Files
engine/shell/testing/testing.cc
T
Chinmay Garde 9eb446e0d5 Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (#3053)
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
* shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
* GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
* GPU subcomponent has been updated make it more suitable for Vulkan integration.
* The GLFW backend has been resurrected.
2016-09-23 15:33:25 -07:00

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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/testing/testing.h"
#include "base/command_line.h"
#include "flutter/shell/common/switches.h"
#include "flutter/shell/testing/test_runner.h"
namespace shell {
bool InitForTesting() {
base::CommandLine& command_line = *base::CommandLine::ForCurrentProcess();
TestRunner::TestDescriptor test;
test.packages = command_line.GetSwitchValueASCII(switches::kPackages);
auto args = command_line.GetArgs();
if (args.empty())
return false;
test.path = args[0];
TestRunner::Shared().Run(test);
return true;
}
} // namespace shell