Commit Graph
7 Commits
Author SHA1 Message Date
HuitziandGitHub 4ccca6b893 d_event_debug equivalent & modifications to dEvLib_callback_c (#2359)
* WIP d_event_debug
* Implemented most functions close to matching
* Removed erroneous comment in d_com_inf_game.h
* Implemented getEventP in dEvDtBase_c
* Retyped dEvLib_callback_c function returns from BOOL to bool
* Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c
* Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs
* Extended JORFile mFilename character array from 8 to 256 characters
* Implemented combo boxes and update slider functionalities in JORMContext
* Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp
* Corrected debug event tables and created missing table
* Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive

* Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c

* Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit & reg_c to be const

* d_event_debug Equivalent
* Changed configure.py entry to equivalent instead of matching
* Preliminary documentation

* Remove debug tables from d_event.cpp
2025-03-30 20:11:50 -07:00
HuitziandGitHub 6b0e392c13 Add fopAcM_Register... macros (for debug build) (#2295) 2025-01-28 06:51:59 +02:00
HuitziandGitHub 7c5006e446 d_a_obj_waterGate matching + d_a_obj_lv3Water2 equivalent (#2293)
* d_a_obj_waterGate matching + d_a_obj_lv3Water2 equivalent
* Add simpleCalcMaterial implicit inline to J3DModelData (seen in debug)
* Basic documentation for both actors
* WIP debug build implementations (note TODOs)
* Update configure.py and note weak ordering issues for lv3Water2

* Actually add modified J3DModelData.h & explicitly note fake padding
2025-01-27 11:55:55 -08:00
HuitziandGitHub c11cd855d5 d_a_obj_kwheel00, 01, & d_a_obj_klift00 Equivalent (weak func and/or vtable order) (#2291)
* d_a_obj_kwheel00, 01, & d_a_obj_klift00 Equivalent (weak func and/or vtable order)
* Three rels equivalent
* Basic documentation for the three rels
* Define explicit constructor for dMdl_obj_c (needed for proper array creation in d_a_obj_klift00)
* Modify d_a_obj_bky_rock to account for new explicit constructor of dMdl_obj_c
* Specify weak func and/or vtable orders for rels in config.py

* Cleanup includes and dol2asm artifacts

* * Fix debug build
* Restore incorrectly removed l_bmdidx

* Fix US retail equivalency
2025-01-23 21:48:23 +02:00
HuitziandGitHub 960b08e88c d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering) (#2281)
* d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering)
* Added fake struct padding
* Added fake Chk inlines to dBgS_Acch
* Added AT_TYPE_100 to cCcD_ObjAtType

* Addressed fakematch
* Deleted fake Chk inlines from dBgS_Acch
* Removed duplicated, but commented, static check for struct size
* Renamed two d_a_obj_waterPillar fields according to comments

* Removed explicit inline keywords & swapped use of PSMTX for debug-friendly MTX
2025-01-03 14:50:14 -08:00
HuitziandGitHub ffd6b94494 d_a_obj_waterfall OK, with basic documentation (#2245)
* d_a_tag_statue_evt OK

* Modification according to review

* d_a_obj_waterfall OK

* Document d_a_obj_waterfall
* Found examples of actor in-game
* Differentiated between d_a_obj_waterfall & d_a_tag_waterfall
2024-11-11 12:37:31 +02:00
HuitziandGitHub 023c06c573 d_a_tag_statue_evt OK (#2107)
* d_a_tag_statue_evt OK

* Modification according to review
2024-03-24 19:21:22 +02:00