Update to 0.34.1

This commit is contained in:
Cobrand
2020-06-07 09:22:39 +00:00
parent 5fb24f5759
commit 755f163e81
3 changed files with 14 additions and 3 deletions
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@@ -3,7 +3,7 @@ name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
version = "0.34.0"
version = "0.34.1"
license = "MIT"
authors = [ "Tony Aldridge <tony@angry-lawyer.com>", "Cobrand <cobrandw@gmail.com>"]
keywords = ["SDL", "windowing", "graphics", "api", "engine"]
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@@ -2,7 +2,7 @@
Bindings for SDL2 in Rust
### [Changelog for 0.34](changelog.md#v034)
### [Changelog for 0.34.1](changelog.md#v0341)
# Overview
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In this file will be listed the changes, especially the breaking ones that one should be careful of
when upgrading from a version of rust-sdl2 to another.
### v0.34
### v0.34.1
[PR #1004](https://github.com/Rust-SDL2/rust-sdl2/pull/1004) + [PR #1005](https://github.com/Rust-SDL2/rust-sdl2/pull/1005):
Add convenience functions for Window and Event.
[PR #996](https://github.com/Rust-SDL2/rust-sdl2/pull/996):
Impl `From<i32>` for `WindowPos`.
[PR #988](https://github.com/Rust-SDL2/rust-sdl2/pull/988):
Add convenience functions for `Texture`.
### v0.34.0
[PR #962](https://github.com/Rust-SDL2/rust-sdl2/pull/962):
Added `raw-window-handle` support for Windows, Linux (X11 and Wayland) and macOS.