skia-flutter-autoroll 27eaab4f6f Roll src/third_party/skia 5f1692c60a43..18df87ec8bda (12 commits) (#7368)
https://skia.googlesource.com/skia.git/%2Blog/5f1692c60a43..18df87ec8bda

git log 5f1692c60a43bfb9f9039e288862c82a9f7cbc8e..18df87ec8bda0d01999c52fde7c1b7eed663afb5 --date=short --no-merges --format=%ad %ae %s
2019-01-04 brianosman@google.com Fix bugs and add features to imgcvt
2019-01-04 recipe-roller@chromium.org Roll recipe dependencies (trivial).
2019-01-04 reed@google.com remove blob iterator::applyFontToPaint
2019-01-04 egdaniel@google.com Set skia_use_vulkan on our vulkan bots.
2019-01-04 reed@google.com start to change Viewer's filtering to know about fonts
2019-01-04 kjlubick@google.com more extra semis
2019-01-03 egdaniel@google.com Add support to gpu command buffers to wrap an external command buffer.
2019-01-04 jcgregorio@google.com Fix link in /dev/contrib.
2019-01-04 michaelludwig@google.com Revert "Use specialized quad lists in rectangle ops"
2019-01-03 brianosman@google.com Add SkColorSpace factory from 3x3 row-major gamut and transfer function
2019-01-04 kjlubick@google.com remove more extra semicolons
2019-01-03 egdaniel@google.com Restrict ops that can be executed when we have a wrapped vulkan secondary command buffer.

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (bungeman@google.com), and stop
the roller if necessary.
2019-01-04 12:29:00 -05:00
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2018-04-13 15:46:54 -07:00
2019-01-03 10:06:17 -08:00
2018-12-14 14:08:43 -08:00
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2018-11-06 17:15:11 -08:00
2018-11-07 12:24:35 -08:00
2018-11-07 12:24:35 -08:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

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Description
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Readme BSD-3-Clause 185 MiB
Languages
C++ 38.3%
Dart 37%
Java 12.4%
Objective-C++ 5%
Objective-C 2.8%
Other 4.4%