Commit Graph
554 Commits
Author SHA1 Message Date
LagoLunaticandGitHub d4859f8595 d_a_alink 100% (#2957)
* Match daAlink_c::checkHorseGetOff

* Match daAlink_c::procCanoeRowInit
2025-12-15 17:09:39 -08:00
LuzagarandGitHub 618a3783f8 d_a_e_b +d_a_e_bi_leaf documentation (#2952)
* some e_bi documentation

* fix match issue

* fix error

* e_bi_leaf documentation
2025-12-15 17:04:20 -08:00
Carco_21andGitHub 86bf768665 d_a_obj_bemos debug work (#2947)
* debug work

* PR cleanup
2025-12-15 17:02:29 -08:00
LagoLunaticandGitHub 1b8ea3206d J3D debug work (#2949)
* J3D debug work

* Clean up JSystem GXColor ctors, remove a couple fakematches

* Update symbols.txt

* Fix res include syntax

* Remove fakematch that isn't necessary anymore

* Fix some Shield regressions
2025-12-12 21:04:03 -08:00
roemingandGitHub 7e514502d2 d_a_obj_movebox debug work (#2948)
* match lots of debug for d_a_obj_movebox

* the rest of the debug work
2025-12-12 21:01:48 -08:00
Jcw87andGitHub ae4ad9f477 fix functions not returning values (#2942)
* fix functions not returning values

* implement functions that should return values
2025-12-11 15:31:44 -08:00
hatal175andGitHub 2c6986f1cc Work on d_a_obj_ice_s debug (#2941) 2025-12-10 15:06:57 -08:00
LagoLunaticandGitHub 2447d5a02a d_a_npc_cdn3 OK (#2935) 2025-12-09 22:41:11 +02:00
Carco_21andGitHub 60645e1423 d_a_e_gb debug + documentation (#2916)
* cleanup and documentation

* PR cleanup
2025-12-08 20:33:55 -08:00
Carco_21andGitHub bff5982293 almost matching (#2933) 2025-12-08 22:12:20 +02:00
Carco_21andGitHub c74ce87f5a decent work (#2931) 2025-12-08 22:10:37 +02:00
roemingandGitHub 07a4e6b052 match debug for D_menu_fmap2_d (#2925)
* menu_fmap2d debug progress

* match debug for d_menu_fmap2D

* fix broken function

* fix weird shield mismatch

* fix other shield mismatch

* fix suggestions

* fix func for wii version

* match func for all versions

* remove cast from saveBitLabels
2025-12-07 17:09:47 -08:00
LagoLunaticandGitHub 40a8b9ed54 d_a_npc_blue_ns OK (#2924)
* Match daNpcBlueNS_c::_Execute

* Cleanup loop

* d_a_npc_blue_ns OK
2025-12-07 12:26:55 -07:00
Max RoncaceandGitHub a30e617e5a Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
LagoLunaticandGitHub ae9fa8922a Work on weak function ordering (#2917)
* Fix functionvalue weak func order

* Add script to help diffing weak function order

* Improve alink weak func order (44 -> 15)

* Improve m_Do_ext weak order (12 -> 7)

* Remove old hack

* Fix d_a_tbox weak func order

* Fix d_a_npc_ks weak func order

* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
Carco_21andGitHub e6b1f3a4f2 d_a_e_mk debug work + documentation (#2913)
* initial work

* documentation
2025-12-05 18:37:17 -08:00
LagoLunaticandGitHub 7fe9a68a9d d_a_horse 100% (#2912)
* Fix missing line numbers for debug

* Fix horse inlines and HIO

* Match daHorse_c::setEffect

* Improve a few debug matches

* Match daHorse_c::checkHorseNoMove (half fake)

* Update configure.py
2025-12-04 16:03:13 -08:00
Niklas BauerandGitHub 4d3f25d34e Resolve all "illegal jump past declaration/initializer" warnings (#2911)
* resolve illegal jump past declaration/initializer

* pr comments
2025-12-04 14:57:33 +02:00
LagoLunaticandGitHub f97d334732 Debug+retail matches and clean up some fakematches (#2910)
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00
Carco_21andGitHub 5716efc4c8 d_a_e_dn work (#2899)
* d_a_e_dn work

* PR cleanup and more documentation
2025-12-03 14:16:08 -08:00
LagoLunaticandGitHub e39af8edf5 Match 4 more functions (#2909)
* Match daNpcF_Lookat_c::adjustMoveDisAngle

* Match daNpc_ykM_c::reset and daNpc_ykW_c::reset

* Fakematch daNpcThe_c::main gameInfo load

* Update configure.py
2025-12-02 18:18:28 -08:00
Niklas BauerandGitHub 9a69fa38c7 d_a_obj_brakeeff debug equivalent (#2906)
* d_a_obj_brakeeff fmt

* d_a_obj_brakeeff debug equivalent
2025-12-02 15:33:29 -08:00
Niklas BauerandGitHub d2d45c58ee d_a_obj_damcps debug equivalent (#2904)
* d_a_obj_damcps initial

* d_a_obj_damcps guard

* d_a_obj_damcps pr comments
2025-12-02 22:44:39 +02:00
Niklas BauerandGitHub 2260191fe6 Consistent cull_box struct usage (#2905)
* consistent cullbox usage

* d_a_obj_waterPillar debug work so its not a regression
2025-12-02 20:34:19 +02:00
LagoLunaticandGitHub ffc86e0412 Fix HIO load issues (#2903)
* Fix HIO load order in daHoZelda_c::searchBodyAngle

* Fix regression in daHoZelda_c::createHeap

Apparently the HIO class being constructed having an explicit ctor breaks the compiler ability to branchlessly optimize the false/true return afterwards. Without an explicit ctor the compiler is able to optimize it successfully, which breaks the match.

* Fix HIO load order in daNpc_ykW_c::setAttnPos

* Remove false version diff

* Update configure.py

* Remove old comment

* Fix alink HIO members being private

* alink: Fix HIO loads in 3 retail functions and almost all debug functions
2025-12-01 18:37:04 -08:00