Files
ph/include/Item/ItemModelLoader.hpp
2025-04-26 08:42:04 +02:00

32 lines
839 B
C++

#pragma once
#include "global.h"
#include "types.h"
class ItemModelLoader {
public:
/* 00 */ unk32 mItems;
/* 04 */ unk32 mDungeonItems;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk8 mUnk_0c[0x14];
/* 20 */
ItemModelLoader();
ItemModelLoader *func_ov000_020bb2ec();
unk32 func_ov000_020bb34c();
void func_ov000_020bb378(s32 param1);
unk32 func_ov000_020bb390(s32 equipId);
unk32 func_ov000_020bb3a8(s32 param1);
s32 func_ov000_020bb3b4(s32 param1, char *param2);
unk32 func_ov000_020bb3d4(s32 param1, unk32 param2);
void func_ov000_020bb3f4(char *param2);
void func_ov000_020bb414(unk32 param1);
void func_ov000_020bb420(unk32 param1);
void func_ov000_020bb42c(unk32 param1);
static void Create();
static void Destroy();
};
extern ItemModelLoader *gItemModelLoader;