mirror of
https://github.com/encounter/rust-sdl2.git
synced 2026-07-10 21:18:41 -07:00
Update to 0.34.4
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+10
-9
@@ -15,23 +15,24 @@ name = "sdl2"
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path = "src/sdl2/lib.rs"
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[dependencies]
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bitflags = "^1"
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libc = "^0.2"
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lazy_static = "^1"
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bitflags = "1.2.1"
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libc = "0.2.92"
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lazy_static = "1.4.0"
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[dependencies.sdl2-sys]
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path = "sdl2-sys"
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version = "^0.34.2"
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version = "^0.34.4"
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[dependencies.c_vec]
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version = ">= 1.0, <= 1.3"
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# allow both 1.* and 2.0 versions
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version = ">= 1.0"
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optional = true
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[dev-dependencies]
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rand = "^0.7"
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wgpu = "^0.5.0"
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glsl-to-spirv = "^0.1.7"
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futures = "^0.3"
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rand = "0.8.3"
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wgpu = "0.7.1"
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glsl-to-spirv = "0.1.7"
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futures = "0.3.13"
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[dependencies.raw-window-handle]
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version = "0.3.3"
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+1
-1
@@ -3,7 +3,7 @@
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name = "sdl2-sys"
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description = "Raw SDL2 bindings for Rust, used internally rust-sdl2"
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repository = "https://github.com/rust-sdl2/rust-sdl2"
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version = "0.34.3"
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version = "0.34.4"
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authors = ["Tony Aldridge <tony@angry-lawyer.com>"]
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keywords = ["SDL", "windowing", "graphics", "ffi"]
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categories = ["rendering","external-ffi-bindings","game-engines","multimedia"]
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