Update changelog & bump to 0.32

This commit is contained in:
Cobrand
2018-10-09 22:39:07 +00:00
parent 71fe9ef89b
commit c5a8a70003
4 changed files with 48 additions and 17 deletions
+4 -4
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@@ -4,11 +4,11 @@ name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
version = "0.31.0"
version = "0.32.0-beta"
license = "MIT"
authors = [ "Tony Aldridge <tony@angry-lawyer.com>", "Cobrand <cobrandw@gmail.com>"]
keywords = ["SDL", "windowing", "graphics", "api"]
categories = ["rendering","games","api-bindings","game-engines","multimedia"]
keywords = ["SDL", "windowing", "graphics", "api", "engine", "2d"]
categories = ["rendering","api-bindings","game-engines","multimedia"]
[lib]
@@ -27,7 +27,7 @@ default-features = false
[dependencies.sdl2-sys]
path = "sdl2-sys"
version = "0.31.0"
version = "0.32.0"
[dependencies.c_vec]
version = ">= 1.0, <= 1.3"
+3 -3
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@@ -2,7 +2,7 @@
Bindings for SDL2 in Rust
### [Changelog for 0.31](changelog.md#v031)
### [Changelog for 0.32](changelog.md#v032)
# Overview
@@ -257,7 +257,7 @@ download through Crates.io:
```toml
[dependencies]
sdl2 = "0.31"
sdl2 = "0.32"
```
Alternatively, pull it from GitHub to obtain the latest version from master
@@ -278,7 +278,7 @@ adding this instead:
```toml
[dependencies.sdl2]
version = "0.31"
version = "0.32"
default-features = false
features = ["ttf","image","gfx","mixer"]
```
+38 -7
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@@ -1,16 +1,47 @@
In this file will be listed the changes, especially the breaking ones that one should be careful of
when upgrading from a version of rust-sdl2 to another.
### v0.31.1
### v0.32
[PR #737](https://github.com/Rust-SDL2/rust-sdl2/pull/737)
* Fix `ClipboardUtil::set_clipboard_text` to return an Ok when it went well.
[PR #790](https://github.com/Rust-SDL2/rust-sdl2/pull/790): Added missing `window_id` field to `Event::DropFile`
[PR #733](https://github.com/Rust-SDL2/rust-sdl2/pull/733)
* Add `video::border_size -> Result<(u16, u16, u16, u16), String>` equivalent of `SDL_GetWindowBorderSize()`
[PR #789](https://github.com/Rust-SDL2/rust-sdl2/pull/789): Audio Safety Fixes
[PR #732](https://github.com/Rust-SDL2/rust-sdl2/pull/732)
* Implemented `From<(u8, u8, u8)>` and `From<(u8, u8, u8, u8)>` for `pixels::Color`.
[PR #785](https://github.com/Rust-SDL2/rust-sdl2/pull/785): Vulkan Support
[PR #782](https://github.com/Rust-SDL2/rust-sdl2/pull/782)
* Move ffi of features (mixer, ...) into `sys`
* Updated SDL2's default version to 2.0.8
[PR #780](https://github.com/Rust-SDL2/rust-sdl2/pull/780): Fixed a panic in `keyboard::Mod`
[PR #775](https://github.com/Rust-SDL2/rust-sdl2/pull/775): Added `get_platform`
[PR #774](https://github.com/Rust-SDL2/rust-sdl2/pull/774): `add_timer` is now must_use
[PR #764](https://github.com/Rust-SDL2/rust-sdl2/pull/764): impl `Hash` for `Point` and `Rect`
[PR #763](https://github.com/Rust-SDL2/rust-sdl2/pull/763): Allow `-sys` to build for `windows-gnu` target
[PR #751](https://github.com/Rust-SDL2/rust-sdl2/pull/751):
**Breaking change** `gl_setswap_interval` now returns a `Result` instead of a `bool`.
[PR #759](https://github.com/Rust-SDL2/rust-sdl2/pull/759): Expose Joystick power level
[PR #751](https://github.com/Rust-SDL2/rust-sdl2/pull/751)
* Fix memory leak in `filesystem::base_path()`
* Fix memory leak on `ClipboardUtil::clipboard_text()`
[PR #740](https://github.com/Rust-SDL2/rust-sdl2/pull/740): Implement Debug for Event
[PR #737](https://github.com/Rust-SDL2/rust-sdl2/pull/737):
Fix `ClipboardUtil::set_clipboard_text` to return an Ok when it went well.
[PR #733](https://github.com/Rust-SDL2/rust-sdl2/pull/733):
Add `video::border_size -> Result<(u16, u16, u16, u16), String>` equivalent of `SDL_GetWindowBorderSize()`
[PR #732](https://github.com/Rust-SDL2/rust-sdl2/pull/732):
Implemented `From<(u8, u8, u8)>` and `From<(u8, u8, u8, u8)>` for `pixels::Color`.
`Canvas.set_draw_color` can now be called with tuples or other types which implements `Into<pixels::Color>`
[PR #279](https://github.com/Rust-SDL2/rust-sdl2/pull/729)
+3 -3
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@@ -2,11 +2,11 @@
name = "sdl2-sys"
description = "Raw SDL2 bindings for Rust, used internally rust-sdl2"
repository = "https://github.com/AngryLawyer/rust-sdl2"
version = "0.31.0"
repository = "https://github.com/rust-sdl2/rust-sdl2"
version = "0.32.0"
authors = ["Tony Aldridge <tony@angry-lawyer.com>"]
keywords = ["SDL", "windowing", "graphics", "ffi"]
categories = ["rendering","games","external-ffi-bindings","game-engines","multimedia"]
categories = ["rendering","external-ffi-bindings","game-engines","multimedia"]
license = "MIT"
links = "SDL2"
build = "build.rs"