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Update sdl2-sys to 0.34.3
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In this file will be listed the changes, especially the breaking ones that one should be careful of
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when upgrading from a version of rust-sdl2 to another.
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### Unreleased
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* Upgraded the "bundled" version of SDL2 to 2.0.12
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### v0.34.3
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[PR #1027](https://github.com/Rust-SDL2/rust-sdl2/pull/1027): upgrade "bundled" version of SDL2 to 2.0.12
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[PR #1020](https://github.com/Rust-SDL2/rust-sdl2/pull/1020): revert undefined behavior introduction.
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[Commit](https://github.com/Rust-SDL2/rust-sdl2/commit/9d1851b7dfa53168d22c5c17ca941088e9ab4b34): Fix clippy issue
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[Commit](https://github.com/Rust-SDL2/rust-sdl2/commit/eaa01c597e08f08962b47a862dfdc2b5a0f63b5d): Temporarily suppress dangerous clippy hints
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name = "sdl2-sys"
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description = "Raw SDL2 bindings for Rust, used internally rust-sdl2"
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repository = "https://github.com/rust-sdl2/rust-sdl2"
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version = "0.34.2"
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version = "0.34.3"
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authors = ["Tony Aldridge <tony@angry-lawyer.com>"]
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keywords = ["SDL", "windowing", "graphics", "ffi"]
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categories = ["rendering","external-ffi-bindings","game-engines","multimedia"]
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