Update changlog and version to 0.34.5

This commit is contained in:
Cobrand
2021-04-27 18:33:47 +02:00
parent a25754cc24
commit a3b4e206f1
3 changed files with 13 additions and 5 deletions
+2 -2
View File
@@ -3,7 +3,7 @@ name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
version = "0.34.4"
version = "0.34.5"
license = "MIT"
authors = [ "Tony Aldridge <tony@angry-lawyer.com>", "Cobrand <cobrandw@gmail.com>"]
keywords = ["SDL", "windowing", "graphics", "api", "engine"]
@@ -21,7 +21,7 @@ lazy_static = "1.4.0"
[dependencies.sdl2-sys]
path = "sdl2-sys"
version = "^0.34.4"
version = "^0.34.5"
[dependencies.c_vec]
# allow both 1.* and 2.0 versions
+10 -2
View File
@@ -1,9 +1,17 @@
In this file will be listed the changes, especially the breaking ones that one should be careful of
when upgrading from a version of rust-sdl2 to another.
### Unreleased
### v0.34.5
* Rollback PR #1081: Broke dynamic linking on Windows #1088
[PR #1100](https://github.com/Rust-SDL2/rust-sdl2/pull/1100) Added binding for `SDL_GetDisplayUsableBounds`
[PR #1102](https://github.com/Rust-SDL2/rust-sdl2/pull/1102) Correctly se linux and macSO built libraries when using bundled without static-link.
[PR #1098](https://github.com/Rust-SDL2/rust-sdl2/pull/1098) Fix potential heap corruption when using AudioCVT::convert
[PR #1088](https://github.com/Rust-SDL2/rust-sdl2/pull/1088) Rollback of PR #1081: Broke dynamic linking on Windows
Various fixes to CI.
### v0.34.4
+1 -1
View File
@@ -3,7 +3,7 @@
name = "sdl2-sys"
description = "Raw SDL2 bindings for Rust, used internally rust-sdl2"
repository = "https://github.com/rust-sdl2/rust-sdl2"
version = "0.34.4"
version = "0.34.5"
authors = ["Tony Aldridge <tony@angry-lawyer.com>"]
keywords = ["SDL", "windowing", "graphics", "ffi"]
categories = ["rendering","external-ffi-bindings","game-engines","multimedia"]