned int fid, int frame, int direction);
|
||||
bool lock(const char* frmPath);
|
||||
bool lock(const char* frmPath, int frame, int direction);
|
||||
bool lock(ObjectType objType, const char* frmRelativePath);
|
||||
bool lock(ObjectType objType, const char* frmRelativePath, int frame, int direction);
|
||||
void unlock();
|
||||
|
||||
int getWidth() const { return _width; }
|
||||
int getHeight() const { return _height; }
|
||||
int getXOffset() const { return _xOffset; }
|
||||
int getYOffset() const { return _yOffset; }
|
||||
// Returns FRM frame data if locked, nullptr otherwise.
|
||||
unsigned char* getData() const { return _data; }
|
||||
|
||||
@@ -218,9 +223,12 @@ private:
|
||||
|
||||
std::shared_ptr<NamedCacheEntry> _namedKey;
|
||||
CacheEntry* _key = nullptr;
|
||||
ArtFrame* _frame = nullptr;
|
||||
unsigned char* _data = nullptr;
|
||||
int _width = 0;
|
||||
int _height = 0;
|
||||
int _xOffset = 0;
|
||||
int _yOffset = 0;
|
||||
};
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
@@ -46,6 +46,8 @@ static void _decode_map_data(int elevation);
|
||||
static int automapCreate();
|
||||
static int _copy_file_data(File* stream1, File* stream2, int length);
|
||||
|
||||
static int gAutomapWindow = -1;
|
||||
|
||||
typedef enum AutomapFrm {
|
||||
AUTOMAP_FRM_BACKGROUND,
|
||||
AUTOMAP_FRM_BUTTON_UP,
|
||||
@@ -326,6 +328,7 @@ void automapShow(bool isInGame, bool isUsingScanner)
|
||||
int automapWindowY = (screenGetHeight() - AUTOMAP_WINDOW_HEIGHT) / 2;
|
||||
// adding WINDOW_TRANSPARENT and WINDOW_DRAGGABLE_BY_BACKGROUND for testing temporarily
|
||||
int window = windowCreate(automapWindowX, automapWindowY, AUTOMAP_WINDOW_WIDTH, AUTOMAP_WINDOW_HEIGHT, color, WINDOW_MODAL | WINDOW_MOVE_ON_TOP | WINDOW_TRANSPARENT | WINDOW_DRAGGABLE_BY_BACKGROUND);
|
||||
gAutomapWindow = window;
|
||||
|
||||
int scannerBtn = buttonCreate(window,
|
||||
111,
|
||||
@@ -493,10 +496,16 @@ void automapShow(bool isInGame, bool isUsingScanner)
|
||||
}
|
||||
|
||||
windowDestroy(window);
|
||||
gAutomapWindow = -1;
|
||||
fontSetCurrent(oldFont);
|
||||
touch_set_touchscreen_mode(false);
|
||||
}
|
||||
|
||||
int automapGetWindow()
|
||||
{
|
||||
return windowGetWindow(gAutomapWindow) != nullptr ? gAutomapWindow : -1;
|
||||
}
|
||||
|
||||
// Renders automap in Map window.
|
||||
//
|
||||
// 0x41BD1C draw_top_down_map
|
||||
|
||||
@@ -55,6 +55,7 @@ void automapShow(bool isInGame, bool isUsingScanner);
|
||||
int automapRenderInPipboyWindow(int win, int map, int elevation);
|
||||
int automapSaveCurrent();
|
||||
int automapGetHeader(AutomapHeader** automapHeaderPtr);
|
||||
int automapGetWindow();
|
||||
|
||||
void automapSetDisplayMap(int map, bool available);
|
||||
|
||||
|
||||
@@ -5680,6 +5680,29 @@ void characterEditorReset()
|
||||
gCharacterEditorLastLevel = 1;
|
||||
}
|
||||
|
||||
int characterEditorGetWindow()
|
||||
{
|
||||
return windowGetWindow(gCharacterEditorWindow) != nullptr ? gCharacterEditorWindow : -1;
|
||||
}
|
||||
|
||||
void characterEditorDisplayStats()
|
||||
{
|
||||
if (windowGetWindow(gCharacterEditorWindow) == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
critterUpdateDerivedStats(gDude);
|
||||
critterAdjustHitPoints(gDude, 0);
|
||||
|
||||
characterEditorDrawSkills(0);
|
||||
characterEditorDrawPrimaryStat(RENDER_ALL_STATS, 0, 0);
|
||||
characterEditorDrawPcStats();
|
||||
characterEditorDrawDerivedStats();
|
||||
characterEditorDrawFolders();
|
||||
characterEditorDrawCard();
|
||||
windowRefresh(gCharacterEditorWindow);
|
||||
}
|
||||
|
||||
// level up if needed
|
||||
//
|
||||
// 0x43C228 UpdateLevel
|
||||
|
||||
@@ -14,6 +14,8 @@ char* _strmfe(char* dest, const char* name, const char* ext);
|
||||
int characterEditorSave(File* stream);
|
||||
int characterEditorLoad(File* stream);
|
||||
void characterEditorReset();
|
||||
int characterEditorGetWindow();
|
||||
void characterEditorDisplayStats();
