Files
llvm-project/llvm/lib/CodeGen/MachineDominanceFrontier.cpp
T
Reid Kleckner 05da2fe521 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

55 lines
1.8 KiB
C++

//===- MachineDominanceFrontier.cpp ---------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineDominanceFrontier.h"
#include "llvm/Analysis/DominanceFrontierImpl.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/InitializePasses.h"
using namespace llvm;
namespace llvm {
template class DominanceFrontierBase<MachineBasicBlock, false>;
template class DominanceFrontierBase<MachineBasicBlock, true>;
template class ForwardDominanceFrontierBase<MachineBasicBlock>;
}
char MachineDominanceFrontier::ID = 0;
INITIALIZE_PASS_BEGIN(MachineDominanceFrontier, "machine-domfrontier",
"Machine Dominance Frontier Construction", true, true)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_END(MachineDominanceFrontier, "machine-domfrontier",
"Machine Dominance Frontier Construction", true, true)
MachineDominanceFrontier::MachineDominanceFrontier()
: MachineFunctionPass(ID),
Base() {
initializeMachineDominanceFrontierPass(*PassRegistry::getPassRegistry());
}
char &llvm::MachineDominanceFrontierID = MachineDominanceFrontier::ID;
bool MachineDominanceFrontier::runOnMachineFunction(MachineFunction &) {
releaseMemory();
Base.analyze(getAnalysis<MachineDominatorTree>().getBase());
return false;
}
void MachineDominanceFrontier::releaseMemory() {
Base.releaseMemory();
}
void MachineDominanceFrontier::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}