Remove unnecessary SdlResult<> return values from texture methods

This commit is contained in:
Dan Spencer
2015-01-30 01:27:56 -07:00
parent de67f24e00
commit d1601d3209
+37 -38
View File
@@ -742,84 +742,83 @@ impl<'renderer> Drop for Texture<'renderer> {
impl<'renderer> Texture<'renderer> {
/// Queries the attributes of the texture.
pub fn query(&self) -> SdlResult<TextureQuery> {
pub fn query(&self) -> TextureQuery {
let format: uint32_t = 0;
let access: c_int = 0;
let width: c_int = 0;
let height: c_int = 0;
let result = unsafe { ll::SDL_QueryTexture(self.raw, &format, &access, &width, &height) == 0 };
if result {
Ok(TextureQuery {
let ret = unsafe { ll::SDL_QueryTexture(self.raw, &format, &access, &width, &height) };
// Should only fail on an invalid texture
if ret != 0 {
panic!(get_error())
} else {
TextureQuery {
format: FromPrimitive::from_i64(format as i64).unwrap(),
access: FromPrimitive::from_i64(access as i64).unwrap(),
width: width as i32,
height: height as i32
})
} else {
Err(get_error())
}
}
}
/// Sets an additional color value multiplied into render copy operations.
pub fn set_color_mod(&mut self, red: u8, green: u8, blue: u8) -> SdlResult<()> {
pub fn set_color_mod(&mut self, red: u8, green: u8, blue: u8) {
let ret = unsafe { ll::SDL_SetTextureColorMod(self.raw, red, green, blue) };
if ret == 0 { Ok(()) }
else { Err(get_error()) }
if ret != 0 {
panic!("Error setting color mod: {}", get_error())
}
}
/// Gets the additional color value multiplied into render copy operations.
pub fn get_color_mod(&self) -> SdlResult<(u8, u8, u8)> {
pub fn get_color_mod(&self) -> (u8, u8, u8) {
let r = 0;
let g = 0;
let b = 0;
let result = unsafe { ll::SDL_GetTextureColorMod(self.raw, &r, &g, &b) == 0 };
let ret = unsafe { ll::SDL_GetTextureColorMod(self.raw, &r, &g, &b) };
if result {
Ok((r, g, b))
} else {
Err(get_error())
}
// Should only fail on an invalid texture
if ret != 0 { panic!(get_error()) }
else { (r, g, b) }
}
/// Sets an additional alpha value multiplied into render copy operations.
pub fn set_alpha_mod(&mut self, alpha: u8) -> SdlResult<()> {
pub fn set_alpha_mod(&mut self, alpha: u8) {
let ret = unsafe { ll::SDL_SetTextureAlphaMod(self.raw, alpha) };
if ret == 0 { Ok(()) }
else { Err(get_error()) }
if ret != 0 {
panic!("Error setting alpha mod: {}", get_error())
}
}
/// Gets the additional alpha value multiplied into render copy operations.
pub fn get_alpha_mod(&self) -> SdlResult<u8> {
pub fn get_alpha_mod(&self) -> u8 {
let alpha = 0;
let result = unsafe { ll::SDL_GetTextureAlphaMod(self.raw, &alpha) == 0 };
let ret = unsafe { ll::SDL_GetTextureAlphaMod(self.raw, &alpha) };
if result {
Ok(alpha)
} else {
Err(get_error())
}
// Should only fail on an invalid texture
if ret != 0 { panic!(get_error()) }
else { alpha }
}
/// Sets the blend mode for a texture, used by `RenderDrawer::copy()`.
pub fn set_blend_mode(&mut self, blend: BlendMode) -> SdlResult<()> {
pub fn set_blend_mode(&mut self, blend: BlendMode) {
let ret = unsafe { ll::SDL_SetTextureBlendMode(self.raw, FromPrimitive::from_i64(blend as i64).unwrap()) };
if ret == 0 { Ok(()) }
else { Err(get_error()) }
if ret != 0 {
panic!("Error setting blend: {}", get_error())
}
}
/// Gets the blend mode used for texture copy operations.
pub fn get_blend_mode(&self) -> SdlResult<BlendMode> {
pub fn get_blend_mode(&self) -> BlendMode {
let blend = 0;
let result = unsafe { ll::SDL_GetTextureBlendMode(self.raw, &blend) == 0 };
if result {
Ok(FromPrimitive::from_i64(blend as i64).unwrap())
} else {
Err(get_error())
}
let ret = unsafe { ll::SDL_GetTextureBlendMode(self.raw, &blend) };
// Should only fail on an invalid texture
if ret != 0 { panic!(get_error()) }
else { FromPrimitive::from_i64(blend as i64).unwrap() }
}
/// Updates the given texture rectangle with new pixel data.
@@ -857,7 +856,7 @@ impl<'renderer> Texture<'renderer> {
{
// Call to SDL to populate pixel data
let loaded = unsafe {
let q = try!(self.query());
let q = self.query();
let pixels : *const c_void = ptr::null();
let pitch = 0;
let size = q.format.byte_size_of_pixels((q.width * q.height) as usize);