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
|
||||
+6
-3
@@ -1359,13 +1359,16 @@ int critterGetMovementPointCostAdjustedForCrippledLegs(Object* critter, int dist
|
||||
}
|
||||
|
||||
int flags = critter->data.critter.combat.results;
|
||||
int actionPoints = 0;
|
||||
if ((flags & DAM_CRIP_LEG_LEFT) != 0 && (flags & DAM_CRIP_LEG_RIGHT) != 0) {
|
||||
return 8 * distance;
|
||||
actionPoints = 8 * distance;
|
||||
} else if ((flags & DAM_CRIP_LEG_ANY) != 0) {
|
||||
return 4 * distance;
|
||||
actionPoints = 4 * distance;
|
||||
} else {
|
||||
return distance;
|
||||
actionPoints = distance;
|
||||
}
|
||||
|
||||
return scriptHooks_MoveCost(critter, distance, actionPoints);
|
||||
}
|
||||
|
||||
// 0x42E66C critterIsOverloaded
|
||||
|
||||
@@ -448,6 +448,7 @@ void gameReset()
|
||||
scriptHooksReset();
|
||||
sfallArraysReset();
|
||||
sfall_gl_scr_reset();
|
||||
sfall_ini_cache_clear();
|
||||
sfallOnGameReset();
|
||||
gGameLoaded = false;
|
||||
}
|
||||
|
||||
@@ -3495,6 +3495,11 @@ bool gameDialogIsBarterWindowExpanded()
|
||||
return gBarterWindowExpanded;
|
||||
}
|
||||
|
||||
int gameDialogGetWindow()
|
||||
{
|
||||
return windowGetWindow(gGameDialogWindow) != nullptr ? gGameDialogWindow : -1;
|
||||
}
|
||||
|
||||
// 0x448660 gdialog_barter_cleanup_tables
|
||||
void gameDialogBarterCleanupTables()
|
||||
{
|
||||
|
||||
@@ -40,6 +40,7 @@ void gameDialogSetBarterModifier(int modifier);
|
||||
int gameDialogBarter(int modifier);
|
||||
void gameDialogEndBarter();
|
||||
bool gameDialogIsBarterWindowExpanded();
|
||||
int gameDialogGetWindow();
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
|
||||
@@ -151,7 +151,7 @@ typedef enum OpRegAnimFunc {
|
||||
static void scriptPredefinedError(Program* program, const char* name, int error);
|
||||
static void scriptError(const char* format, ...);
|
||||
static int tileIsVisible(int tile);
|
||||
static int _correctFidForRemovedItem(Object* critter, Object* item, int flags);
|
||||
int correctFidForRemovedItem(Object* critter, Object* item, int flags);
|
||||
static void opGiveExpPoints(Program* program);
|
||||
static void opScrReturn(Program* program);
|
||||
static void opPlaySfx(Program* program);
|
||||
@@ -407,7 +407,7 @@ static int tileIsVisible(int tile)
|
||||
}
|
||||
|
||||
// 0x45409C correctFidForRemovedItem
|
||||
static int _correctFidForRemovedItem(Object* critter, Object* item, int flags)
|
||||
int correctFidForRemovedItem(Object* critter, Object* item, int flags)
|
||||
{
|
||||
InvenSlot invenSlot = InvenSlot::Armor;
|
||||
if ((flags & OBJECT_IN_RIGHT_HAND) != 0) {
|
||||
@@ -1683,7 +1683,7 @@ static void opRemoveObjectFromInventory(Program* program)
|
||||
tileWindowRefreshRect(&rect, item->elevation);
|
||||
|
||||
if (updateFlags) {
|
||||
_correctFidForRemovedItem(owner, item, flags);
|
||||
correctFidForRemovedItem(owner, item, flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4641,7 +4641,7 @@ static void opMoveObjectInventoryToObject(Program* program)
|
||||
flags |= OBJECT_IN_RIGHT_HAND;
|
||||
}
|
||||
|
||||
_correctFidForRemovedItem(object1, oldWeapon, flags);
|
||||
correctFidForRemovedItem(object1, oldWeapon, flags);
|
||||
}
|
||||
|
||||
itemMoveAll(object1, object2);
|
||||
|
||||
@@ -2,10 +2,11 @@
|
||||
#define INTERPRETER_EXTRA_H
|
||||
|
||||
#include "interpreter.h"
|
||||
#include "obj_types.h"
|
||||
|
||||
namespace fallout {
|
||||
|
||||
enum class InvenSlot {
|
||||
enum class InvenSlot : int {
|
||||
Armor = 0, // INVEN_TYPE_WORN
|
||||
RightHand = 1, // INVEN_TYPE_RIGHT_HAND
|
||||
LeftHand = 2, // INVEN_TYPE_LEFT_HAND
|
||||
@@ -13,6 +14,8 @@ enum class InvenSlot {
|
||||
|
||||
constexpr int kInvenSlotInvCount = -2;
|
||||
|
||||
int correctFidForRemovedItem(Object* critter, Object* item, int flags);
|
||||
|
||||
void _intExtraClose_();
|
||||
void _initIntExtra();
|
||||
void intExtraUpdate();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user