Files
ph/include/Player/PlayerManager.hpp
2025-01-25 14:35:02 +01:00

35 lines
753 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Save/SaveItemManager.hpp"
#include "System/SysNew.hpp"
class PlayerManager : public SysObject {
public:
/* 00 */ u16 mMaxHealth;
/* 02 */ u16 mHealth;
/* 04 */ s16 mMaxShipHealth;
/* 06 */ s16 mShipHealth;
/* 08 */ u16 mSalvageArmHealth;
/* 0a */ s16 mFlags;
/* 0c */ unk16 mUnk_0c;
/* 0e */ unk8 mUnk_0e;
/* 0f */ unk8 mUnk_0f;
/* 10 */
void Save(SaveItemManager *save);
void IncreaseMaxHealth(s16 amount);
void UpdateShipMaxHealth();
static void Create();
static void Destroy();
PlayerManager();
~PlayerManager();
void Init(bool param1);
void func_ov004_02108008();
};
extern PlayerManager *gPlayerManager;