Eric Seidel dfdc7327fb Fix sky/tools/gn --ios --simulator to set the correct target_cpu
Also fixed missing dependency from LocalDOMWindow.cpp on
mojo's navigation service.  Not sure why gn check missed that.

R=abarth@google.com
2015-07-23 14:30:49 -07:00
2015-07-20 10:14:17 -07:00
2015-07-20 20:18:33 -07:00
2015-07-16 10:16:42 -07:00
2015-07-16 10:16:42 -07:00
2015-07-16 10:16:42 -07:00
2015-07-17 23:34:38 -07:00
2015-07-16 15:23:53 -07:00
2015-07-23 11:06:20 -07:00
2015-07-20 09:36:09 -07:00
2015-07-16 10:16:42 -07:00
2015-07-18 12:34:40 -07:00

Sky

Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and a (optional) set of Material Design widgets. Sky is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input, high frame rates, and we are purely mobile first.

S
Description
No description provided
Readme BSD-3-Clause 185 MiB
Languages
C++ 38.3%
Dart 37%
Java 12.4%
Objective-C++ 5%
Objective-C 2.8%
Other 4.4%