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add documentation on use of vcpkg and cargo-vcpkg
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@@ -62,9 +62,10 @@ You might also need a C compiler (`gcc`).
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#### Static linking in Linux
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You can choose to link SDL2 statically instead of dynamically with the `static-link` feature.
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However on Linux, unless you use the "bundled" feature, your operating system has no built-in way to find the resources needed to link statically SDL2 from your system.
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You need to add the feature `use-pkgconfig`, so that rustc knows where to look for your SDL2 libraries and its dependencies for static linking.
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On Linux, you will need to additionally do one of the following:
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* use the `bundled` feature
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* use the feature `use-pkgconfig` so that rustc knows where to look for your SDL2 libraries and its dependencies for static linking. This is required because there is no built-in way to find the resources needed to link statically SDL2 from your system
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* install development libraries with [vcpkg][vcpkg]. Instructions to generate a static binary on Linux and other operating systems using vcpkg are [here][cargo-vcpkg-usage]
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### Mac OS X
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#### If you are using homebrew
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@@ -117,6 +118,10 @@ default = []
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use_sdl2_mac_framework = ["sdl2/use_mac_framework"]
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```
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#### Static linking on macOS using vcpkg
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Instructions to generate a static binary on macOS and other operating systems using [vcpkg][vcpkg] are [here][cargo-vcpkg-usage].
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### Windows with build script
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1. Download mingw and msvc development libraries from
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@@ -248,7 +253,7 @@ These files are not currently included with the windows-gnu toolchain, but can b
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You will find the aforementioned libraries under `mingw64/x86_64-w64-mingw32/lib/` (for x86_64) or `mingw32/i686-w64-mingw32/lib/` (for i686). Copy them to your toolchain's `lib` directory (the same one you copied the SDL .a files to).
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### Windows (MSVC with vcpkg)
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1. Install [MS build tools](https://visualstudio.microsoft.com/downloads/) and [vcpkg](https://github.com/microsoft/vcpkg)
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1. Install [MS build tools](https://visualstudio.microsoft.com/downloads/) and [vcpkg][vcpkg]
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2. Install the needed SDL2 libs: `vcpkg.exe install sdl2-ttf:x64-windows sdl2:x64-windows`
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3. Open a x64 native tools prompt (x64 Native Tools Command Prompt for VS 2019)
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4. set env vars:
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@@ -289,10 +294,39 @@ SET LIB=%LIB%;C:\Users\my_user\dev\vcpkg\installed\x64-windows\lib
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#### Static linking with MSVC
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The MSVC development libraries provided by http://libsdl.org/ don't include a static library. This means that if you want to use the `static-link` feature with the windows-msvc toolchain, you have to either
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The MSVC development libraries provided by http://libsdl.org/ don't include a static library. This means that if you want to use the `static-link` feature with the windows-msvc toolchain, you have to do one of
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- build an SDL2 static library yourself and copy it to your toolchain's `lib` directory; or
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- also enable the `bundled` feature, which will build a static library for you.
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- also enable the `bundled` feature, which will build a static library for you; or
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- use a static SDL2 library from vcpkg as described below.
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### Windows, Linux and macOS with vcpkg
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Another method of getting the development libraries is with [vcpkg][vcpkg]. To set up a project to build a static binary on Windows (MSVC), Linux or macOS that is buildable like this:
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```sh
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cargo install cargo-vcpkg
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cargo vcpkg build
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cargo build
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```
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add the following your `Cargo.toml`:
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```toml
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[dependencies.sdl2]
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version = "0.34"
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default-features = false
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features = ["ttf","image","gfx","mixer","static-link","use-vcpkg"]
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[package.metadata.vcpkg]
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dependencies = ["sdl2", "sdl2-image[libjpeg-turbo,tiff,libwebp]", "sdl2-ttf", "sdl2-gfx", "sdl2-mixer"]
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git = "https://github.com/microsoft/vcpkg"
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rev = "a0518036077baa4"
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[package.metadata.vcpkg.target]
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x86_64-pc-windows-msvc = { triplet = "x64-windows-static-md" }
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```
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More information on the `cargo vcpkg` tool is [here][cargo-vcpkg].
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# Installation
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@@ -629,3 +663,6 @@ Any Pull Request is welcome, however small your contribution may be ! There are,
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[dep-sdl2-include-issue]: https://github.com/Rust-SDL2/rust-sdl2/pull/968
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[gl-rs]: https://github.com/bjz/gl-rs
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[pdev-issue]: https://github.com/PistonDevelopers/rust-empty/issues/175
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[vcpkg]: https://github.com/microsoft/vcpkg
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[cargo-vcpkg]: https://crates.io/crates/cargo-vcpkg
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[cargo-vcpkg-usage]: #Windows,-Linux-and-macOS-with-vcpkg
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@@ -1,6 +1,11 @@
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In this file will be listed the changes, especially the breaking ones that one should be careful of
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when upgrading from a version of rust-sdl2 to another.
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### Unreleased
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[PR #1009](https://github.com/Rust-SDL2/rust-sdl2/pull/1009)
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Add support for linking to development libraries from vcpkg, and automatically setting up a vcpkg installation using `cargo-vcpkg`.
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### v0.34.1
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[PR #1004](https://github.com/Rust-SDL2/rust-sdl2/pull/1004) + [PR #1005](https://github.com/Rust-SDL2/rust-sdl2/pull/1005):
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