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d_a_obj_lv4Gate mostly done. d_a_obj_lv4CandleDemoTag work
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@@ -8,7 +8,7 @@
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class dVibration_c {
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public:
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/* 8006F268 */ int Run();
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/* 8006FA24 */ bool StartShock(int, int, cXyz);
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/* 8006FA24 */ bool StartShock(int i_strength, int, cXyz);
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/* 8006FC0C */ bool StartQuake(u8 const*, int, int, cXyz);
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/* 8006FB10 */ bool StartQuake(int, int, cXyz);
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/* 8006FD94 */ int StopQuake(int);
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@@ -340,7 +340,7 @@ inline void i_fopAcM_offSwitch(const fopAc_ac_c* pActor, int sw) {
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return dComIfGs_offSwitch(sw, fopAcM_GetHomeRoomNo(pActor));
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}
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inline bool i_fopAcM_isSwitch(const fopAc_ac_c* item, int sw) {
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inline BOOL i_fopAcM_isSwitch(const fopAc_ac_c* item, int sw) {
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return dComIfGs_isSwitch(sw, fopAcM_GetHomeRoomNo(item));
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}
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@@ -1,6 +1,6 @@
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#ifndef D_A_OBJ_LV4CANDLEDEMOTAG_H
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#define D_A_OBJ_LV4CANDLEDEMOTAG_H
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#include "dolphin/types.h"
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#include "f_op/f_op_actor_mng.h"
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#endif /* D_A_OBJ_LV4CANDLEDEMOTAG_H */
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@@ -1,6 +1,50 @@
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#ifndef D_A_OBJ_LV4GATE_H
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#define D_A_OBJ_LV4GATE_H
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#include "dolphin/types.h"
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#include "d/bg/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
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#include "m_Do/m_Do_hostIO.h"
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class daLv4Gate_c : public dBgS_MoveBgActor {
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public:
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enum Mode_e {
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MODE_WAIT_e,
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MODE_MOVE_e,
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MODE_MOVE_END_e,
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};
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/* 80C5EBE4 */ void setBaseMtx();
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/* 80C5ECEC */ int create();
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/* 80C5EEA4 */ void moveGate();
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/* 80C5EF48 */ void init_modeWait();
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/* 80C5EF54 */ void modeWait();
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/* 80C5EFB0 */ void init_modeMove();
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/* 80C5EFBC */ void modeMove();
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/* 80C5F0C4 */ void init_modeMoveEnd();
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/* 80C5F1E4 */ void modeMoveEnd();
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/* 80C5EC80 */ virtual int CreateHeap();
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/* 80C5EE54 */ virtual int Execute(f32 (**)[3][4]);
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/* 80C5F1E8 */ virtual int Draw();
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/* 80C5F28C */ virtual int Delete();
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/* 0x5A0 */ request_of_phase_process_class mPhase;
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/* 0x5A8 */ J3DModel* mpModel;
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/* 0x5AC */ u8 mMode;
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/* 0x5AD */ u8 mGateOpened;
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/* 0x5AE */ u8 mInitMove;
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/* 0x5AF */ u8 mMoveType;
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/* 0x5B0 */ f32 mMoveTarget;
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/* 0x5B4 */ f32 mMoveValue;
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};
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class daLv4Gate_HIO_c : public mDoHIO_entry_c {
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public:
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/* 80C5EB6C */ daLv4Gate_HIO_c();
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/* 80C5F348 */ virtual ~daLv4Gate_HIO_c();
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/* 0x4 */ f32 mMoveSpeed;
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/* 0x8 */ u8 mShockStrength;
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};
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#endif /* D_A_OBJ_LV4GATE_H */
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